Player Matchup

Anubis
Anubis
DarkSoulJake
Anubis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 26L
1,708 Elo+
Party 1
Fenrir
Fenrir
LarryLegend414
Fenrir
Level 117
God Stats
1W - 0L
1,713 SR
Queue Stats
53W - 39L
1,661 Elo+
Party 1
Cerberus
Cerberus
Smith3y
Cerberus
Level 120
God Stats
2W - 0L
1,333 SR
Queue Stats
65W - 49L
1,668 Elo+
Party 1
Team Averages
Level 88
1,515 SR
1,679 Elo+

VS

Team Averages
Level 68
1,524 SR
1,346 Elo+
Bastet
Bastet
ADKxRabbit
Bastet
Level 60
God Stats
0W - 1L
1,819 SR
Queue Stats
19W - 35L
1,348 Elo+
Party 2
Bacchus
Bacchus
ZelconPyra
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,300 Elo+
Party 2
Ra
Ra
doobatron88
Ra
Level 143
God Stats
0W - 2L
1,252 SR
Queue Stats
24W - 34L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
11 / 3 / 11
12,432
829
24,424
17,989
10,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 4 / 12
11,473
765
13,141
13,181
9,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Smith3y
Cerberus
14
3 / 2 / 16
10,973
732
12,571
20,443
23,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ADKxRabbit
Bastet
14
2 / 9 / 6
9,708
647
8,868
19,034
6,662
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ZelconPyra
Bacchus
14
2 / 5 / 6
10,363
691
5,072
20,723
19,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
4 / 8 / 4
11,088
739
9,677
15,275
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
22
Kills
8
9
Deaths
22
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
ADKxRabbit
Bastet
2
9
6
0.56
W
Anubis
11
3
11
5.5
W
8
4
12
3.5
W
Cerberus
Smith3y
Cerberus
3
2
16
5.5
L
Bacchus
ZelconPyra
Bacchus
2
5
6
1
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,136
Damage
23,617
51,613
Taken
55,032
42,813
Mitigated
30,652
20,313
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ADKxRabbit
Bastet
8,868
3,064
0
578
19,034
6,662
0
14,712
4,322
0
17,622
W
Anubis
24,424
1,600
0
11,258
17,989
10,080
1,138
6,115
11,874
73,729
0
W
13,141
3,864
0
1,694
13,181
9,198
834
3,972
6,860
0
30,189
W
Cerberus
Smith3y
Cerberus
12,571
713
0
7,361
20,443
23,535
78
5,258
15,185
35,154
0
L
Bacchus
ZelconPyra
Bacchus
5,072
714
246
5,248
20,723
19,388
0
13,326
7,397
8,344
0
L
9,677
1,079
1,226
1,280
15,275
4,602
0
8,957
6,318
40,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,878
Gold Earned
31,159
198
Minions Killed
88
10
Camps Cleared
2
729,306
Distance Traveled
597,932
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,708
647
13
1
0
203,319
3
W
Anubis
12,432
829
97
6
5
211,625
2
W
Fenrir
11,473
765
34
2
4
258,989
1
W
Cerberus
10,973
732
67
4
1
258,692
2
L
Bacchus
10,363
691
10
1
0
173,040
0
L
Ra
11,088
739
65
4
2
221,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role