Player Matchup

Bacchus
Bacchus
LoLiaNya
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 53L
1,315 Elo+
Solo
Ra
Ra
oQi77
Ra
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 16L
1,419 Elo+
Party 2
Da Ji
Da Ji
xLAVAx
Da Ji
Level 14
God Stats
8W - 4L
1,500 SR
Queue Stats
17W - 13L
1,419 Elo+
Party 2
Team Averages
Level 47
1,500 SR
1,384 Elo+

VS

Team Averages
Level 39
1,385 SR
1,292 Elo+
Cabrakan
Cabrakan
CalmEehDaddy
Cabrakan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 50L
1,292 Elo+
Party 1
Hercules
Hercules
sanTTu79
Hercules
Level 24
God Stats
0W - 4L
1,156 SR
Queue Stats
7W - 21L
1,242 Elo+
Party 1
Vulcan
Vulcan
xXx54gg3xXx
Vulcan
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 86L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LoLiaNya
Bacchus
14
3 / 2 / 8
9,372
721
6,270
14,591
15,773
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ra
16
5 / 1 / 8
10,651
819
16,566
9,522
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
xLAVAx
Da Ji
15
7 / 3 / 6
10,311
793
13,996
14,140
7,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CalmEehDaddy
Cabrakan
13
1 / 5 / 4
9,166
705
7,246
14,805
17,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
sanTTu79
Hercules
13
3 / 3 / 3
9,000
692
9,950
16,276
17,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
14
2 / 7 / 4
9,300
715
12,049
12,241
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
15
Kills
6
6
Deaths
15
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CalmEehDaddy
Cabrakan
1
5
4
0.6
W
Bacchus
LoLiaNya
Bacchus
3
2
8
3.5
W
Ra
5
1
8
9
L
Hercules
sanTTu79
Hercules
3
3
3
1.5
W
Da Ji
xLAVAx
Da Ji
7
3
6
3.33
L
Vulcan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,832
Damage
29,245
38,253
Taken
43,322
28,078
Mitigated
41,467
8,147
Healing
3,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CalmEehDaddy
Cabrakan
7,246
962
0
645
14,805
17,489
0
9,026
5,779
16,451
0
W
Bacchus
LoLiaNya
Bacchus
6,270
882
0
0
14,591
15,773
419
8,096
5,855
16,094
0
W
Ra
16,566
2,125
2,480
2,718
9,522
4,805
720
4,871
4,435
68,335
0
L
Hercules
sanTTu79
Hercules
9,950
2,298
0
2,607
16,276
17,691
0
6,642
9,634
1,318
14,325
W
Da Ji
xLAVAx
Da Ji
13,996
5,645
0
2,949
14,140
7,500
1,058
6,419
7,135
0
27,295
L
Vulcan
12,049
3,307
11
139
12,241
6,287
0
7,556
4,685
49,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
27,466
182
Minions Killed
117
7
Camps Cleared
5
711,967
Distance Traveled
646,099
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,166
705
18
1
0
188,782
2
W
Bacchus
9,372
721
10
1
2
246,190
1
W
Ra
10,651
819
131
10
2
257,590
2
L
Hercules
9,000
692
13
1
1
249,982
3
W
Da Ji
10,311
793
41
3
3
208,187
1
L
Vulcan
9,300
715
86
7
4
207,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role