Player Matchup

Ganesha
Ganesha
AcoustaKillaz
Ganesha
Level 115
God Stats
14W - 14L
1,525 SR
Queue Stats
109W - 103L
1,531 Elo+
Party 2
Scylla
Scylla
ChinoMXM
Scylla
Level 117
God Stats
7W - 7L
1,517 SR
Queue Stats
348W - 330L
1,481 Elo+
Solo
Xing Tian
Xing Tian
RegentFerret180
Xing Tian
Level 125
God Stats
1W - 1L
1,342 SR
Queue Stats
123W - 130L
1,552 Elo+
Party 2
Medusa
Medusa
SupeRNovA635
Medusa
Level 106
God Stats
15W - 10L
1,626 SR
Queue Stats
181W - 185L
1,553 Elo+
Party 2
Lancelot
Lancelot
TeenTangent14
Lancelot
Level 84
God Stats
7W - 2L
1,708 SR
Queue Stats
28W - 21L
1,645 Elo+
Party 2
Team Averages
Level 109
1,543 SR
1,552 Elo+

VS

Team Averages
Level 113
1,582 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
Flxoridian
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
MissingPiece123
Heimdallr
Level 105
God Stats
2W - 3L
1,550 SR
Queue Stats
39W - 47L
1,434 Elo+
Solo
Vamana
Vamana
Souchihiro
Vamana
Level 140
God Stats
1W - 2L
1,832 SR
Queue Stats
184W - 178L
1,475 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WateryKetchup-
Cu Chulainn
Level 107
God Stats
8W - 4L
1,685 SR
Queue Stats
216W - 190L
1,520 Elo+
Party 1
Bacchus
Bacchus
jukkapalacios
Bacchus
Level 147
God Stats
3W - 3L
1,344 SR
Queue Stats
258W - 269L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 2 / 6
7,368
461
7,823
5,688
3,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
ChinoMXM
Scylla
14
7 / 1 / 3
8,891
556
6,933
8,225
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
RegentFerret180
Xing Tian
15
4 / 0 / 3
9,428
589
13,358
15,334
13,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
5 / 1 / 2
8,961
560
11,333
16,457
5,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
TeenTangent14
Lancelot
13
2 / 5 / 7
8,090
506
6,969
14,236
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flxoridian
Morgan Le Fay
9
1 / 6 / 1
6,825
427
3,318
9,790
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MissingPiece123
Heimdallr
12
2 / 4 / 2
7,496
469
11,297
13,173
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
Souchihiro
Vamana
15
4 / 4 / 1
8,515
532
9,000
15,592
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cu Chulainn
WateryKetchup-
Cu Chulainn
12
0 / 3 / 2
7,438
465
11,294
15,801
11,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
11
1 / 2 / 5
7,537
471
3,385
12,967
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
19
Kills
8
9
Deaths
19
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
2
6
2
W
Scylla
ChinoMXM
Scylla
7
1
3
8.5
L
Morgan Le Fay
Flxoridian
Morgan Le Fay
1
6
1
0.25
L
Heimdallr
MissingPiece123
Heimdallr
2
4
2
0.75
W
Xing Tian
RegentFerret180
Xing Tian
4
0
3
5.5
L
Vamana
Souchihiro
Vamana
4
4
1
1.13
W
Medusa
5
1
2
6
W
Lancelot
TeenTangent14
Lancelot
2
5
7
1.1
L
Cu Chulainn
WateryKetchup-
Cu Chulainn
0
3
2
0.33
L
Bacchus
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
38,294
59,940
Taken
67,323
32,852
Mitigated
42,196
19,592
Healing
10,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
7,823
577
561
725
5,688
3,416
0
518
5,170
32,371
0
W
Scylla
ChinoMXM
Scylla
6,933
1,521
0
750
8,225
3,122
882
2,566
5,659
49,363
0
L
Morgan Le Fay
Flxoridian
Morgan Le Fay
3,318
547
0
543
9,790
3,391
0
6,017
3,773
33,926
0
L
Heimdallr
MissingPiece123
Heimdallr
11,297
2,221
0
1,975
13,173
5,347
0
2,445
10,698
0
54,023
W
Xing Tian
RegentFerret180
Xing Tian
13,358
1,178
0
3,425
15,334
13,935
0
313
15,021
64,311
0
L
Vamana
Souchihiro
Vamana
9,000
4,492
0
2,227
15,592
8,508
0
4,848
10,587
0
82,691
W
Medusa
11,333
4,785
394
9,985
16,457
5,791
793
1,615
14,842
0
62,262
W
Lancelot
TeenTangent14
Lancelot
6,969
1,117
0
3,752
14,236
6,588
523
1,691
12,545
0
51,994
L
Cu Chulainn
WateryKetchup-
Cu Chulainn
11,294
2,551
0
3,412
15,801
11,004
48
8,877
6,319
0
62,670
L
Bacchus
3,385
417
0
2,002
12,967
13,946
0
5,048
7,832
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,738
Gold Earned
37,811
429
Minions Killed
395
0
Camps Cleared
0
1,739,275
Distance Traveled
1,440,350
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,368
461
12
1
0
342,589
1
W
Scylla
8,891
556
97
6
0
342,713
2
L
Morgan Le Fay
6,825
427
70
4
0
210,117
2
L
Heimdallr
7,496
469
82
5
0
271,992
2
W
Xing Tian
9,428
589
128
8
0
332,896
3
L
Vamana
8,515
532
133
8
0
367,619
2
W
Medusa
8,961
560
107
7
0
394,999
0
W
Lancelot
8,090
506
85
5
0
326,078
0
L
Cu Chulainn
7,438
465
88
6
0
279,359
5
L
Bacchus
7,537
471
22
1
0
311,263
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role