Player Matchup

Osiris
Osiris
DJ_MONKEYboy18
Osiris
Level 121
God Stats
0W - 1L
1,259 SR
Queue Stats
29W - 30L
1,337 Elo+
Party 2
Izanami
Izanami
Phantom3-9
Izanami
Level 57
God Stats
1W - 2L
1,404 SR
Queue Stats
12W - 19L
1,337 Elo+
Party 2
Merlin
Merlin
ScionWells
Merlin
Level 19
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 15L
1,225 Elo+
Party 2
Mercury
Mercury
TheRageSage
Mercury
Level 35
God Stats
3W - 4L
1,462 SR
Queue Stats
8W - 17L
1,299 Elo+
Party 2
Cthulhu
Cthulhu
rich137
Cthulhu
Level 28
God Stats
0W - 2L
1,264 SR
Queue Stats
3W - 15L
1,195 Elo+
Party 2
Team Averages
Level 52
1,337 SR
1,279 Elo+

VS

Team Averages
Level 114
1,527 SR
1,440 Elo+
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
JEnriqueMurguia
Bastet
Level 158
God Stats
3W - 1L
1,444 SR
Queue Stats
53W - 66L
1,377 Elo+
Solo
Neith
Neith
JLucrazy16
Neith
Level 45
God Stats
75W - 67L
1,496 SR
Queue Stats
92W - 96L
1,431 Elo+
Party 1
Kuzenbo
Kuzenbo
Muffin Mafia06
Kuzenbo
Level 126
God Stats
7W - 5L
1,693 SR
Queue Stats
202W - 192L
1,421 Elo+
Party 1
Chaac
Chaac
iiKrankk
Chaac
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 191L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
9,233
385
10,632
21,103
18,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Phantom3-9
Izanami
13
0 / 1 / 1
8,952
373
8,949
16,572
6,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ScionWells
Merlin
17
1 / 3 / 0
10,593
441
11,114
7,385
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
TheRageSage
Mercury
18
2 / 4 / 1
11,292
471
7,027
16,719
6,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
rich137
Cthulhu
13
0 / 4 / 3
9,329
389
12,445
20,055
27,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
8 / 0 / 5
12,967
540
10,290
12,808
7,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 3 / 8
11,481
478
6,953
21,568
10,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
17
4 / 0 / 5
11,326
472
13,458
11,127
6,066
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 0 / 10
10,003
417
6,615
25,039
35,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
iiKrankk
Chaac
20
3 / 1 / 10
13,335
556
17,219
24,577
22,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
17
17
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
0
5
10.5
L
1
5
1
0.3
W
2
3
8
2
W
Neith
4
0
5
6.5
W
0
0
10
5
L
Izanami
Phantom3-9
Izanami
0
1
1
0.5
L
Merlin
ScionWells
Merlin
1
3
0
0.33
L
Mercury
TheRageSage
Mercury
2
4
1
0.63
W
Chaac
iiKrankk
Chaac
3
1
10
8
L
Cthulhu
rich137
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,167
Damage
54,535
81,834
Taken
95,119
62,373
Mitigated
81,999
12,865
Healing
35,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,290
535
0
8,290
12,808
7,812
447
2,404
10,404
114,041
0
L
10,632
3,171
0
4,446
21,103
18,253
0
3,890
17,003
0
58,978
W
6,953
1,956
868
11,233
21,568
10,304
731
5,641
15,927
0
87,850
W
Neith
13,458
6,604
0
1,903
11,127
6,066
3,891
3,308
7,819
0
82,091
W
6,615
2,560
0
4,010
25,039
35,206
210
9,385
15,654
31,604
0
L
Izanami
Phantom3-9
Izanami
8,949
5,848
0
4,569
16,572
6,750
220
2,263
14,295
0
72,454
L
Merlin
ScionWells
Merlin
11,114
216
222
850
7,385
3,306
0
1,393
5,875
95,013
0
L
Mercury
TheRageSage
Mercury
7,027
2,805
0
530
16,719
6,803
1,200
3,063
13,491
0
122,779
W
Chaac
iiKrankk
Chaac
17,219
3,738
0
8,792
24,577
22,611
204
3,935
20,642
0
106,596
L
Cthulhu
rich137
Cthulhu
12,445
1,587
420
1,828
20,055
27,261
54
5,586
14,265
32,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
59,112
608
Minions Killed
636
0
Camps Cleared
0
2,399,952
Distance Traveled
2,372,766
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,967
540
159
7
0
476,100
4
L
Osiris
9,233
385
84
4
0
449,321
2
W
Bastet
11,481
478
121
5
0
526,370
0
W
Neith
11,326
472
114
5
0
426,819
5
W
Kuzenbo
10,003
417
40
2
0
456,845
6
L
Izanami
8,952
373
132
6
0
462,924
2
L
Merlin
10,593
441
168
7
0
476,700
3
L
Mercury
11,292
471
177
7
0
550,057
2
W
Chaac
13,335
556
202
8
0
486,632
3
L
Cthulhu
9,329
389
47
2
0
460,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role