Player Matchup

Hercules
Hercules
J_JG99
Hercules
Level 153
God Stats
4W - 6L
1,171 SR
Queue Stats
161W - 87L
1,707 Elo+
Party 1
Susano
Susano
SkullRunna23330
Susano
Level 28
God Stats
2W - 1L
1,613 SR
Queue Stats
41W - 9L
1,774 Elo+
Party 1
Atlas
Atlas
ToxicNightmoney5
Atlas
Level 69
God Stats
5W - 5L
1,311 SR
Queue Stats
125W - 66L
1,684 Elo+
Party 1
Team Averages
Level 83
1,365 SR
1,722 Elo+

VS

Team Averages
Level 102
1,531 SR
1,389 Elo+
Merlin
Merlin
Reallyfungi
Merlin
Level 140
God Stats
2W - 4L
1,506 SR
Queue Stats
192W - 180L
1,412 Elo+
Party 2
Mulan
Mulan
SorryStoic
Mulan
Level 97
God Stats
4W - 3L
1,645 SR
Queue Stats
79W - 71L
1,444 Elo+
Party 2
Nemesis
Nemesis
tejon-hibrido9
Nemesis
Level 69
God Stats
0W - 1L
1,443 SR
Queue Stats
26W - 34L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
J_JG99
Hercules
13
1 / 0 / 14
8,094
736
9,669
12,882
8,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
10 / 0 / 4
9,139
831
12,939
7,756
3,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 2 / 8
8,163
742
4,048
7,314
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 4 / 2
7,105
646
8,074
7,388
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
12
2 / 5 / 0
7,538
685
5,695
13,599
11,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 1
6,793
618
4,083
11,506
5,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
2
2
Deaths
15
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
J_JG99
Hercules
1
0
14
8
L
Merlin
0
4
2
0.25
W
10
0
4
12
L
Mulan
2
5
0
0.4
W
4
2
8
4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
17,852
27,952
Taken
32,493
15,679
Mitigated
19,428
6,515
Healing
3,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
J_JG99
Hercules
9,669
2,612
0
5,312
12,882
8,590
50
4,228
8,449
0
33,103
L
Merlin
8,074
59
0
639
7,388
2,804
0
632
6,634
31,886
0
W
12,939
2,893
0
431
7,756
3,503
0
1,967
5,625
0
28,808
L
Mulan
5,695
709
246
1,430
13,599
11,141
0
2,194
10,951
0
11,887
W
4,048
895
250
522
7,314
3,586
0
2,445
4,653
12,701
0
L
4,083
914
60
1,219
11,506
5,483
0
806
10,600
0
19,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
21,436
109
Minions Killed
115
6
Camps Cleared
4
591,585
Distance Traveled
655,339
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,094
736
43
4
3
220,054
4
L
Merlin
7,105
646
60
5
1
212,254
2
W
Susano
9,139
831
38
3
3
211,432
1
L
Mulan
7,538
685
26
2
2
221,728
4
W
Atlas
8,163
742
28
3
0
160,099
0
L
Nemesis
6,793
618
29
3
1
221,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role