Player Matchup

Ullr
Ullr
JetCylinder
Ullr
Level 68
God Stats
69W - 74L
1,517 SR
Queue Stats
394W - 525L
1,526 Elo+
Party 2
Bacchus
Bacchus
PomfKitty
Bacchus
Level 29
God Stats
1W - 1L
1,310 SR
Queue Stats
10W - 2L
1,744 Elo+
Party 2
Da Ji
Da Ji
WowUSuck
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 18L
1,871 Elo+
Party 2
Team Averages
Level 40
1,442 SR
1,714 Elo+

VS

Team Averages
Level 71
1,495 SR
1,437 Elo+
King Arthur
King Arthur
ChinaBestCountry
King Arthur
Level 28
God Stats
12W - 12L
1,585 SR
Queue Stats
60W - 71L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Freeman0112
Cthulhu
Level 83
God Stats
5W - 7L
1,436 SR
Queue Stats
124W - 236L
1,339 Elo+
Party 1
Nu Wa
Nu Wa
Jubacid
Nu Wa
Level 102
God Stats
1W - 7L
1,466 SR
Queue Stats
20W - 26L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
8,923
686
7,149
11,667
5,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
PomfKitty
Bacchus
14
5 / 2 / 6
9,608
739
8,233
14,086
16,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
WowUSuck
Da Ji
16
7 / 3 / 3
9,856
758
16,894
12,046
5,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChinaBestCountry
King Arthur
13
5 / 4 / 2
9,254
712
11,348
16,540
13,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Freeman0112
Cthulhu
13
3 / 4 / 4
8,727
671
9,062
11,119
8,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
Jubacid
Nu Wa
12
0 / 5 / 6
7,962
612
9,938
9,635
3,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChinaBestCountry
King Arthur
5
4
2
1.5
L
Cthulhu
Freeman0112
Cthulhu
3
4
4
1.25
W
1
3
9
1.83
L
Nu Wa
Jubacid
Nu Wa
0
5
6
0.6
W
Bacchus
PomfKitty
Bacchus
5
2
6
4
W
Da Ji
WowUSuck
Da Ji
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,276
Damage
30,348
37,799
Taken
37,294
27,459
Mitigated
25,912
8,194
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChinaBestCountry
King Arthur
11,348
1,348
0
1,884
16,540
13,641
0
1,722
14,640
0
17,572
L
Cthulhu
Freeman0112
Cthulhu
9,062
218
1,007
2,061
11,119
8,535
0
2,911
7,865
29,774
0
W
7,149
2,577
0
2,286
11,667
5,532
0
6,451
5,216
0
37,810
L
Nu Wa
Jubacid
Nu Wa
9,938
2,471
0
210
9,635
3,736
0
2,993
6,415
34,440
0
W
Bacchus
PomfKitty
Bacchus
8,233
532
0
4,048
14,086
16,078
0
8,020
6,066
23,526
0
W
Da Ji
WowUSuck
Da Ji
16,894
4,996
0
1,860
12,046
5,849
0
4,934
7,112
0
40,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
25,943
150
Minions Killed
117
5
Camps Cleared
5
693,180
Distance Traveled
724,867
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,254
712
21
2
0
254,026
2
L
Cthulhu
8,727
671
47
4
1
253,316
0
W
Ullr
8,923
686
60
5
0
213,321
2
L
Nu Wa
7,962
612
49
4
4
217,525
2
W
Bacchus
9,608
739
35
3
1
247,234
5
W
Da Ji
9,856
758
55
4
4
232,625
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role