Player Matchup

Khepri
Khepri
AntonioSantano
Khepri
Level 137
God Stats
3W - 1L
1,692 SR
Queue Stats
242W - 197L
1,486 Elo+
Party 2
Yemoja
Yemoja
Erickelrojo11
Yemoja
Level 136
God Stats
5W - 3L
1,301 SR
Queue Stats
211W - 186L
1,483 Elo+
Party 2
Rama
Rama
FelipeDavila10
Rama
Level 101
God Stats
1W - 6L
1,203 SR
Queue Stats
267W - 225L
1,494 Elo+
Party 2
Izanami
Izanami
MeXICaN_FeRCaS
Izanami
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 67L
1,471 Elo+
Party 2
Nu Wa
Nu Wa
ahugo17
Nu Wa
Level 109
God Stats
3W - 1L
1,490 SR
Queue Stats
87W - 76L
1,379 Elo+
Party 2
Team Averages
Level 101
1,437 SR
1,463 Elo+

VS

Team Averages
Level 96
1,534 SR
1,402 Elo+
Aphrodite
Aphrodite
ChubaDaNoya
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Nox
Nox
Itaidori
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,331 Elo+
Party 1
Agni
Agni
Lucky Lahi
Agni
Level 143
God Stats
0W - 1L
1,617 SR
Queue Stats
10W - 16L
1,403 Elo+
Party 1
Amaterasu
Amaterasu
McKenna SIV
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,275 Elo+
Party 1
Medusa
Medusa
OC0C0
Medusa
Level 104
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 17
11,786
737
12,794
28,857
46,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 13
11,802
738
8,458
14,671
16,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 0 / 13
10,864
679
11,903
18,457
11,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 0 / 13
11,186
699
12,827
15,817
10,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
ahugo17
Nu Wa
20
10 / 2 / 9
12,257
766
30,677
10,960
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChubaDaNoya
Aphrodite
16
0 / 6 / 4
9,775
611
10,749
22,985
14,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 3 / 3
10,360
648
14,006
14,306
6,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 5 / 1
9,547
597
17,111
13,591
5,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
McKenna SIV
Amaterasu
17
2 / 4 / 3
10,119
632
9,124
15,598
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
OC0C0
Medusa
17
1 / 2 / 3
10,290
643
20,909
15,959
7,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
20
Kills
5
5
Deaths
20
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
L
Aphrodite
ChubaDaNoya
Aphrodite
0
6
4
0.33
W
3
1
13
9.5
W
3
0
13
9.5
L
1
3
3
0.83
L
1
5
1
0.3
L
Amaterasu
McKenna SIV
Amaterasu
2
4
3
0.88
W
3
0
13
9.5
L
Medusa
OC0C0
Medusa
1
2
3
1.25
W
Nu Wa
ahugo17
Nu Wa
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,659
Damage
71,899
88,762
Taken
82,439
93,903
Mitigated
46,190
55,291
Healing
38,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,794
665
6,536
7,157
28,857
46,900
287
11,280
17,577
24,329
0
L
Aphrodite
ChubaDaNoya
Aphrodite
10,749
996
9,268
10,533
22,985
14,407
136
12,400
10,423
26,545
0
W
8,458
2,997
23,729
4,503
14,671
16,792
714
5,564
9,107
14,918
0
W
11,903
8,910
2,131
4,108
18,457
11,829
2,149
10,661
7,796
0
27,179
L
14,006
658
1,831
1,327
14,306
6,517
122
9,518
4,626
51,352
0
L
17,111
407
2,757
4,009
13,591
5,592
0
8,573
4,848
37,972
0
L
Amaterasu
McKenna SIV
Amaterasu
9,124
2,206
1,104
3,492
15,598
12,342
504
9,664
5,582
0
20,967
W
12,827
7,556
1,431
2,173
15,817
10,711
3,633
8,470
7,347
0
42,456
L
Medusa
OC0C0
Medusa
20,909
6,503
744
2,942
15,959
7,332
1,178
10,698
5,031
0
51,184
W
Nu Wa
ahugo17
Nu Wa
30,677
11,971
2,068
1,455
10,960
7,671
1,806
5,891
5,069
50,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,895
Gold Earned
50,091
180
Minions Killed
215
0
Camps Cleared
0
1,452,172
Distance Traveled
1,437,484
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,786
737
18
1
0
324,301
2
L
Aphrodite
9,775
611
44
3
0
247,619
1
W
Yemoja
11,802
738
15
1
0
254,372
0
W
Rama
10,864
679
36
2
0
313,765
3
L
Nox
10,360
648
75
5
0
287,540
1
L
Agni
9,547
597
39
2
0
263,268
2
L
Amaterasu
10,119
632
15
1
0
302,411
0
W
Izanami
11,186
699
61
4
0
296,060
0
L
Medusa
10,290
643
42
3
0
336,646
0
W
Nu Wa
12,257
766
50
3
0
263,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role