Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Fraeyr
Ares
Level 11
God Stats
0W - 2L
1,724 SR
Queue Stats
3W - 11L
1,256 Elo+
Party 1
Hel
Hel
KivaDear
Hel
Level 117
God Stats
3W - 9L
1,811 SR
Queue Stats
14W - 25L
1,451 Elo+
Party 1
Team Averages
Level 48
1,678 SR
1,403 Elo+

VS

Team Averages
Level 94
1,433 SR
1,511 Elo+
Merlin
Merlin
Afreiashi
Merlin
Level 84
God Stats
2W - 2L
1,397 SR
Queue Stats
132W - 158L
1,498 Elo+
Party 2
Hercules
Hercules
Grimoura
Hercules
Level 98
God Stats
52W - 65L
1,568 SR
Queue Stats
189W - 220L
1,512 Elo+
Party 2
Cupid
Cupid
Sk33tT33t
Cupid
Level 100
God Stats
2W - 4L
1,333 SR
Queue Stats
54W - 59L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
18
6 / 5 / 5
13,655
719
19,496
27,121
25,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ares
Fraeyr
Ares
16
3 / 5 / 6
13,118
690
16,436
29,132
38,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
2 / 4 / 8
12,551
661
13,392
19,562
13,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Afreiashi
Merlin
19
7 / 4 / 2
13,765
724
18,193
13,933
7,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Grimoura
Hercules
19
3 / 4 / 8
13,272
699
16,553
29,106
21,582
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
Sk33tT33t
Cupid
19
4 / 3 / 8
13,683
720
28,476
18,397
8,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
11
Kills
14
14
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
6
5
5
1.7
W
Merlin
Afreiashi
Merlin
7
4
2
2
L
Ares
Fraeyr
Ares
3
5
6
1.2
W
Hercules
Grimoura
Hercules
3
4
8
1.75
L
2
4
8
1.5
W
Cupid
Sk33tT33t
Cupid
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,324
Damage
63,222
75,815
Taken
61,436
77,404
Mitigated
37,583
21,774
Healing
17,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
19,496
3,246
0
5,639
27,121
25,579
263
5,652
21,469
0
52,078
W
Merlin
Afreiashi
Merlin
18,193
1,776
0
816
13,933
7,224
670
6,498
7,251
62,294
0
L
Ares
Fraeyr
Ares
16,436
1,118
0
2,859
29,132
38,371
195
6,048
23,084
23,086
0
W
Hercules
Grimoura
Hercules
16,553
5,016
347
10,873
29,106
21,582
541
12,206
16,432
0
47,920
L
13,392
1,212
5,198
8,078
19,562
13,454
678
7,242
12,320
53,088
0
W
Cupid
Sk33tT33t
Cupid
28,476
20,296
205
5,671
18,397
8,777
1,377
10,741
7,364
0
84,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,324
Gold Earned
40,720
172
Minions Killed
231
6
Camps Cleared
12
1,052,187
Distance Traveled
1,029,049
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
13,655
719
59
3
0
370,824
4
W
Merlin
13,765
724
93
5
5
318,397
4
L
Ares
13,118
690
13
1
0
335,015
0
W
Hercules
13,272
699
58
3
3
363,082
7
L
Hel
12,551
661
100
5
6
346,348
4
W
Cupid
13,683
720
80
4
4
347,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role