Player Matchup

Odin
Odin
 
Odin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
SaltyKenpai
The Morrigan
Level 154
God Stats
11W - 10L
1,738 SR
Queue Stats
362W - 305L
1,519 Elo+
Party 1
Cerberus
Cerberus
TheRealSlashy69
Cerberus
Level 27
God Stats
11W - 8L
1,524 SR
Queue Stats
85W - 82L
1,500 Elo+
Party 1
Bastet
Bastet
tiltedbastet
Bastet
Level 1
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Cupid
Cupid
tubbycustard
Cupid
Level 151
God Stats
39W - 26L
1,601 SR
Queue Stats
395W - 362L
1,518 Elo+
Party 1
Team Averages
Level 93
1,573 SR
1,508 Elo+

VS

Team Averages
Level 61
1,549 SR
1,459 Elo+
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
 
Guan Yu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
KingAwpti
Arachne
Level 106
God Stats
2W - 3L
1,460 SR
Queue Stats
271W - 284L
1,483 Elo+
Party 3
Medusa
Medusa
L0ocifer
Medusa
Level 27
God Stats
19W - 10L
1,645 SR
Queue Stats
46W - 52L
1,411 Elo+
Party 2
Agni
Agni
Mr Soulmann
Agni
Level 29
God Stats
7W - 5L
1,638 SR
Queue Stats
167W - 170L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 0 / 16
7,663
766
11,347
8,986
8,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
SaltyKenpai
The Morrigan
15
5 / 0 / 8
8,398
840
8,308
2,600
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
13
1 / 1 / 10
7,186
719
5,192
6,441
4,658
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
14
5 / 1 / 13
8,116
812
13,387
8,817
3,487
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
9 / 1 / 8
9,157
916
10,225
6,658
3,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
6,758
676
3,739
6,020
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
 
Guan Yu
12
0 / 4 / 1
6,644
664
4,934
14,645
10,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
KingAwpti
Arachne
14
3 / 3 / 0
8,331
833
6,821
11,673
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Medusa
L0ocifer
Medusa
11
0 / 6 / 1
6,391
639
4,387
10,780
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 1
6,701
670
5,330
10,470
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
7
22
Kills
3
3
Deaths
22
55
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
0
16
10
L
Ra
 
Ra
0
2
1
0.25
L
Guan Yu
 
Guan Yu
0
4
1
0.13
L
Arachne
KingAwpti
Arachne
3
3
0
1
L
Medusa
L0ocifer
Medusa
0
6
1
0.08
L
0
7
1
0.07
W
The Morrigan
SaltyKenpai
The Morrigan
5
0
8
9
W
Cerberus
1
1
10
6
W
Bastet
5
1
13
11.5
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
25,211
33,502
Taken
53,588
20,825
Mitigated
27,011
6,314
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,347
1,697
0
412
8,986
8,138
733
1,880
6,871
0
21,043
L
Ra
 
Ra
3,739
0
840
406
6,020
2,154
0
858
5,112
20,412
0
L
Guan Yu
 
Guan Yu
4,934
822
970
1,551
14,645
10,846
0
4,834
9,481
0
15,094
L
Arachne
KingAwpti
Arachne
6,821
3,738
0
1,902
11,673
5,700
0
3,100
8,292
0
15,241
L
Medusa
L0ocifer
Medusa
4,387
1,673
0
541
10,780
4,644
0
1,644
8,937
0
12,789
L
5,330
281
0
105
10,470
3,667
96
1,404
8,907
16,932
0
W
The Morrigan
SaltyKenpai
The Morrigan
8,308
1,944
403
208
2,600
1,138
0
35
2,541
27,277
2,008
W
Cerberus
5,192
107
0
1,250
6,441
4,658
747
2,913
3,302
9,511
0
W
Bastet
13,387
3,320
0
1,496
8,817
3,487
176
1,474
6,872
0
24,470
W
10,225
6,135
583
1,962
6,658
3,404
3,065
2,087
4,301
0
36,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
34,825
205
Minions Killed
145
0
Camps Cleared
0
1,082,740
Distance Traveled
958,494
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,663
766
35
4
0
241,876
2
L
Ra
6,758
676
47
5
0
164,209
1
L
Guan Yu
6,644
664
22
2
0
200,529
0
L
Arachne
8,331
833
25
3
0
220,667
0
L
Medusa
6,391
639
12
1
0
187,067
0
L
Agni
6,701
670
39
4
0
186,022
2
W
The Morrigan
8,398
840
58
6
0
210,733
1
W
Cerberus
7,186
719
25
3
0
190,540
1
W
Bastet
8,116
812
27
3
0
256,074
3
W
Cupid
9,157
916
60
6
0
183,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role