Player Matchup

Hun Batz
Hun Batz
ArawnFenix
Hun Batz
Level 113
God Stats
0W - 1L
1,281 SR
Queue Stats
15W - 26L
1,408 Elo+
Party 2
Chronos
Chronos
JakhaltheGM
Chronos
Level 104
God Stats
1W - 2L
1,228 SR
Queue Stats
12W - 27L
1,323 Elo+
Party 2
Odin
Odin
xRevival
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,479 Elo+
Party 2
Team Averages
Level 91
1,336 SR
1,403 Elo+

VS

Team Averages
Level 82
1,472 SR
1,477 Elo+
Thanatos
Thanatos
Lelanthoss
Thanatos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,453 Elo+
Party 1
Atlas
Atlas
Melancholy98
Atlas
Level 65
God Stats
6W - 7L
1,370 SR
Queue Stats
96W - 88L
1,524 Elo+
Solo
Nox
Nox
Rancorre
Nox
Level 106
God Stats
1W - 0L
1,546 SR
Queue Stats
13W - 10L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArawnFenix
Hun Batz
15
5 / 6 / 5
11,007
647
14,923
18,092
8,345
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Chronos
JakhaltheGM
Chronos
15
3 / 7 / 2
10,624
625
11,837
17,599
7,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
16
2 / 4 / 8
11,578
681
9,142
25,002
22,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lelanthoss
Thanatos
16
6 / 7 / 7
11,762
692
17,369
17,927
11,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 1 / 14
13,005
765
17,933
17,178
25,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 2 / 9
12,874
757
16,958
11,549
10,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
10
Kills
17
17
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArawnFenix
Hun Batz
5
6
5
1.25
L
Chronos
JakhaltheGM
Chronos
3
7
2
0.57
W
Thanatos
Lelanthoss
Thanatos
6
7
7
1.36
W
3
1
14
10
W
8
2
9
6.25
L
Odin
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
52,260
60,693
Taken
46,654
38,124
Mitigated
48,021
12,233
Healing
16,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArawnFenix
Hun Batz
14,923
4,034
0
1,489
18,092
8,345
518
10,757
7,335
0
38,584
L
Chronos
JakhaltheGM
Chronos
11,837
5,361
0
2,218
17,599
7,371
896
10,720
6,879
43,371
4,548
W
Thanatos
Lelanthoss
Thanatos
17,369
5,491
0
9,466
17,927
11,841
397
4,108
13,819
0
38,786
W
17,933
7,190
0
4,498
17,178
25,508
276
4,938
12,240
46,565
0
W
16,958
2,287
0
2,607
11,549
10,672
1,599
2,475
9,074
56,918
0
L
Odin
9,142
2,082
126
8,400
25,002
22,408
0
13,686
11,316
0
19,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,209
Gold Earned
37,641
154
Minions Killed
166
7
Camps Cleared
5
845,537
Distance Traveled
877,999
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,007
647
52
3
2
278,713
5
L
Chronos
10,624
625
78
5
5
264,008
1
W
Thanatos
11,762
692
40
2
2
273,659
3
W
Atlas
13,005
765
42
2
0
310,652
1
W
Nox
12,874
757
84
5
3
293,688
3
L
Odin
11,578
681
24
1
0
302,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role