Player Matchup

Agni
Agni
Anghello27
Agni
Level 56
God Stats
0W - 6L
1,253 SR
Queue Stats
100W - 155L
1,346 Elo+
Party 1
Cupid
Cupid
BeatNikGo
Cupid
Level 18
God Stats
5W - 3L
1,616 SR
Queue Stats
13W - 14L
1,507 Elo+
Solo
Lancelot
Lancelot
Conrub
Lancelot
Level 156
God Stats
1W - 2L
1,584 SR
Queue Stats
43W - 54L
1,518 Elo+
Party 2
Bacchus
Bacchus
Dangal
Bacchus
Level 141
God Stats
0W - 1L
1,566 SR
Queue Stats
28W - 33L
1,507 Elo+
Party 2
Bastet
Bastet
LeJord24
Bastet
Level 102
God Stats
10W - 20L
1,357 SR
Queue Stats
112W - 164L
1,364 Elo+
Party 1
Team Averages
Level 95
1,475 SR
1,448 Elo+

VS

Team Averages
Level 91
1,579 SR
1,434 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
OMEGA_KAT
Ra
Level 15
God Stats
35W - 49L
1,386 SR
Queue Stats
58W - 73L
1,222 Elo+
Party 4
Bellona
Bellona
iccykush
Bellona
Level 106
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 10L
1,556 Elo+
Solo
Heimdallr
Heimdallr
s0xT4stY
Heimdallr
Level 160
God Stats
1W - 0L
1,815 SR
Queue Stats
81W - 81L
1,512 Elo+
Party 3
Kali
Kali
x0gx213
Kali
Level 25
God Stats
3W - 0L
1,460 SR
Queue Stats
10W - 17L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,114
423
0
0
0
Cupid
BeatNikGo
Cupid
10
0 / 0 / 0
4,284
857
1,349
3,487
1,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
Conrub
Lancelot
8
1 / 1 / 0
3,993
799
3,257
3,988
1,479
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Dangal
Bacchus
9
0 / 2 / 0
4,027
805
3,470
4,207
2,815
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
LeJord24
Bastet
5
0 / 0 / 0
2,114
423
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 2
4,267
853
1,890
4,266
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 0
4,242
848
864
1,160
479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
iccykush
Bellona
9
1 / 0 / 2
4,330
866
1,307
3,927
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
s0xT4stY
Heimdallr
10
1 / 0 / 2
4,820
964
2,577
3,379
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
x0gx213
Kali
8
1 / 1 / 1
4,410
882
1,990
3,710
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
3
3
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
2
1
L
0
0
0
0
L
Cupid
BeatNikGo
Cupid
0
0
0
0
L
Lancelot
Conrub
Lancelot
1
1
0
1
L
Bacchus
Dangal
Bacchus
0
2
0
0
L
Bastet
LeJord24
Bastet
0
0
0
0
W
0
0
0
0
W
Bellona
iccykush
Bellona
1
0
2
2
W
Heimdallr
s0xT4stY
Heimdallr
1
0
2
2
W
Kali
x0gx213
Kali
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,076
Damage
8,628
11,682
Taken
16,442
5,529
Mitigated
9,186
3,010
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,890
337
0
182
4,266
2,692
0
624
3,642
8,533
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
BeatNikGo
Cupid
1,349
80
56
1,984
3,487
1,235
0
1,512
1,813
0
14,605
L
Lancelot
Conrub
Lancelot
3,257
663
0
660
3,988
1,479
0
451
3,448
0
6,897
L
Bacchus
Dangal
Bacchus
3,470
492
0
310
4,207
2,815
0
513
3,654
11,061
0
L
Bastet
LeJord24
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
864
0
215
295
1,160
479
82
403
757
11,278
0
W
Bellona
iccykush
Bellona
1,307
567
52
537
3,927
2,787
341
691
3,236
0
5,861
W
Heimdallr
s0xT4stY
Heimdallr
2,577
1,045
0
841
3,379
1,542
515
738
2,641
0
14,857
W
Kali
x0gx213
Kali
1,990
1,241
0
298
3,710
1,686
110
1,014
2,696
0
7,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,532
Gold Earned
22,069
47
Minions Killed
98
0
Camps Cleared
0
341,712
Distance Traveled
517,936
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,267
853
17
3
0
113,408
4
L
Agni
2,114
423
0
0
0
0
0
L
Cupid
4,284
857
23
5
0
95,955
0
L
Lancelot
3,993
799
8
2
0
97,144
0
L
Bacchus
4,027
805
16
3
0
148,613
0
L
Bastet
2,114
423
0
0
0
0
0
W
Ra
4,242
848
23
5
0
102,106
0
W
Bellona
4,330
866
10
2
0
113,266
0
W
Heimdallr
4,820
964
34
7
0
85,139
2
W
Kali
4,410
882
14
3
0
104,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role