Player Matchup

Janus
Janus
Escob00lls
Janus
Level 90
God Stats
2W - 0L
1,457 SR
Queue Stats
35W - 23L
1,518 Elo+
Solo
Anubis
Anubis
FERRARIANGELO
Anubis
Level 65
God Stats
7W - 4L
1,507 SR
Queue Stats
17W - 19L
1,385 Elo+
Party 2
Kuzenbo
Kuzenbo
Hial3ah
Kuzenbo
Level 118
God Stats
22W - 15L
1,564 SR
Queue Stats
117W - 118L
1,429 Elo+
Solo
Izanami
Izanami
JorgeTauro02
Izanami
Level 107
God Stats
16W - 12L
1,485 SR
Queue Stats
41W - 36L
1,468 Elo+
Party 2
Lancelot
Lancelot
OEGCowboy
Lancelot
Level 158
God Stats
1W - 0L
1,792 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Team Averages
Level 108
1,561 SR
1,460 Elo+

VS

Team Averages
Level 85
1,559 SR
1,473 Elo+
Zhong Kui
Zhong Kui
AverageJoe316
Zhong Kui
Level 145
God Stats
5W - 5L
1,459 SR
Queue Stats
107W - 107L
1,436 Elo+
Solo
Lancelot
Lancelot
BornPeacemaker
Lancelot
Level 68
God Stats
1W - 6L
1,168 SR
Queue Stats
91W - 100L
1,471 Elo+
Solo
Horus
Horus
MsBoodoo
Horus
Level 104
God Stats
32W - 22L
1,657 SR
Queue Stats
135W - 134L
1,505 Elo+
Party 1
Charybdis
Charybdis
VioletApollo398
Charybdis
Level 49
God Stats
3W - 6L
1,832 SR
Queue Stats
237W - 258L
1,470 Elo+
Solo
Khepri
Khepri
ratkingscum
Khepri
Level 59
God Stats
20W - 11L
1,680 SR
Queue Stats
96W - 102L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
10 / 2 / 8
12,047
1,205
21,153
10,607
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
4 / 3 / 10
10,831
1,083
16,413
12,771
6,992
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Hial3ah
Kuzenbo
17
2 / 0 / 16
11,761
1,176
8,428
12,410
18,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
JorgeTauro02
Izanami
16
0 / 2 / 14
10,331
1,033
15,768
9,811
4,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
OEGCowboy
Lancelot
16
4 / 4 / 10
10,679
1,068
17,746
14,471
7,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

266

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AverageJoe316
Zhong Kui
16
2 / 3 / 7
10,303
1,030
17,922
17,199
14,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
5 / 5 / 5
10,954
1,095
8,416
15,149
6,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
MsBoodoo
Horus
15
1 / 5 / 6
9,849
985
6,241
18,486
20,918
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
VioletApollo398
Charybdis
16
3 / 7 / 7
10,663
1,066
19,486
21,596
10,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
0 / 0 / 8
10,482
1,048
3,748
13,391
18,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
44
20
Kills
11
11
Deaths
20
58
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AverageJoe316
Zhong Kui
2
3
7
1.83
L
Lancelot
5
5
5
1.5
W
Janus
10
2
8
7
W
4
3
10
3
W
Kuzenbo
Hial3ah
Kuzenbo
2
0
16
10
W
Izanami
JorgeTauro02
Izanami
0
2
14
3.5
L
Horus
MsBoodoo
Horus
1
5
6
0.8
W
Lancelot
OEGCowboy
Lancelot
4
4
10
2.25
L
Charybdis
VioletApollo398
Charybdis
3
7
7
0.93
L
Khepri
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,508
Damage
55,813
60,070
Taken
85,821
41,803
Mitigated
70,803
10,051
Healing
10,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AverageJoe316
Zhong Kui
17,922
443
0
2,652
17,199
14,218
0
9,571
7,628
44,383
0
L
Lancelot
8,416
1,682
0
0
15,149
6,916
0
9,480
5,669
0
17,628
W
Janus
21,153
1,759
0
250
10,607
4,441
0
3,596
7,011
35,140
0
W
16,413
287
1,223
3,434
12,771
6,992
0
5,013
7,758
43,158
0
W
Kuzenbo
Hial3ah
Kuzenbo
8,428
3,179
0
1,859
12,410
18,442
0
4,816
7,594
15,186
0
W
Izanami
JorgeTauro02
Izanami
15,768
14,719
365
2,590
9,811
4,668
0
3,310
6,501
0
46,722
L
Horus
MsBoodoo
Horus
6,241
2,398
2,104
2,202
18,486
20,918
0
10,652
7,834
0
18,481
W
Lancelot
OEGCowboy
Lancelot
17,746
5,348
0
330
14,471
7,260
0
4,935
9,536
0
27,114
L
Charybdis
VioletApollo398
Charybdis
19,486
9,781
0
1,811
21,596
10,176
0
10,724
10,872
0
37,266
L
Khepri
3,748
390
214
1,547
13,391
18,575
0
5,567
7,824
14,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,649
Gold Earned
52,251
205
Minions Killed
178
7
Camps Cleared
3
897,010
Distance Traveled
884,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,303
1,030
70
7
0
190,710
0
L
Lancelot
10,954
1,095
25
3
0
204,750
1
W
Janus
12,047
1,205
46
5
1
192,548
0
W
Anubis
10,831
1,083
55
6
2
164,410
0
W
Kuzenbo
11,761
1,176
10
1
0
191,341
0
W
Izanami
10,331
1,033
79
8
3
163,563
0
L
Horus
9,849
985
25
3
0
131,866
0
W
Lancelot
10,679
1,068
15
2
1
185,148
0
L
Charybdis
10,663
1,066
41
4
1
168,544
0
L
Khepri
10,482
1,048
17
2
2
188,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role