Player Matchup

Kumbhakarna
Kumbhakarna
Cheflewis123
Kumbhakarna
Level 66
God Stats
9W - 10L
1,433 SR
Queue Stats
117W - 168L
1,248 Elo+
Party 2
Kukulkan
Kukulkan
creecher1014
Kukulkan
Level 69
God Stats
21W - 31L
1,228 SR
Queue Stats
179W - 261L
1,408 Elo+
Solo
Izanami
Izanami
loyy6868
Izanami
Level 21
God Stats
16W - 15L
1,396 SR
Queue Stats
74W - 90L
1,231 Elo+
Party 2
Team Averages
Level 52
1,352 SR
1,296 Elo+

VS

Team Averages
Level 63
1,564 SR
1,405 Elo+
Nu Wa
Nu Wa
Doma UwU TTV
Nu Wa
Level 74
God Stats
1W - 1L
1,600 SR
Queue Stats
5W - 8L
1,247 Elo+
Party 1
Lancelot
Lancelot
ElvisCochon
Lancelot
Level 104
God Stats
23W - 22L
1,593 SR
Queue Stats
225W - 256L
1,469 Elo+
Solo
Cthulhu
Cthulhu
FortniteGoku135
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cheflewis123
Kumbhakarna
16
2 / 5 / 8
12,690
635
9,208
31,063
38,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
creecher1014
Kukulkan
19
8 / 5 / 2
14,153
708
26,372
17,986
8,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
loyy6868
Izanami
17
1 / 4 / 8
11,939
597
11,225
22,081
9,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
13,181
659
20,518
12,071
5,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
ElvisCochon
Lancelot
20
12 / 2 / 2
15,117
756
32,359
25,719
13,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 5 / 8
12,856
643
10,136
27,761
37,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
14
14
Deaths
11
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Cheflewis123
Kumbhakarna
2
5
8
1.2
W
2
4
7
1.38
W
Lancelot
ElvisCochon
Lancelot
12
2
2
6.5
W
0
5
8
0.8
L
Kukulkan
creecher1014
Kukulkan
8
5
2
1.8
L
Izanami
loyy6868
Izanami
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,805
Damage
63,013
71,130
Taken
65,551
55,609
Mitigated
55,496
8,911
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Cheflewis123
Kumbhakarna
9,208
834
331
2,999
31,063
38,051
114
14,407
16,656
24,792
0
W
20,518
4,619
0
296
12,071
5,135
917
10,196
1,875
59,409
0
W
Lancelot
ElvisCochon
Lancelot
32,359
8,251
485
6,848
25,719
13,036
1,413
13,584
12,135
0
81,742
W
10,136
89
637
2,885
27,761
37,325
393
12,754
15,007
25,042
0
L
Kukulkan
creecher1014
Kukulkan
26,372
2,143
0
2,646
17,986
8,195
192
7,695
10,291
96,633
0
L
Izanami
loyy6868
Izanami
11,225
7,965
0
2,935
22,081
9,363
0
9,140
12,941
0
49,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
41,154
225
Minions Killed
203
6
Camps Cleared
10
1,003,727
Distance Traveled
1,073,873
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,690
635
15
1
1
339,685
2
W
Nu Wa
13,181
659
79
4
0
305,750
2
W
Lancelot
15,117
756
95
5
9
412,469
2
W
Cthulhu
12,856
643
29
1
1
355,654
1
L
Kukulkan
14,153
708
146
7
5
316,506
2
L
Izanami
11,939
597
64
3
0
347,536
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role