Player Matchup

Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 135
God Stats
143W - 133L
1,570 SR
Queue Stats
312W - 341L
1,496 Elo+
Solo
Lancelot
Lancelot
Blurgz
Lancelot
Level 64
God Stats
1W - 3L
1,500 SR
Queue Stats
267W - 269L
1,541 Elo+
Solo
Atlas
Atlas
IGoBazooka
Atlas
Level 103
God Stats
4W - 8L
1,474 SR
Queue Stats
290W - 302L
1,430 Elo+
Solo
Athena
Athena
PowerUpPablo
Athena
Level 134
God Stats
11W - 6L
1,543 SR
Queue Stats
70W - 61L
1,448 Elo+
Solo
Poseidon
Poseidon
WindowStorm
Poseidon
Level 105
God Stats
9W - 7L
1,515 SR
Queue Stats
324W - 330L
1,492 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,481 Elo+

VS

Team Averages
Level 92
1,585 SR
1,441 Elo+
Thor
Thor
DaMatic
Thor
Level 68
God Stats
8W - 9L
1,341 SR
Queue Stats
156W - 169L
1,427 Elo+
Solo
Nox
Nox
Estebeezy
Nox
Level 87
God Stats
1W - 1L
1,858 SR
Queue Stats
2W - 3L
1,484 Elo+
Party 1
Awilix
Awilix
Jukes26
Awilix
Level 86
God Stats
10W - 11L
1,455 SR
Queue Stats
87W - 91L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
MixersRain
Sylvanus
Level 128
God Stats
2W - 2L
1,770 SR
Queue Stats
68W - 72L
1,490 Elo+
Party 1
Izanami
Izanami
RadCory
Izanami
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asmonerd
Sylvanus
20
7 / 1 / 17
13,561
565
16,005
27,871
20,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Blurgz
Lancelot
20
8 / 0 / 8
14,136
589
18,031
24,198
23,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
17
6 / 2 / 11
12,378
516
17,338
20,585
10,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
16
4 / 4 / 19
12,321
513
11,057
30,034
38,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
WindowStorm
Poseidon
17
8 / 4 / 14
12,830
535
15,572
19,035
8,348
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DaMatic
Thor
17
2 / 6 / 1
11,209
467
11,563
23,571
9,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 5 / 7
9,932
414
14,371
15,245
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Jukes26
Awilix
16
6 / 8 / 2
11,270
470
14,308
24,595
14,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
MixersRain
Sylvanus
14
0 / 6 / 6
10,222
426
10,457
26,461
25,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Izanami
RadCory
Izanami
15
2 / 9 / 0
10,175
424
10,456
19,478
7,222
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
33
Kills
11
11
Deaths
34
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asmonerd
Sylvanus
7
1
17
15.5
W
Lancelot
Blurgz
Lancelot
8
0
8
12
L
Thor
DaMatic
Thor
2
6
1
0.42
L
1
5
7
0.9
W
Atlas
6
2
11
5.75
L
Awilix
Jukes26
Awilix
6
8
2
0.88
L
Sylvanus
MixersRain
Sylvanus
0
6
6
0.5
W
Athena
4
4
19
3.38
L
Izanami
RadCory
Izanami
2
9
0
0.22
W
Poseidon
WindowStorm
Poseidon
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,003
Damage
61,155
121,723
Taken
109,350
102,698
Mitigated
63,168
51,499
Healing
19,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asmonerd
Sylvanus
16,005
3,158
7,586
16,923
27,871
20,770
3,847
6,847
21,024
85,923
27,901
W
Lancelot
Blurgz
Lancelot
18,031
1,550
0
7,208
24,198
23,855
1,818
5,728
18,470
0
107,040
L
Thor
DaMatic
Thor
11,563
1,255
0
4,670
23,571
9,592
0
8,686
14,815
0
86,013
L
14,371
489
573
472
15,245
6,104
342
9,938
4,889
59,003
0
W
Atlas
17,338
3,946
0
7,569
20,585
10,809
2,531
8,152
12,433
70,237
0
L
Awilix
Jukes26
Awilix
14,308
4,902
0
818
24,595
14,445
2,299
13,474
10,619
0
78,762
L
Sylvanus
MixersRain
Sylvanus
10,457
2,030
3,134
6,029
26,461
25,805
1,137
14,477
10,810
39,680
0
W
Athena
11,057
2,613
0
7,675
30,034
38,916
1,459
7,502
22,532
33,284
0
L
Izanami
RadCory
Izanami
10,456
6,302
0
3,853
19,478
7,222
1,185
11,055
8,121
0
84,535
W
Poseidon
WindowStorm
Poseidon
15,572
2,773
0
4,538
19,035
8,348
6,772
5,986
13,049
125,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,226
Gold Earned
52,808
611
Minions Killed
522
0
Camps Cleared
0
2,506,039
Distance Traveled
2,182,530
28
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,561
565
146
6
0
469,885
11
W
Lancelot
14,136
589
168
7
0
541,725
4
L
Thor
11,209
467
155
6
0
436,020
4
L
Nox
9,932
414
84
4
0
422,004
5
W
Atlas
12,378
516
96
4
0
480,309
2
L
Awilix
11,270
470
104
4
0
495,557
1
L
Sylvanus
10,222
426
59
2
0
381,206
4
W
Athena
12,321
513
39
2
0
503,167
7
L
Izanami
10,175
424
120
5
0
447,743
3
W
Poseidon
12,830
535
162
7
0
510,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role