Player Matchup

Kali
Kali
Huasi
Kali
Level 124
God Stats
2W - 6L
1,466 SR
Queue Stats
179W - 212L
1,394 Elo+
Solo
Medusa
Medusa
SBarbeau
Medusa
Level 80
God Stats
1W - 1L
1,251 SR
Queue Stats
27W - 40L
1,291 Elo+
Party 3
Awilix
Awilix
floridadude941
Awilix
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
380W - 393L
1,332 Elo+
Party 1
Merlin
Merlin
iwrestleabear
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 45L
1,306 Elo+
Party 3
Ymir
Ymir
ricknadovich
Ymir
Level 65
God Stats
8W - 3L
1,587 SR
Queue Stats
209W - 215L
1,323 Elo+
Party 1
Team Averages
Level 92
1,461 SR
1,329 Elo+

VS

Team Averages
Level 86
1,477 SR
1,276 Elo+
Pele
Pele
BiznesLaster
Pele
Level 138
God Stats
9W - 13L
1,395 SR
Queue Stats
1,061W - 1,168L
1,335 Elo+
Solo
Ymir
Ymir
Tr0lluhard
Ymir
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 112L
1,147 Elo+
Party 2
Tyr
Tyr
iluminathy
Tyr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,450 Elo+
Solo
Serqet
Serqet
mutiva
Serqet
Level 65
God Stats
1W - 2L
1,490 SR
Queue Stats
78W - 78L
1,335 Elo+
Solo
Eset
Eset
roaringharp
Eset
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 105L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Huasi
Kali
16
3 / 1 / 16
9,173
834
9,540
10,114
5,181
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
SBarbeau
Medusa
16
3 / 1 / 11
8,754
796
11,199
9,153
4,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
8 / 4 / 7
9,761
887
10,485
7,468
3,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 13
8,431
766
16,477
5,370
2,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 1 / 9
9,099
827
9,195
8,685
5,015
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,794
709
13,110
11,854
6,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 6
7,897
718
5,717
15,969
20,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 4
7,577
689
4,039
12,428
12,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
mutiva
Serqet
13
2 / 3 / 4
7,233
658
5,002
14,911
8,211
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 6 / 3
7,127
648
4,549
10,154
4,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
29
22
Kills
8
9
Deaths
22
56
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Kali
Huasi
Kali
3
1
16
11
W
Medusa
SBarbeau
Medusa
3
1
11
8.5
L
0
4
6
0.75
W
8
4
7
2.88
L
2
4
4
1
W
2
2
13
4.25
L
Serqet
mutiva
Serqet
2
3
4
1.33
W
6
1
9
10.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,896
Damage
32,417
40,790
Taken
65,316
20,320
Mitigated
52,298
19,263
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,110
2,156
256
799
11,854
6,415
0
5,094
6,760
0
23,181
W
Kali
Huasi
Kali
9,540
5,591
2,208
5,839
10,114
5,181
324
1,246
8,543
0
15,934
W
Medusa
SBarbeau
Medusa
11,199
6,564
1,080
3,248
9,153
4,325
1,080
3,260
5,893
0
21,659
L
5,717
694
974
1,709
15,969
20,179
0
4,968
11,001
17,103
0
W
10,485
3,793
1,288
402
7,468
3,287
2,775
1,656
5,812
0
16,744
L
4,039
627
2,295
2,365
12,428
12,777
80
5,031
7,397
0
10,248
W
16,477
1,350
1,394
1,105
5,370
2,512
270
986
4,384
30,065
0
L
Serqet
mutiva
Serqet
5,002
741
1,099
5,205
14,911
8,211
193
6,124
8,787
0
6,939
W
9,195
202
789
1,910
8,685
5,015
0
3,118
5,270
12,644
0
L
4,549
1,771
753
507
10,154
4,716
238
4,455
5,699
15,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,218
Gold Earned
37,628
99
Minions Killed
75
0
Camps Cleared
0
1,186,575
Distance Traveled
956,948
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,794
709
12
1
0
194,216
0
W
Kali
9,173
834
20
2
0
266,264
0
W
Medusa
8,754
796
26
2
0
238,703
1
L
Ymir
7,897
718
32
3
0
181,655
0
W
Awilix
9,761
887
18
2
0
222,926
0
L
Tyr
7,577
689
7
1
0
226,537
0
W
Merlin
8,431
766
20
2
0
205,311
0
L
Serqet
7,233
658
4
0
0
207,713
0
W
Ymir
9,099
827
15
1
0
253,371
4
L
Eset
7,127
648
20
2
0
146,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role