Player Matchup

Terra
Terra
Hompft
Terra
Level 153
God Stats
3W - 0L
1,940 SR
Queue Stats
64W - 68L
1,613 Elo+
Party 2
Thanatos
Thanatos
JJhortS7
Thanatos
Level 123
God Stats
4W - 1L
1,854 SR
Queue Stats
95W - 102L
1,620 Elo+
Party 2
Apollo
Apollo
Lecarbattles
Apollo
Level 83
God Stats
5W - 8L
1,456 SR
Queue Stats
224W - 217L
1,520 Elo+
Party 2
Hel
Hel
SmartyAspect
Hel
Level 132
God Stats
1W - 1L
1,213 SR
Queue Stats
13W - 11L
1,709 Elo+
Party 2
Ratatoskr
Ratatoskr
ßrúh
Ratatoskr
Level 158
God Stats
3W - 2L
1,803 SR
Queue Stats
142W - 98L
1,700 Elo+
Party 2
Team Averages
Level 130
1,653 SR
1,632 Elo+

VS

Team Averages
Level 139
1,676 SR
1,626 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jester Kami
Charybdis
Level 158
God Stats
346W - 214L
1,734 SR
Queue Stats
705W - 510L
1,684 Elo+
Party 1
Amaterasu
Amaterasu
Uulices
Amaterasu
Level 159
God Stats
4W - 6L
1,707 SR
Queue Stats
225W - 228L
1,654 Elo+
Party 1
Loki
Loki
Yoxtie
Loki
Level 160
God Stats
8W - 2L
1,707 SR
Queue Stats
436W - 354L
1,643 Elo+
Party 3
Cthulhu
Cthulhu
franjos16_27
Cthulhu
Level 149
God Stats
11W - 9L
1,732 SR
Queue Stats
250W - 203L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Hompft
Terra
11
0 / 0 / 5
7,490
416
3,491
14,729
11,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
JJhortS7
Thanatos
18
12 / 2 / 4
11,258
625
14,501
15,795
8,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
14
0 / 4 / 4
8,532
474
5,560
15,410
5,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 2
9,536
530
6,455
14,367
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
ßrúh
Ratatoskr
16
3 / 2 / 7
10,004
556
12,632
17,731
11,580
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 5 / 3
8,036
446
3,839
12,141
3,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Jester Kami
Charybdis
17
4 / 1 / 1
10,945
608
11,237
10,841
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Uulices
Amaterasu
15
5 / 5 / 2
9,359
520
9,411
15,489
8,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Loki
Yoxtie
Loki
16
2 / 5 / 0
9,493
527
6,898
12,018
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
franjos16_27
Cthulhu
12
0 / 2 / 5
7,436
413
9,636
11,039
6,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
18
Kills
12
12
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
3
0.5
W
Terra
Hompft
Terra
0
0
5
2.5
W
Thanatos
JJhortS7
Thanatos
12
2
4
7
L
Charybdis
Jester Kami
Charybdis
4
1
1
4.5
W
Apollo
0
4
4
0.5
W
3
4
2
1
L
Amaterasu
Uulices
Amaterasu
5
5
2
1.2
L
Loki
Yoxtie
Loki
2
5
0
0.4
L
Cthulhu
franjos16_27
Cthulhu
0
2
5
1.25
W
Ratatoskr
ßrúh
Ratatoskr
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,639
Damage
41,021
78,032
Taken
61,528
41,848
Mitigated
28,852
47,773
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,839
436
0
1,402
12,141
3,614
0
3,981
8,160
52,061
0
W
Terra
Hompft
Terra
3,491
341
352
3,549
14,729
11,387
31
3,427
10,898
19,869
0
W
Thanatos
JJhortS7
Thanatos
14,501
4,294
0
19,245
15,795
8,148
28
2,237
13,226
0
89,588
L
Charybdis
Jester Kami
Charybdis
11,237
6,011
0
7,530
10,841
3,949
510
1,540
9,301
0
106,822
W
Apollo
5,560
2,697
0
5,291
15,410
5,632
0
1,739
13,439
0
70,277
W
6,455
198
2,637
6,859
14,367
5,101
0
2,891
11,062
90,488
0
L
Amaterasu
Uulices
Amaterasu
9,411
2,512
0
2,344
15,489
8,483
0
1,872
13,617
0
76,128
L
Loki
Yoxtie
Loki
6,898
1,630
0
2,438
12,018
6,552
858
489
11,529
0
66,648
L
Cthulhu
franjos16_27
Cthulhu
9,636
766
0
910
11,039
6,254
0
2,064
8,975
38,292
0
W
Ratatoskr
ßrúh
Ratatoskr
12,632
3,119
0
9,840
17,731
11,580
493
2,449
14,383
0
79,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,820
Gold Earned
45,269
534
Minions Killed
579
0
Camps Cleared
0
1,856,312
Distance Traveled
1,737,759
27
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,036
446
86
5
0
328,527
4
W
Terra
7,490
416
18
1
0
388,522
7
W
Thanatos
11,258
625
116
6
0
409,230
6
L
Charybdis
10,945
608
176
10
0
337,542
6
W
Apollo
8,532
474
119
7
0
342,119
6
W
Hel
9,536
530
146
8
0
335,373
4
L
Amaterasu
9,359
520
127
7
0
385,879
0
L
Loki
9,493
527
130
7
0
320,255
1
L
Cthulhu
7,436
413
60
3
0
365,556
3
W
Ratatoskr
10,004
556
135
8
0
381,068
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role