Player Matchup

Olorun
Olorun
A1JakeSauce1227
Olorun
Level 158
God Stats
3W - 0L
1,933 SR
Queue Stats
56W - 45L
1,394 Elo+
Party 1
Neith
Neith
The Hick2040
Neith
Level 28
God Stats
62W - 67L
1,417 SR
Queue Stats
183W - 186L
1,390 Elo+
Party 1
Fafnir
Fafnir
Yager_Bomber13
Fafnir
Level 159
God Stats
8W - 5L
1,443 SR
Queue Stats
291W - 290L
1,395 Elo+
Party 1
Team Averages
Level 115
1,598 SR
1,393 Elo+

VS

Team Averages
Level 83
1,343 SR
1,334 Elo+
Ra
Ra
KDAristotle
Ra
Level 145
God Stats
1W - 2L
1,266 SR
Queue Stats
174W - 178L
1,471 Elo+
Party 2
Lancelot
Lancelot
MCRA1495
Lancelot
Level 77
God Stats
1W - 2L
1,281 SR
Queue Stats
20W - 39L
1,130 Elo+
Solo
Chaac
Chaac
MasterSushiGuy
Chaac
Level 28
God Stats
8W - 10L
1,481 SR
Queue Stats
23W - 33L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 6
10,265
733
14,625
11,991
6,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 1 / 5
10,302
736
9,549
14,284
6,065
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 1 / 8
10,350
739
6,430
13,924
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,670
619
10,812
9,606
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MCRA1495
Lancelot
10
0 / 3 / 2
8,005
572
4,457
12,133
5,242
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 0
8,994
642
11,842
13,396
14,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
2
2
Deaths
11
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
0
5
1
0.1
L
Lancelot
MCRA1495
Lancelot
0
3
2
0.33
L
2
3
0
0.67
W
4
1
5
6.5
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,604
Damage
27,111
40,199
Taken
35,135
31,240
Mitigated
24,531
19,945
Healing
7,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,625
6,859
1,643
8,582
11,991
6,425
1,594
3,836
7,956
56,012
7,290
L
10,812
621
959
1,433
9,606
4,505
0
6,440
3,166
43,455
0
L
Lancelot
MCRA1495
Lancelot
4,457
737
0
1,595
12,133
5,242
0
7,871
4,262
0
17,628
L
11,842
903
0
3,100
13,396
14,784
0
5,460
7,936
0
29,458
W
9,549
4,149
0
3,230
14,284
6,065
1,246
3,904
9,720
0
30,436
W
6,430
1,824
687
5,803
13,924
18,750
610
3,551
10,118
23,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
25,669
164
Minions Killed
145
6
Camps Cleared
6
797,499
Distance Traveled
702,282
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,265
733
97
7
5
259,322
3
L
Ra
8,670
619
90
6
4
250,169
1
L
Lancelot
8,005
572
26
2
2
200,964
1
L
Chaac
8,994
642
29
2
0
251,149
0
W
Neith
10,302
736
43
3
0
263,905
0
W
Fafnir
10,350
739
24
2
1
274,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role