Player Matchup

Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold III
LampShadey12
Ravana
Gold III
Level 48
God Stats
1W - 2L
1,493 SR
Queue Stats
68W - 75L
1,615 MMR
Party 2
Ymir
Ymir
Gold III
Paranoia777
Ymir
Gold III
Level 92
God Stats
18W - 26L
1,523 SR
Queue Stats
223W - 236L
1,486 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Qwelion
Baron Samedi
Silver I
Level 103
God Stats
1W - 1L
1,786 SR
Queue Stats
95W - 86L
1,173 MMR
Party 2
Chiron
Chiron
Gold IV
Speccz
Chiron
Gold IV
Level 149
God Stats
28W - 13L
1,675 SR
Queue Stats
124W - 118L
1,483 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,595 SR
1,451 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,621 SR
1,467 MMR
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Silver II
AdamHouse
Kukulkan
Silver II
Level 61
God Stats
0W - 1L
1,733 SR
Queue Stats
11W - 9L
1,473 MMR
Party 1
Guan Yu
Guan Yu
Gold III
BoutdaPopOff
Guan Yu
Gold III
Level 104
God Stats
86W - 66L
1,559 SR
Queue Stats
300W - 296L
1,576 MMR
Solo
Anhur
Anhur
Silver I
PeliKhann
Anhur
Silver I
Level 145
God Stats
3W - 2L
1,711 SR
Queue Stats
38W - 41L
1,356 MMR
Solo
Geb
Geb
Silver IV
Rasmin
Geb
Silver IV
Level 86
God Stats
12W - 15L
1,603 SR
Queue Stats
371W - 388L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
6 / 2 / 6
11,252
563
12,000
21,055
10,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
17
2 / 1 / 2
10,718
536
14,144
14,966
15,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 2 / 9
9,666
483
7,565
16,541
18,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Qwelion
Baron Samedi
16
2 / 1 / 8
10,060
503
9,972
11,199
7,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Speccz
Chiron
19
5 / 0 / 2
11,567
578
13,875
8,757
3,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabKhepriKali

VS

Bans
FreyaAgniMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
1 / 2 / 1
9,945
497
8,452
19,072
19,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
AdamHouse
Kukulkan
16
1 / 4 / 2
9,651
483
10,670
12,435
5,564
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
BoutdaPopOff
Guan Yu
17
4 / 5 / 2
10,261
513
13,981
20,736
15,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
PeliKhann
Anhur
16
0 / 3 / 1
9,380
469
6,531
14,951
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
Rasmin
Geb
13
0 / 1 / 2
8,341
417
6,334
15,248
13,083
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
15
Kills
6
6
Deaths
15
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
6
4.5
L
Bellona
 
Bellona
1
2
1
0.75
L
Kukulkan
AdamHouse
Kukulkan
1
4
2
0.5
L
Guan Yu
BoutdaPopOff
Guan Yu
4
5
2
1
W
Ravana
2
1
2
3
W
0
2
9
2.25
L
Anhur
PeliKhann
Anhur
0
3
1
0.17
W
Baron Samedi
Qwelion
Baron Samedi
2
1
8
6
L
Geb
Rasmin
Geb
0
1
2
1
W
Chiron
Speccz
Chiron
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,556
Damage
45,968
72,518
Taken
82,442
55,647
Mitigated
59,482
33,891
Healing
24,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,000
2,940
0
9,575
21,055
10,712
0
4,521
16,534
0
104,246
L
Bellona
 
Bellona
8,452
4,003
0
6,864
19,072
19,254
0
2,781
16,291
0
69,986
L
Kukulkan
AdamHouse
Kukulkan
10,670
918
0
1,588
12,435
5,564
0
3,654
8,781
107,324
0
L
Guan Yu
BoutdaPopOff
Guan Yu
13,981
2,584
957
3,787
20,736
15,881
0
5,510
15,226
0
105,194
W
Ravana
14,144
3,583
0
8,443
14,966
15,233
83
1,807
13,159
0
82,499
W
7,565
1,394
1,250
4,015
16,541
18,754
64
6,829
9,712
33,375
0
L
Anhur
PeliKhann
Anhur
6,531
3,323
0
5,031
14,951
5,700
498
879
14,072
0
88,842
W
Baron Samedi
Qwelion
Baron Samedi
9,972
719
1,726
3,355
11,199
7,200
63
2,997
8,202
85,653
0
L
Geb
Rasmin
Geb
6,334
281
3,066
3,510
15,248
13,083
0
4,713
10,535
25,990
0
W
Chiron
Speccz
Chiron
13,875
7,257
1,807
3,720
8,757
3,748
2,988
1,487
7,270
0
115,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,263
Gold Earned
47,578
668
Minions Killed
638
0
Camps Cleared
0
1,959,915
Distance Traveled
1,889,483
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,252
563
123
6
0
448,081
6
L
Bellona
9,945
497
135
7
0
352,931
3
L
Kukulkan
9,651
483
179
9
0
366,207
5
L
Guan Yu
10,261
513
159
8
0
450,846
1
W
Ravana
10,718
536
157
8
0
366,997
2
W
Ymir
9,666
483
29
1
0
383,412
5
L
Anhur
9,380
469
139
7
0
347,465
6
W
Baron Samedi
10,060
503
152
8
0
401,171
3
L
Geb
8,341
417
26
1
0
372,034
8
W
Chiron
11,567
578
207
10
0
360,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role