Player Matchup

King Arthur
King Arthur
Dawgiegaming
King Arthur
Level 83
God Stats
39W - 27L
1,598 SR
Queue Stats
293W - 250L
1,626 Elo+
Party 1
Arachne
Arachne
FaultlessBaton2
Arachne
Level 68
God Stats
8W - 16L
1,349 SR
Queue Stats
122W - 140L
1,425 Elo+
Solo
Ah Puch
Ah Puch
FulMoonAlchemist
Ah Puch
Level 153
God Stats
9W - 4L
1,809 SR
Queue Stats
170W - 137L
1,646 Elo+
Party 1
Team Averages
Level 101
1,585 SR
1,566 Elo+

VS

Team Averages
Level 107
1,540 SR
1,567 Elo+
Ullr
Ullr
ImmunoStupidity
Ullr
Level 128
God Stats
5W - 9L
1,619 SR
Queue Stats
187W - 147L
1,624 Elo+
Solo
Ymir
Ymir
TheVortex546
Ymir
Level 143
God Stats
1W - 3L
1,287 SR
Queue Stats
35W - 37L
1,494 Elo+
Solo
Hel
Hel
lethalg7201983
Hel
Level 49
God Stats
2W - 1L
1,713 SR
Queue Stats
559W - 387L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dawgiegaming
King Arthur
11
1 / 0 / 4
7,076
708
6,502
11,846
5,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 1 / 2
7,387
739
3,828
4,514
2,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
3 / 0 / 3
8,337
834
9,236
3,656
1,419
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
6,207
621
4,705
7,082
2,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
6,150
615
2,321
9,074
7,929
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 2 / 0
6,625
663
4,145
6,764
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Dawgiegaming
King Arthur
1
0
4
3
W
2
1
2
3
W
3
0
3
4.5
L
0
0
0
0
L
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,566
Damage
11,171
20,016
Taken
22,920
9,351
Mitigated
13,427
8,202
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Dawgiegaming
King Arthur
6,502
656
253
5,030
11,846
5,703
63
4,310
7,536
0
20,713
W
3,828
2,872
0
1,993
4,514
2,229
898
2,561
1,953
0
20,671
W
9,236
0
0
926
3,656
1,419
83
443
3,213
44,530
0
L
4,705
1,340
0
2,174
7,082
2,664
0
2,512
4,570
0
22,109
L
2,321
455
0
0
9,074
7,929
0
4,333
4,741
14,239
0
L
4,145
168
2,489
3,302
6,764
2,834
0
2,583
4,181
15,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,800
Gold Earned
18,982
145
Minions Killed
109
10
Camps Cleared
1
707,565
Distance Traveled
576,290
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,076
708
31
3
2
230,649
9
W
Arachne
7,387
739
31
3
4
247,995
1
W
Ah Puch
8,337
834
83
8
4
228,921
3
L
Ullr
6,207
621
39
4
1
200,946
6
L
Ymir
6,150
615
24
2
0
171,625
2
L
Hel
6,625
663
46
5
0
203,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role