Player Matchup

Geb
Geb
KWIGYBOBALO
Geb
Level 149
God Stats
17W - 5L
1,702 SR
Queue Stats
197W - 92L
1,744 Elo+
Solo
Cliodhna
Cliodhna
Zetriks
Cliodhna
Level 120
God Stats
1W - 0L
1,037 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
chrisisiconic
Baron Samedi
Level 124
God Stats
7W - 5L
1,546 SR
Queue Stats
62W - 63L
1,576 Elo+
Solo
Team Averages
Level 131
1,428 SR
1,607 Elo+

VS

Team Averages
Level 124
1,711 SR
1,626 Elo+
Morgan Le Fay
Morgan Le Fay
Agrorreola
Morgan Le Fay
Level 124
God Stats
12W - 9L
1,643 SR
Queue Stats
48W - 45L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
Geoxzz
Ne Zha
Level 105
God Stats
1W - 1L
1,855 SR
Queue Stats
50W - 45L
1,608 Elo+
Party 1
Hercules
Hercules
roy14995
Hercules
Level 142
God Stats
16W - 10L
1,634 SR
Queue Stats
29W - 27L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 13
13,733
687
11,412
21,185
29,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
Zetriks
Cliodhna
19
5 / 0 / 9
13,465
673
17,719
20,782
11,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
chrisisiconic
Baron Samedi
19
9 / 2 / 4
13,988
699
23,786
16,290
10,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Agrorreola
Morgan Le Fay
17
2 / 3 / 1
12,220
611
21,846
15,127
6,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Geoxzz
Ne Zha
16
0 / 5 / 2
11,031
552
16,173
17,306
7,659
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
roy14995
Hercules
14
1 / 7 / 2
11,044
552
9,784
29,360
22,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
15
Kills
3
3
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Agrorreola
Morgan Le Fay
2
3
1
0.83
L
Ne Zha
Geoxzz
Ne Zha
0
5
2
0.2
W
1
1
13
7.5
W
Cliodhna
Zetriks
Cliodhna
5
0
9
9.5
W
Baron Samedi
chrisisiconic
Baron Samedi
9
2
4
5.5
L
Hercules
roy14995
Hercules
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,917
Damage
47,803
58,257
Taken
61,793
50,736
Mitigated
36,432
20,783
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Agrorreola
Morgan Le Fay
21,846
2,341
60
2,492
15,127
6,562
195
7,972
7,155
75,794
0
L
Ne Zha
Geoxzz
Ne Zha
16,173
1,706
0
1,868
17,306
7,659
429
8,062
9,244
0
43,201
W
11,412
1,034
0
4,117
21,185
29,242
470
8,893
11,856
31,574
0
W
Cliodhna
Zetriks
Cliodhna
17,719
3,721
0
7,624
20,782
11,169
1,279
7,739
12,788
0
62,885
W
Baron Samedi
chrisisiconic
Baron Samedi
23,786
1,622
3,505
5,537
16,290
10,325
1,520
5,959
10,171
73,378
0
L
Hercules
roy14995
Hercules
9,784
2,113
0
6,212
29,360
22,211
0
19,360
10,000
0
23,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
34,295
199
Minions Killed
206
9
Camps Cleared
8
1,162,724
Distance Traveled
1,074,117
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,220
611
105
5
5
378,376
4
L
Ne Zha
11,031
552
60
3
1
364,574
5
W
Geb
13,733
687
12
1
1
395,977
3
W
Cliodhna
13,465
673
70
4
4
407,018
2
W
Baron Samedi
13,988
699
117
6
4
359,729
5
L
Hercules
11,044
552
41
2
2
331,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role