Player Matchup

Guan Yu
Guan Yu
BiggerWhops
Guan Yu
Level 12
God Stats
5W - 4L
1,481 SR
Queue Stats
7W - 6L
1,509 Elo+
Party 2
Hades
Hades
GinXx le0pard19
Hades
Level 122
God Stats
4W - 2L
1,735 SR
Queue Stats
49W - 46L
1,466 Elo+
Party 2
Medusa
Medusa
PatrykPatiPa999
Medusa
Level 68
God Stats
9W - 9L
1,494 SR
Queue Stats
42W - 40L
1,477 Elo+
Party 2
Team Averages
Level 67
1,570 SR
1,484 Elo+

VS

Team Averages
Level 103
1,664 SR
1,413 Elo+
Ah Puch
Ah Puch
CeeDeesGOAT
Ah Puch
Level 131
God Stats
11W - 5L
1,856 SR
Queue Stats
99W - 118L
1,319 Elo+
Solo
Kuzenbo
Kuzenbo
Dead Doink
Kuzenbo
Level 84
God Stats
10W - 7L
1,637 SR
Queue Stats
236W - 239L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Skwip
Ne Zha
Level 94
God Stats
2W - 4L
1,500 SR
Queue Stats
192W - 207L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BiggerWhops
Guan Yu
12
0 / 3 / 1
8,753
547
4,496
14,002
17,992
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
9,911
619
9,140
19,833
11,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 2
9,404
588
10,006
11,135
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CeeDeesGOAT
Ah Puch
17
5 / 0 / 4
11,521
720
18,560
4,059
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Dead Doink
Kuzenbo
15
2 / 1 / 6
11,535
721
8,740
18,667
27,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Skwip
Ne Zha
16
3 / 1 / 6
10,900
681
11,082
13,087
11,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
1
Kills
10
10
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BiggerWhops
Guan Yu
0
3
1
0.17
W
Ah Puch
CeeDeesGOAT
Ah Puch
5
0
4
7
W
Kuzenbo
Dead Doink
Kuzenbo
2
1
6
5
L
1
5
0
0.2
L
0
2
2
0.5
W
Ne Zha
Skwip
Ne Zha
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,642
Damage
38,382
44,970
Taken
35,813
34,162
Mitigated
40,612
9,017
Healing
7,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BiggerWhops
Guan Yu
4,496
850
720
819
14,002
17,992
0
9,061
4,941
0
17,409
W
Ah Puch
CeeDeesGOAT
Ah Puch
18,560
207
0
1,121
4,059
1,758
497
738
3,321
65,201
0
W
Kuzenbo
Dead Doink
Kuzenbo
8,740
2,970
540
3,396
18,667
27,846
598
3,385
15,282
29,300
0
L
9,140
752
667
5,842
19,833
11,083
0
12,440
7,393
39,482
0
L
10,006
6,234
0
969
11,135
5,087
0
6,343
4,792
0
40,478
W
Ne Zha
Skwip
Ne Zha
11,082
3,034
0
2,186
13,087
11,008
932
5,756
7,331
0
35,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
33,956
185
Minions Killed
170
6
Camps Cleared
9
891,327
Distance Traveled
940,250
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,753
547
27
2
1
313,868
0
W
Ah Puch
11,521
720
105
7
5
287,710
2
W
Kuzenbo
11,535
721
26
2
0
333,346
3
L
Hades
9,911
619
90
6
3
282,266
4
L
Medusa
9,404
588
68
4
2
295,193
2
W
Ne Zha
10,900
681
39
2
4
319,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role