Player Matchup

Kukulkan
Kukulkan
Red Wyvren7951
Kukulkan
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 20L
1,365 Elo+
Party 2
Odin
Odin
Shadow Blaze908
Odin
Level 60
God Stats
1W - 1L
1,807 SR
Queue Stats
8W - 47L
1,193 Elo+
Party 2
Rama
Rama
XMan8537
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 16L
1,500 Elo+
Party 2
Team Averages
Level 25
1,602 SR
1,353 Elo+

VS

Team Averages
Level 64
1,499 SR
1,388 Elo+
Medusa
Medusa
Eazsily
Medusa
Level 37
God Stats
9W - 10L
1,309 SR
Queue Stats
11W - 17L
1,186 Elo+
Solo
Bellona
Bellona
PoiesisLeCreator
Bellona
Level 145
God Stats
5W - 8L
1,653 SR
Queue Stats
36W - 50L
1,357 Elo+
Party 1
Ymir
Ymir
RyyoSky
Ymir
Level 11
God Stats
4W - 4L
1,536 SR
Queue Stats
5W - 6L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 9 / 0
6,377
580
4,938
10,310
4,148
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 7 / 1
8,012
728
4,201
16,822
14,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
10
0 / 10 / 1
6,637
603
3,567
12,576
7,998
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eazsily
Medusa
15
9 / 1 / 16
10,175
925
10,746
6,574
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
14 / 0 / 8
10,102
918
14,248
13,347
12,885
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
RyyoSky
Ymir
13
3 / 1 / 19
9,705
882
6,595
8,538
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
1
Kills
26
26
Deaths
2
2
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
Eazsily
Medusa
9
1
16
17
W
14
0
8
18
L
Kukulkan
0
9
0
0
W
Ymir
RyyoSky
Ymir
3
1
19
12.5
L
1
7
1
0.21
L
Rama
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,706
Damage
31,589
39,708
Taken
28,459
26,729
Mitigated
26,631
953
Healing
6,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Eazsily
Medusa
10,746
5,976
0
2,134
6,574
3,174
770
1,499
5,075
0
25,720
W
14,248
5,504
0
3,389
13,347
12,885
1,222
1,931
11,416
0
30,486
L
Kukulkan
4,938
1,455
0
51
10,310
4,148
0
2,250
8,060
13,830
0
W
Ymir
RyyoSky
Ymir
6,595
694
0
735
8,538
10,572
142
2,473
6,065
24,344
0
L
4,201
708
0
902
16,822
14,583
0
3,009
13,813
0
20,356
L
Rama
3,567
3,147
0
0
12,576
7,998
336
1,647
10,929
0
10,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,026
Gold Earned
29,982
58
Minions Killed
105
1
Camps Cleared
7
500,499
Distance Traveled
621,473
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,175
925
44
4
2
216,315
0
W
Bellona
10,102
918
22
2
0
210,915
2
L
Kukulkan
6,377
580
23
2
0
151,434
0
W
Ymir
9,705
882
39
4
5
194,243
0
L
Odin
8,012
728
27
2
0
196,462
1
L
Rama
6,637
603
8
1
1
152,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role