Player Matchup

Tsukuyomi
Tsukuyomi
FScienceGaming
Tsukuyomi
Level 27
God Stats
2W - 1L
1,877 SR
Queue Stats
26W - 18L
1,573 Elo+
Party 1
Ares
Ares
JRPrest2014
Ares
Level 129
God Stats
3W - 7L
1,479 SR
Queue Stats
316W - 306L
1,524 Elo+
Party 1
Ra
Ra
Mr__Typical
Ra
Level 108
God Stats
32W - 27L
1,610 SR
Queue Stats
168W - 166L
1,530 Elo+
Party 1
Ullr
Ullr
SlothSlayer4626
Ullr
Level 41
God Stats
0W - 1L
972 SR
Queue Stats
32W - 62L
1,328 Elo+
Solo
Susano
Susano
tastegoodbye
Susano
Level 128
God Stats
3W - 5L
1,455 SR
Queue Stats
252W - 244L
1,524 Elo+
Party 1
Team Averages
Level 87
1,479 SR
1,496 Elo+

VS

Team Averages
Level 83
1,635 SR
1,624 Elo+
Medusa
Medusa
Exceluis13
Medusa
Level 88
God Stats
13W - 6L
1,654 SR
Queue Stats
72W - 45L
1,701 Elo+
Party 2
Mercury
Mercury
LookItsJayy
Mercury
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 118L
1,452 Elo+
Solo
Sol
Sol
TheDemiGodKratos
Sol
Level 127
God Stats
1W - 1L
1,766 SR
Queue Stats
143W - 76L
1,782 Elo+
Party 2
King Arthur
King Arthur
xXMagicMike606Xx
King Arthur
Level 87
God Stats
19W - 11L
1,607 SR
Queue Stats
195W - 114L
1,688 Elo+
Party 2
Cthulhu
Cthulhu
zehcat
Cthulhu
Level 33
God Stats
3W - 0L
1,647 SR
Queue Stats
53W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FScienceGaming
Tsukuyomi
9
2 / 1 / 0
4,801
480
3,819
6,545
3,585
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 4 / 2
4,613
461
2,132
8,350
5,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 3
4,890
489
3,405
4,498
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 1
4,607
461
2,742
7,208
2,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Susano
9
1 / 3 / 3
5,281
528
4,491
9,136
3,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exceluis13
Medusa
9
2 / 2 / 1
5,392
539
3,753
5,094
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LookItsJayy
Mercury
9
3 / 2 / 3
5,819
582
2,120
7,169
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
7 / 0 / 2
6,923
692
9,609
5,869
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xXMagicMike606Xx
King Arthur
11
2 / 0 / 1
6,488
649
5,255
5,853
4,888
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
zehcat
Cthulhu
8
0 / 0 / 4
5,241
524
3,233
4,838
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
4
Kills
14
14
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
Exceluis13
Medusa
2
2
1
1.25
L
Tsukuyomi
FScienceGaming
Tsukuyomi
2
1
0
2
L
0
4
2
0.25
W
Mercury
LookItsJayy
Mercury
3
2
3
2.25
L
0
3
3
0.5
L
1
3
1
0.5
W
7
0
2
8
L
Susano
1
3
3
0.83
W
King Arthur
xXMagicMike606Xx
King Arthur
2
0
1
2.5
W
Cthulhu
zehcat
Cthulhu
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,589
Damage
23,970
35,737
Taken
28,823
16,752
Mitigated
14,587
7,991
Healing
8,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Exceluis13
Medusa
3,753
2,065
0
1,738
5,094
1,898
126
1,855
3,239
0
33,908
L
Tsukuyomi
FScienceGaming
Tsukuyomi
3,819
947
0
1,568
6,545
3,585
0
189
6,356
0
24,714
L
2,132
182
158
1,231
8,350
5,422
0
5,959
2,391
8,120
0
W
Mercury
LookItsJayy
Mercury
2,120
876
0
1,120
7,169
2,474
0
1,127
6,042
0
28,487
L
3,405
393
403
835
4,498
1,484
0
828
3,670
32,349
0
L
2,742
1,097
0
610
7,208
2,751
0
4,201
3,007
0
22,424
W
9,609
6,073
0
3,327
5,869
1,890
1,398
710
5,159
56,130
0
L
Susano
4,491
959
0
3,186
9,136
3,510
0
1,665
7,471
0
30,650
W
King Arthur
xXMagicMike606Xx
King Arthur
5,255
815
0
750
5,853
4,888
216
319
5,534
0
46,152
W
Cthulhu
zehcat
Cthulhu
3,233
692
104
1,463
4,838
3,437
0
1,526
3,312
12,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,192
Gold Earned
29,863
209
Minions Killed
326
0
Camps Cleared
0
969,621
Distance Traveled
970,510
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,392
539
57
6
0
179,786
2
L
Tsukuyomi
4,801
480
36
4
0
202,308
1
L
Ares
4,613
461
9
1
0
177,168
1
W
Mercury
5,819
582
54
5
0
223,842
1
L
Ra
4,890
489
65
7
0
208,556
6
L
Ullr
4,607
461
34
3
0
171,066
1
W
Sol
6,923
692
99
10
0
176,356
2
L
Susano
5,281
528
65
7
0
210,523
0
W
King Arthur
6,488
649
93
9
0
198,001
1
W
Cthulhu
5,241
524
23
2
0
192,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role