Player Matchup

Freya
Freya
 
Freya
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JerichoRising
Sol
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
126W - 149L
1,403 Elo+
Party 3
Serqet
Serqet
NoxiousN8T
Serqet
Level 17
God Stats
12W - 7L
1,555 SR
Queue Stats
17W - 9L
1,474 Elo+
Party 3
Nike
Nike
Wizzy4691
Nike
Level 46
God Stats
6W - 1L
1,817 SR
Queue Stats
97W - 107L
1,425 Elo+
Party 2
Izanami
Izanami
aureus_deus
Izanami
Level 129
God Stats
61W - 56L
1,579 SR
Queue Stats
145W - 163L
1,446 Elo+
Party 3
Team Averages
Level 88
1,590 SR
1,450 Elo+

VS

Team Averages
Level 63
1,383 SR
1,363 Elo+
Chang'e
Chang'e
APSxHype
Chang'e
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 25L
1,395 Elo+
Party 1
Bellona
Bellona
HYPExLoki
Bellona
Level 93
God Stats
4W - 4L
1,155 SR
Queue Stats
87W - 83L
1,448 Elo+
Party 1
He Bo
He Bo
Sylvanuslmao
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
Unity8532
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,157 Elo+
Party 1
Charybdis
Charybdis
nebula-kush-99
Charybdis
Level 60
God Stats
4W - 3L
1,259 SR
Queue Stats
47W - 40L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
4 / 3 / 8
9,985
475
12,264
16,165
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 5 / 6
11,959
569
16,751
15,392
7,021
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
NoxiousN8T
Serqet
17
7 / 5 / 7
11,605
553
14,270
19,357
9,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
2 / 4 / 11
10,307
491
11,132
18,101
18,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
aureus_deus
Izanami
16
4 / 1 / 4
11,159
531
10,992
13,278
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APSxHype
Chang'e
16
2 / 4 / 5
10,192
485
10,031
18,059
11,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
HYPExLoki
Bellona
19
11 / 2 / 3
11,986
571
17,425
23,606
17,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 5 / 4
9,261
441
5,879
13,940
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Unity8532
Cthulhu
12
1 / 6 / 6
8,088
385
5,344
17,534
19,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
nebula-kush-99
Charybdis
13
1 / 6 / 5
8,348
398
8,176
14,391
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
23
Kills
18
18
Deaths
23
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
3
8
2.67
L
Chang'e
APSxHype
Chang'e
2
4
5
1.13
L
Bellona
HYPExLoki
Bellona
11
2
3
6.25
W
6
5
6
1.8
W
Serqet
NoxiousN8T
Serqet
7
5
7
2.1
L
3
5
4
1
L
Cthulhu
Unity8532
Cthulhu
1
6
6
0.67
W
Nike
2
4
11
1.88
W
Izanami
aureus_deus
Izanami
4
1
4
6
L
Charybdis
nebula-kush-99
Charybdis
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,409
Damage
46,855
82,293
Taken
87,530
49,559
Mitigated
61,399
26,235
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
12,264
4,187
0
8,249
16,165
7,620
668
4,163
11,456
66,043
0
L
Chang'e
APSxHype
Chang'e
10,031
652
750
6,504
18,059
11,589
762
3,702
13,893
80,259
0
L
Bellona
HYPExLoki
Bellona
17,425
5,790
92
2,167
23,606
17,833
1,584
5,765
16,580
0
96,977
W
16,751
3,608
0
4,573
15,392
7,021
5,675
2,731
12,661
106,266
0
W
Serqet
NoxiousN8T
Serqet
14,270
1,788
0
5,829
19,357
9,627
304
4,120
14,891
0
82,681
L
5,879
406
0
2,358
13,940
5,743
0
5,601
8,274
57,725
0
L
Cthulhu
Unity8532
Cthulhu
5,344
1,359
0
994
17,534
19,995
0
6,566
10,532
21,679
0
W
Nike
11,132
1,549
601
3,948
18,101
18,683
415
3,886
14,215
0
29,205
W
Izanami
aureus_deus
Izanami
10,992
5,948
0
3,035
13,278
6,608
1,177
6,354
6,346
0
91,080
L
Charybdis
nebula-kush-99
Charybdis
8,176
5,592
0
3,619
14,391
6,239
0
7,501
6,846
0
49,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,015
Gold Earned
47,875
545
Minions Killed
470
0
Camps Cleared
0
1,960,475
Distance Traveled
1,923,779
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,985
475
97
5
0
371,474
0
L
Chang'e
10,192
485
130
6
0
373,270
3
L
Bellona
11,986
571
152
7
0
496,534
2
W
Sol
11,959
569
166
8
0
349,369
1
W
Serqet
11,605
553
113
5
0
459,830
4
L
He Bo
9,261
441
94
4
0
377,668
3
L
Cthulhu
8,088
385
25
1
0
356,330
0
W
Nike
10,307
491
31
1
0
383,686
0
W
Izanami
11,159
531
138
7
0
396,116
1
L
Charybdis
8,348
398
69
3
0
319,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role