Player Matchup

Rama
Rama
Kaspar
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,547 Elo+
Party 2
Cabrakan
Cabrakan
LarsUlrichSucks
Cabrakan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 61L
1,576 Elo+
Party 2
Izanami
Izanami
RuneKazuma
Izanami
Level 144
God Stats
1W - 1L
1,728 SR
Queue Stats
44W - 54L
1,595 Elo+
Party 2
Ares
Ares
brotzy78
Ares
Level 149
God Stats
12W - 5L
1,653 SR
Queue Stats
495W - 547L
1,576 Elo+
Solo
Loki
Loki
cookie63
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,723 Elo+
Party 2
Team Averages
Level 129
1,576 SR
1,603 Elo+

VS

Team Averages
Level 143
1,570 SR
1,622 Elo+
Kuzenbo
Kuzenbo
Aprysity
Kuzenbo
Level 155
God Stats
3W - 0L
1,864 SR
Queue Stats
147W - 104L
1,668 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Bloodlaser
Tsukuyomi
Level 107
God Stats
15W - 9L
1,568 SR
Queue Stats
456W - 336L
1,579 Elo+
Party 1
Sobek
Sobek
Pοdge
Sobek
Level 149
God Stats
1W - 2L
1,190 SR
Queue Stats
52W - 37L
1,662 Elo+
Party 3
Scylla
Scylla
temp-945329
Scylla
Level 148
God Stats
1W - 0L
1,461 SR
Queue Stats
103W - 80L
1,619 Elo+
Party 1
Izanami
Izanami
x_Kenzi_x
Izanami
Level 155
God Stats
9W - 4L
1,766 SR
Queue Stats
533W - 388L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kaspar
Rama
13
0 / 3 / 2
7,331
666
8,001
10,878
6,523
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
3 / 4 / 1
8,940
813
8,869
15,689
23,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
RuneKazuma
Izanami
15
1 / 2 / 3
8,172
743
11,355
9,251
5,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
1 / 4 / 1
8,079
734
10,402
15,493
19,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
13
0 / 4 / 3
7,302
664
3,930
9,286
5,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Aprysity
Kuzenbo
15
1 / 1 / 12
8,930
812
6,123
12,800
23,146
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Bloodlaser
Tsukuyomi
17
5 / 1 / 10
9,640
876
17,086
11,964
7,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Pοdge
Sobek
15
3 / 1 / 10
8,989
817
8,076
16,597
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
16
5 / 1 / 9
9,221
838
13,938
7,296
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
x_Kenzi_x
Izanami
14
3 / 2 / 9
8,511
774
9,311
8,412
4,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
5
Kills
17
17
Deaths
6
10
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Aprysity
Kuzenbo
1
1
12
7
W
Tsukuyomi
Bloodlaser
Tsukuyomi
5
1
10
10
L
Rama
Kaspar
Rama
0
3
2
0.33
L
Cabrakan
3
4
1
0.88
W
Sobek
Pοdge
Sobek
3
1
10
8
L
Izanami
RuneKazuma
Izanami
1
2
3
1.25
L
Ares
1
4
1
0.38
L
Loki
0
4
3
0.38
W
Scylla
5
1
9
9.5
W
Izanami
x_Kenzi_x
Izanami
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
54,534
60,597
Taken
57,069
59,560
Mitigated
59,952
12,417
Healing
22,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Aprysity
Kuzenbo
6,123
2,995
1,857
1,944
12,800
23,146
114
2,992
9,808
11,478
0
W
Tsukuyomi
Bloodlaser
Tsukuyomi
17,086
3,686
1,978
5,005
11,964
7,514
597
3,735
8,229
0
35,289
L
Rama
Kaspar
Rama
8,001
3,998
1,132
2,531
10,878
6,523
350
5,982
4,896
0
24,820
L
Cabrakan
8,869
1,251
0
2,237
15,689
23,039
0
6,324
9,365
13,670
0
W
Sobek
Pοdge
Sobek
8,076
254
2,575
6,010
16,597
20,265
0
5,664
10,933
13,596
0
L
Izanami
RuneKazuma
Izanami
11,355
7,208
304
1,974
9,251
5,409
123
5,288
3,963
0
33,463
L
Ares
10,402
148
968
2,481
15,493
19,180
0
6,857
8,636
14,972
0
L
Loki
3,930
736
0
790
9,286
5,409
55
3,686
5,600
0
12,579
W
Scylla
13,938
928
470
807
7,296
4,285
1,272
3,197
4,099
26,332
0
W
Izanami
x_Kenzi_x
Izanami
9,311
4,535
866
1,294
8,412
4,742
1,571
3,683
4,729
0
23,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,824
Gold Earned
45,291
126
Minions Killed
130
0
Camps Cleared
0
989,107
Distance Traveled
1,106,596
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,930
812
7
1
0
223,355
0
W
Tsukuyomi
9,640
876
28
3
0
271,307
0
L
Rama
7,331
666
38
3
0
195,105
0
L
Cabrakan
8,940
813
12
1
0
206,461
0
W
Sobek
8,989
817
18
2
0
233,769
0
L
Izanami
8,172
743
48
4
0
211,120
0
L
Ares
8,079
734
9
1
0
197,766
2
L
Loki
7,302
664
19
2
0
178,655
0
W
Scylla
9,221
838
46
4
0
215,929
0
W
Izanami
8,511
774
31
3
0
162,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role