Player Matchup

Lancelot
Lancelot
AReachz15
Lancelot
Level 122
God Stats
1W - 6L
1,106 SR
Queue Stats
186W - 207L
1,467 Elo+
Solo
Scylla
Scylla
Dirtyworkk
Scylla
Level 8
God Stats
2W - 3L
1,663 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1
Anhur
Anhur
Mevantico
Anhur
Level 42
God Stats
0W - 1L
1,582 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ryons
Kumbhakarna
Level 28
God Stats
1W - 1L
1,906 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1
Bastet
Bastet
SawtoothGrin
Bastet
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,674 Elo+
Party 1
Team Averages
Level 45
1,551 SR
1,632 Elo+

VS

Team Averages
Level 75
1,612 SR
1,512 Elo+
Yemoja
Yemoja
Adelzo
Yemoja
Level 4
God Stats
2W - 2L
1,505 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 2
Lancelot
Lancelot
Kynax
Lancelot
Level 125
God Stats
11W - 11L
1,610 SR
Queue Stats
360W - 403L
1,472 Elo+
Solo
Chang'e
Chang'e
Marianis
Chang'e
Level 25
God Stats
2W - 2L
1,721 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 2
Bellona
Bellona
deadeye135
Bellona
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 2
Scylla
Scylla
rtguys
Scylla
Level 115
God Stats
2W - 0L
1,726 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AReachz15
Lancelot
19
6 / 10 / 5
14,795
1,138
23,176
25,722
11,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Dirtyworkk
Scylla
19
3 / 9 / 12
13,790
1,061
22,244
19,894
8,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mevantico
Anhur
19
7 / 7 / 10
14,716
1,132
16,616
21,279
8,854
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Ryons
Kumbhakarna
19
0 / 6 / 11
13,562
1,043
11,858
38,076
57,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
19
3 / 10 / 10
13,784
1,060
21,177
28,113
12,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adelzo
Yemoja
20
2 / 3 / 21
13,157
1,012
9,310
17,087
17,540
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Kynax
Lancelot
20
20 / 3 / 9
16,630
1,279
43,375
18,514
8,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Marianis
Chang'e
20
3 / 6 / 23
13,818
1,063
15,551
21,222
8,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
deadeye135
Bellona
20
8 / 3 / 23
15,989
1,230
30,229
27,150
31,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
rtguys
Scylla
20
9 / 4 / 20
16,100
1,238
27,402
16,279
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
138
19
Kills
42
42
Deaths
19
48
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AReachz15
Lancelot
6
10
5
0.85
W
Yemoja
Adelzo
Yemoja
2
3
21
4.17
L
Scylla
Dirtyworkk
Scylla
3
9
12
1
W
Lancelot
Kynax
Lancelot
20
3
9
8.17
W
Chang'e
Marianis
Chang'e
3
6
23
2.42
L
Anhur
Mevantico
Anhur
7
7
10
1.71
L
Kumbhakarna
Ryons
Kumbhakarna
0
6
11
0.92
L
Bastet
3
10
10
0.8
W
Bellona
deadeye135
Bellona
8
3
23
6.5
W
Scylla
rtguys
Scylla
9
4
20
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,071
Damage
125,867
133,084
Taken
100,252
98,915
Mitigated
71,114
11,490
Healing
25,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AReachz15
Lancelot
23,176
4,053
0
0
25,722
11,707
0
9,722
16,000
0
47,501
W
Yemoja
Adelzo
Yemoja
9,310
2,750
4,465
103
17,087
17,540
0
7,642
9,445
19,086
0
L
Scylla
Dirtyworkk
Scylla
22,244
3,458
0
180
19,894
8,615
0
8,341
11,553
49,879
0
W
Lancelot
Kynax
Lancelot
43,375
12,660
0
1,217
18,514
8,474
0
4,674
13,840
377
61,190
W
Chang'e
Marianis
Chang'e
15,551
1,732
7,579
6,454
21,222
8,009
0
8,923
12,299
39,697
0
L
Anhur
Mevantico
Anhur
16,616
9,988
0
2,161
21,279
8,854
0
8,971
12,308
0
49,514
L
Kumbhakarna
Ryons
Kumbhakarna
11,858
1,360
0
4,710
38,076
57,298
0
18,774
19,302
22,844
0
L
Bastet
21,177
6,904
0
4,439
28,113
12,441
0
11,692
16,421
0
48,006
W
Bellona
deadeye135
Bellona
30,229
10,136
1,872
2,609
27,150
31,250
0
7,784
19,366
6,664
35,797
W
Scylla
rtguys
Scylla
27,402
1,203
0
1,167
16,279
5,841
0
5,079
11,200
62,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,647
Gold Earned
75,694
216
Minions Killed
250
10
Camps Cleared
7
1,369,042
Distance Traveled
1,261,863
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,795
1,138
35
3
3
311,868
0
W
Yemoja
13,157
1,012
28
2
0
211,853
1
L
Scylla
13,790
1,061
65
5
0
264,185
0
W
Lancelot
16,630
1,279
42
3
3
310,876
0
W
Chang'e
13,818
1,063
51
4
1
247,382
0
L
Anhur
14,716
1,132
49
4
0
233,028
0
L
Kumbhakarna
13,562
1,043
28
2
2
272,251
0
L
Bastet
13,784
1,060
39
3
5
287,710
1
W
Bellona
15,989
1,230
30
2
2
265,475
0
W
Scylla
16,100
1,238
99
8
1
226,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role