Player Matchup

Achilles
Achilles
 
Achilles
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
DevinSKAY
Ratatoskr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 115L
1,580 Elo+
Party 1
Agni
Agni
ReeseRagez
Agni
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 484L
1,556 Elo+
Party 1
Bacchus
Bacchus
Vino James
Bacchus
Level 154
God Stats
5W - 3L
1,403 SR
Queue Stats
84W - 75L
1,501 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
vbankai
Ah Muzen Cab
Level 160
God Stats
11W - 7L
1,417 SR
Queue Stats
185W - 178L
1,504 Elo+
Party 2
Team Averages
Level 104
1,464 SR
1,528 Elo+

VS

Team Averages
Level 71
1,533 SR
1,530 Elo+
Skadi
Skadi
Drwick117
Skadi
Level 63
God Stats
1W - 1L
1,803 SR
Queue Stats
116W - 117L
1,545 Elo+
Party 3
Guan Yu
Guan Yu
ImNolt
Guan Yu
Level 69
God Stats
16W - 15L
1,576 SR
Queue Stats
54W - 51L
1,516 Elo+
Party 3
Arachne
Arachne
Pingasaurus Rex
Arachne
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Zeusie420
Merlin
Level 121
God Stats
10W - 8L
1,589 SR
Queue Stats
229W - 195L
1,592 Elo+
Party 3
Yu Huang
Yu Huang
x--JackMehoff--x
Yu Huang
Level 88
God Stats
0W - 1L
1,197 SR
Queue Stats
20W - 17L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
2 / 2 / 9
9,221
768
4,370
11,349
10,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
DevinSKAY
Ratatoskr
17
6 / 2 / 11
10,054
838
12,707
13,012
11,312
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 9
8,900
742
11,185
9,425
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Vino James
Bacchus
16
3 / 1 / 12
9,183
765
7,942
10,517
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Muzen Cab
vbankai
Ah Muzen Cab
17
7 / 1 / 6
10,298
858
16,391
11,483
5,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Drwick117
Skadi
17
3 / 4 / 1
10,014
835
8,366
11,132
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Guan Yu
ImNolt
Guan Yu
15
2 / 4 / 4
8,505
709
6,247
14,398
13,502
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 3
8,069
672
2,192
12,228
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Zeusie420
Merlin
16
2 / 3 / 3
9,239
770
13,519
8,889
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 4
8,492
708
9,340
14,117
5,506
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
20
Kills
7
7
Deaths
20
47
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
2
9
3.25
W
Ratatoskr
DevinSKAY
Ratatoskr
6
2
11
5.75
L
Skadi
Drwick117
Skadi
3
4
1
0.88
L
Guan Yu
ImNolt
Guan Yu
2
4
4
1
L
0
4
3
0.38
W
2
1
9
6.5
W
Bacchus
Vino James
Bacchus
3
1
12
9
L
Merlin
Zeusie420
Merlin
2
3
3
1.17
W
Ah Muzen Cab
vbankai
Ah Muzen Cab
7
1
6
10
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,595
Damage
39,664
55,786
Taken
60,764
47,435
Mitigated
32,543
7,568
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,370
747
0
368
11,349
10,950
362
4,862
6,230
0
20,418
W
Ratatoskr
DevinSKAY
Ratatoskr
12,707
2,042
0
2,053
13,012
11,312
0
2,571
10,189
0
39,384
L
Skadi
Drwick117
Skadi
8,366
3,835
0
1,004
11,132
4,251
0
1,598
9,482
0
52,246
L
Guan Yu
ImNolt
Guan Yu
6,247
702
762
2,456
14,398
13,502
0
6,317
7,892
0
11,942
L
2,192
1,405
0
1,072
12,228
5,642
33
3,169
8,853
0
16,386
W
11,185
554
0
1,334
9,425
3,965
0
5,020
4,138
34,263
0
W
Bacchus
Vino James
Bacchus
7,942
221
0
917
10,517
16,194
0
4,199
6,107
11,065
0
L
Merlin
Zeusie420
Merlin
13,519
625
0
1,073
8,889
3,642
0
2,867
5,910
29,060
0
W
Ah Muzen Cab
vbankai
Ah Muzen Cab
16,391
4,341
0
2,896
11,483
5,014
1,646
4,977
6,263
0
53,779
L
9,340
634
0
710
14,117
5,506
116
4,341
9,500
30,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,656
Gold Earned
44,319
224
Minions Killed
253
0
Camps Cleared
0
1,340,999
Distance Traveled
1,213,861
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,221
768
35
3
0
275,660
3
W
Ratatoskr
10,054
838
49
4
0
258,039
4
L
Skadi
10,014
835
91
8
0
238,692
2
L
Guan Yu
8,505
709
22
2
0
262,589
0
L
Arachne
8,069
672
32
3
0
259,775
2
W
Agni
8,900
742
46
4
0
288,845
0
W
Bacchus
9,183
765
9
1
0
253,938
2
L
Merlin
9,239
770
68
6
0
229,612
4
W
Ah Muzen Cab
10,298
858
85
7
0
264,517
3
L
Yu Huang
8,492
708
40
3
0
223,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role