Player Matchup

Baron Samedi
Baron Samedi
ARythem96
Baron Samedi
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 23L
1,234 Elo+
Solo
Geb
Geb
Nova_Owen06
Geb
Level 78
God Stats
17W - 6L
1,500 SR
Queue Stats
89W - 58L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PirulinPesado
Tsukuyomi
Level 67
God Stats
2W - 0L
1,657 SR
Queue Stats
2W - 0L
1,645 Elo+
Solo
Atlas
Atlas
Spectre_Ze_Titan
Atlas
Level 56
God Stats
17W - 21L
1,375 SR
Queue Stats
25W - 40L
1,294 Elo+
Solo
Danzaburou
Danzaburou
microxesq
Danzaburou
Level 121
God Stats
86W - 90L
1,543 SR
Queue Stats
205W - 211L
1,340 Elo+
Solo
Team Averages
Level 82
1,515 SR
1,403 Elo+

VS

Team Averages
Level 58
1,369 SR
1,274 Elo+
Neith
Neith
RosePropaned
Neith
Level 26
God Stats
1W - 1L
1,207 SR
Queue Stats
2W - 10L
1,142 Elo+
Party 2
Bakasura
Bakasura
TheTJChallenge
Bakasura
Level 96
God Stats
64W - 58L
1,429 SR
Queue Stats
363W - 384L
1,300 Elo+
Party 1
Thanatos
Thanatos
coldhell12
Thanatos
Level 71
God Stats
17W - 10L
1,605 SR
Queue Stats
282W - 280L
1,375 Elo+
Solo
Chernobog
Chernobog
kungpowkickass
Chernobog
Level 49
God Stats
0W - 1L
1,251 SR
Queue Stats
34W - 52L
1,208 Elo+
Party 2
Chaac
Chaac
pepemonkey93
Chaac
Level 46
God Stats
5W - 5L
1,353 SR
Queue Stats
105W - 103L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ARythem96
Baron Samedi
13
0 / 1 / 2
7,443
573
3,679
6,240
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 0 / 7
7,200
554
4,188
7,488
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
PirulinPesado
Tsukuyomi
11
6 / 1 / 6
7,622
586
8,549
8,798
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 2 / 5
7,794
600
10,546
10,216
7,175
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
microxesq
Danzaburou
12
6 / 0 / 4
7,541
580
5,192
6,529
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,752
366
2,920
6,612
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
2 / 3 / 1
6,648
511
5,868
12,348
5,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thanatos
coldhell12
Thanatos
8
0 / 9 / 0
5,058
389
3,409
11,849
4,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
kungpowkickass
Chernobog
8
0 / 4 / 1
5,415
417
4,606
9,337
3,553
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 2 / 1
6,381
491
5,459
11,685
6,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ARythem96
Baron Samedi
0
1
2
1
W
3
0
7
6.5
W
Tsukuyomi
PirulinPesado
Tsukuyomi
6
1
6
9
L
0
3
0
0
W
6
2
5
4.25
L
Bakasura
2
3
1
0.83
L
Thanatos
coldhell12
Thanatos
0
9
0
0
L
Chernobog
kungpowkickass
Chernobog
0
4
1
0.13
W
Danzaburou
microxesq
Danzaburou
6
0
4
8
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
22,262
39,271
Taken
51,831
21,728
Mitigated
22,146
13,546
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ARythem96
Baron Samedi
3,679
0
0
2,378
6,240
2,824
371
0
5,975
56,900
0
W
4,188
1,036
0
2,253
7,488
5,673
458
0
7,458
21,607
0
W
Tsukuyomi
PirulinPesado
Tsukuyomi
8,549
2,620
0
2,792
8,798
3,304
804
0
8,423
0
31,590
L
2,920
896
0
657
6,612
2,717
0
1,522
5,074
0
22,334
W
10,546
3,346
0
3,011
10,216
7,175
660
0
9,456
38,828
0
L
Bakasura
5,868
3,721
0
2,821
12,348
5,198
618
3,681
8,577
0
36,976
L
Thanatos
coldhell12
Thanatos
3,409
1,687
0
2,831
11,849
4,386
0
4,552
7,203
0
22,681
L
Chernobog
kungpowkickass
Chernobog
4,606
3,143
0
800
9,337
3,553
0
3,533
5,608
0
28,373
W
Danzaburou
microxesq
Danzaburou
5,192
1,760
225
2,887
6,529
2,752
1,678
0
6,429
0
49,317
L
5,459
1,157
0
4,608
11,685
6,292
84
4,729
6,956
0
35,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
28,254
318
Minions Killed
253
0
Camps Cleared
0
1,276,957
Distance Traveled
1,163,626
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,443
573
109
8
0
252,615
5
W
Geb
7,200
554
24
2
0
265,809
2
W
Tsukuyomi
7,622
586
50
4
0
287,577
4
L
Neith
4,752
366
19
1
0
232,535
0
W
Atlas
7,794
600
65
5
0
245,180
8
L
Bakasura
6,648
511
85
7
0
269,940
5
L
Thanatos
5,058
389
47
4
0
236,358
0
L
Chernobog
5,415
417
45
3
0
181,397
1
W
Danzaburou
7,541
580
70
5
0
225,776
2
L
Chaac
6,381
491
57
4
0
243,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role