Player Matchup

King Arthur
King Arthur
DmonicAtomic
King Arthur
Level 69
God Stats
8W - 10L
1,628 SR
Queue Stats
267W - 228L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FunDeath4u22
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Over The Top838
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,709 Elo+
Party 2
Scylla
Scylla
Xy PITBULL yX
Scylla
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 92L
1,442 Elo+
Solo
Chronos
Chronos
iiReign
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,709 Elo+
Solo
Team Averages
Level 33
1,526 SR
1,555 Elo+

VS

Team Averages
Level 98
1,682 SR
1,555 Elo+
Raijin
Raijin
Arklesss
Raijin
Level 88
God Stats
3W - 1L
1,764 SR
Queue Stats
35W - 38L
1,459 Elo+
Solo
Bellona
Bellona
BUXTYN
Bellona
Level 99
God Stats
1W - 0L
1,672 SR
Queue Stats
47W - 41L
1,589 Elo+
Party 1
Janus
Janus
RhuM1WiiD
Janus
Level 118
God Stats
6W - 8L
1,618 SR
Queue Stats
468W - 501L
1,449 Elo+
Solo
Charybdis
Charybdis
SlevinSenpai
Charybdis
Level 159
God Stats
2W - 1L
1,854 SR
Queue Stats
70W - 62L
1,613 Elo+
Party 1
Tiamat
Tiamat
foxtrotsage
Tiamat
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 45L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DmonicAtomic
King Arthur
19
6 / 7 / 7
12,136
639
12,420
32,682
40,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
FunDeath4u22
Ah Muzen Cab
19
2 / 9 / 11
11,713
616
22,922
26,587
15,871
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
16
0 / 8 / 3
10,047
529
5,500
21,223
11,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
7 / 4 / 9
13,575
714
23,856
16,801
9,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
iiReign
Chronos
20
4 / 7 / 4
12,409
653
11,572
25,941
14,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arklesss
Raijin
20
4 / 3 / 21
13,396
705
16,349
18,497
9,551
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BUXTYN
Bellona
20
9 / 5 / 20
13,647
718
25,588
31,979
48,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
RhuM1WiiD
Janus
18
3 / 4 / 13
12,057
635
14,162
13,109
6,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
SlevinSenpai
Charybdis
20
12 / 3 / 17
14,272
751
31,213
18,233
10,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
7 / 5 / 19
13,674
720
28,710
19,319
14,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
125
19
Kills
35
35
Deaths
20
34
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Raijin
Arklesss
Raijin
4
3
21
4.83
W
Bellona
BUXTYN
Bellona
9
5
20
3.8
L
King Arthur
DmonicAtomic
King Arthur
6
7
7
1.36
L
Ah Muzen Cab
FunDeath4u22
Ah Muzen Cab
2
9
11
0.83
L
Jing Wei
0
8
3
0.19
W
Janus
RhuM1WiiD
Janus
3
4
13
2.38
W
Charybdis
SlevinSenpai
Charybdis
12
3
17
6.83
L
7
4
9
2.88
W
Tiamat
7
5
19
3.3
L
Chronos
iiReign
Chronos
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
116,022
123,234
Taken
101,137
92,597
Mitigated
88,875
26,177
Healing
42,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Arklesss
Raijin
16,349
1,315
1,964
2,950
18,497
9,551
2,436
6,619
11,708
36,988
0
W
Bellona
BUXTYN
Bellona
25,588
1,422
4,697
7,927
31,979
48,554
0
10,111
20,784
0
35,441
L
King Arthur
DmonicAtomic
King Arthur
12,420
313
1,907
4,121
32,682
40,656
100
15,466
16,222
0
25,769
L
Ah Muzen Cab
FunDeath4u22
Ah Muzen Cab
22,922
4,141
2,252
4,876
26,587
15,871
351
12,427
13,373
0
37,689
L
Jing Wei
5,500
2,974
329
1,188
21,223
11,882
529
9,746
10,803
0
15,214
W
Janus
RhuM1WiiD
Janus
14,162
72
3,050
1,712
13,109
6,049
1,226
4,262
8,671
33,265
0
W
Charybdis
SlevinSenpai
Charybdis
31,213
10,730
4,906
3,104
18,233
10,077
3,186
7,694
10,215
0
59,135
L
23,856
86
3,305
4,547
16,801
9,700
249
7,155
9,087
50,577
0
W
Tiamat
28,710
690
5,604
6,418
19,319
14,644
1,481
5,603
13,557
54,772
0
L
Chronos
iiReign
Chronos
11,572
3,739
0
3,652
25,941
14,488
536
12,496
12,772
31,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,880
Gold Earned
67,046
185
Minions Killed
264
0
Camps Cleared
0
1,599,355
Distance Traveled
1,791,750
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,396
705
58
3
0
334,399
0
W
Bellona
13,647
718
27
1
0
395,314
2
L
King Arthur
12,136
639
18
1
0
339,832
2
L
Ah Muzen Cab
11,713
616
33
2
0
293,379
0
L
Jing Wei
10,047
529
21
1
0
329,503
0
W
Janus
12,057
635
59
3
0
358,592
0
W
Charybdis
14,272
751
70
4
0
341,450
0
L
Scylla
13,575
714
68
4
0
309,396
3
W
Tiamat
13,674
720
50
3
0
361,995
0
L
Chronos
12,409
653
45
2
0
327,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role