Player Matchup

Lancelot
Lancelot
Bousq
Lancelot
Level 129
God Stats
0W - 6L
1,369 SR
Queue Stats
127W - 117L
1,613 Elo+
Party 2
Nox
Nox
DorkaOrca
Nox
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,341 Elo+
Party 2
Chaac
Chaac
boataholicinatx
Chaac
Level 144
God Stats
0W - 1L
1,576 SR
Queue Stats
129W - 120L
1,606 Elo+
Party 2
Heimdallr
Heimdallr
jlucasr_p
Heimdallr
Level 143
God Stats
11W - 6L
1,930 SR
Queue Stats
290W - 249L
1,575 Elo+
Solo
Apollo
Apollo
the suck
Apollo
Level 154
God Stats
1W - 1L
1,509 SR
Queue Stats
124W - 110L
1,580 Elo+
Party 2
Team Averages
Level 140
1,577 SR
1,543 Elo+

VS

Team Averages
Level 146
1,615 SR
1,632 Elo+
Heimdallr
Heimdallr
CantOutfoxAFox
Heimdallr
Level 159
God Stats
24W - 26L
1,565 SR
Queue Stats
303W - 293L
1,663 Elo+
Party 1
Agni
Agni
PredAlien02
Agni
Level 131
God Stats
8W - 8L
1,647 SR
Queue Stats
128W - 119L
1,673 Elo+
Party 1
Poseidon
Poseidon
TheUnkownEntity
Poseidon
Level 160
God Stats
5W - 2L
1,740 SR
Queue Stats
231W - 248L
1,598 Elo+
Party 1
Achilles
Achilles
WhoaLetsGetPeas
Achilles
Level 155
God Stats
11W - 8L
1,507 SR
Queue Stats
243W - 241L
1,616 Elo+
Party 1
Mercury
Mercury
l-SEMPAI-l
Mercury
Level 126
God Stats
10W - 6L
1,617 SR
Queue Stats
357W - 330L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bousq
Lancelot
15
6 / 9 / 0
9,791
466
14,690
21,908
9,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 3
8,783
418
4,357
15,327
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 4
9,222
439
7,111
21,213
15,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
jlucasr_p
Heimdallr
19
0 / 0 / 0
11,373
542
4,151
9,980
4,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
the suck
Apollo
17
1 / 5 / 0
10,941
521
8,416
16,851
9,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CantOutfoxAFox
Heimdallr
20
0 / 0 / 0
12,830
611
6,419
11,146
5,898
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 5
12,318
587
17,550
10,189
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
20
7 / 1 / 8
12,314
586
10,381
16,743
7,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
17
4 / 2 / 8
10,051
479
10,278
18,268
23,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
l-SEMPAI-l
Mercury
20
5 / 1 / 4
12,975
618
13,222
17,886
14,749
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
7
Kills
20
20
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bousq
Lancelot
6
9
0
0.67
W
Heimdallr
CantOutfoxAFox
Heimdallr
0
0
0
0
L
0
3
3
0.5
W
4
3
5
2.17
W
Poseidon
7
1
8
11
W
Achilles
4
2
8
4
L
0
3
4
0.67
L
Heimdallr
jlucasr_p
Heimdallr
0
0
0
0
W
Mercury
l-SEMPAI-l
Mercury
5
1
4
7
L
Apollo
the suck
Apollo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,725
Damage
57,850
85,279
Taken
74,232
57,362
Mitigated
56,149
22,461
Healing
21,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bousq
Lancelot
14,690
4,957
0
4,171
21,908
9,744
0
10,616
11,101
0
83,811
W
Heimdallr
CantOutfoxAFox
Heimdallr
6,419
3,096
0
7,596
11,146
5,898
1,480
262
10,884
0
148,521
L
4,357
945
0
1,925
15,327
17,529
0
7,044
7,975
31,067
0
W
17,550
2,825
0
1,451
10,189
4,482
84
837
9,352
106,324
0
W
Poseidon
10,381
2,033
0
6,795
16,743
7,196
74
831
15,912
138,739
0
W
Achilles
10,278
2,338
0
2,726
18,268
23,824
126
2,660
15,608
0
39,916
L
7,111
1,143
0
9,444
21,213
15,810
0
9,507
11,376
1,480
88,712
L
Heimdallr
jlucasr_p
Heimdallr
4,151
2,191
0
3,458
9,980
4,578
0
0
9,936
0
125,889
W
Mercury
l-SEMPAI-l
Mercury
13,222
6,533
164
3,140
17,886
14,749
845
271
17,615
1,271
107,214
L
Apollo
the suck
Apollo
8,416
3,879
0
3,463
16,851
9,701
1,188
1,484
15,296
0
94,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
60,488
697
Minions Killed
835
0
Camps Cleared
0
1,962,230
Distance Traveled
2,122,426
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,791
466
127
6
0
436,303
2
W
Heimdallr
12,830
611
248
12
0
388,205
6
L
Nox
8,783
418
48
2
0
398,768
3
W
Agni
12,318
587
193
9
0
382,232
3
W
Poseidon
12,314
586
172
8
0
449,501
0
W
Achilles
10,051
479
36
2
0
437,990
2
L
Chaac
9,222
439
127
6
0
381,219
6
L
Heimdallr
11,373
542
228
11
0
392,861
3
W
Mercury
12,975
618
186
9
0
464,498
1
L
Apollo
10,941
521
167
8
0
353,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role