Player Matchup

Amaterasu
Amaterasu
DanKilller
Amaterasu
Level 72
God Stats
0W - 3L
1,500 SR
Queue Stats
116W - 194L
1,387 Elo+
Party 2
Raijin
Raijin
GoodGuyNat
Raijin
Level 65
God Stats
0W - 3L
1,307 SR
Queue Stats
57W - 128L
1,309 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chorcho
Tsukuyomi
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 130L
1,247 Elo+
Party 2
Team Averages
Level 66
1,436 SR
1,314 Elo+

VS

Team Averages
Level 32
1,410 SR
1,349 Elo+
Bellona
Bellona
Camcee
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,311 Elo+
Party 1
Sol
Sol
ProdigalSon7
Sol
Level 62
God Stats
1W - 0L
1,302 SR
Queue Stats
57W - 62L
1,346 Elo+
Party 1
Chaac
Chaac
SaturnD
Chaac
Level 29
God Stats
7W - 9L
1,429 SR
Queue Stats
37W - 48L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DanKilller
Amaterasu
13
0 / 3 / 5
8,816
551
4,459
15,583
13,189
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
GoodGuyNat
Raijin
15
1 / 3 / 4
9,901
619
12,722
13,433
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
chorcho
Tsukuyomi
15
5 / 4 / 1
10,715
670
16,613
22,276
10,978
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camcee
Bellona
15
1 / 2 / 8
10,412
651
8,103
13,503
13,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

17
5 / 1 / 4
12,118
757
22,635
14,923
6,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
SaturnD
Chaac
16
4 / 3 / 5
10,943
684
10,767
17,092
17,713
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
10
10
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Camcee
Bellona
1
2
8
2.5
L
Amaterasu
DanKilller
Amaterasu
0
3
5
0.83
L
Raijin
GoodGuyNat
Raijin
1
3
4
1
W
5
1
4
7
W
Chaac
SaturnD
Chaac
4
3
5
2.17
L
Tsukuyomi
chorcho
Tsukuyomi
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,794
Damage
41,505
51,292
Taken
45,518
30,246
Mitigated
37,171
8,672
Healing
21,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Camcee
Bellona
8,103
2,573
0
6,134
13,503
13,204
404
4,013
9,490
0
17,960
L
Amaterasu
DanKilller
Amaterasu
4,459
1,905
0
1,303
15,583
13,189
0
9,137
6,273
0
10,619
L
Raijin
GoodGuyNat
Raijin
12,722
1,075
185
2,192
13,433
6,079
451
5,423
7,903
47,994
0
W
22,635
10,493
0
8,408
14,923
6,254
2,250
4,797
10,126
85,572
0
W
Chaac
SaturnD
Chaac
10,767
1,342
0
7,011
17,092
17,713
436
5,007
12,085
0
39,910
L
Tsukuyomi
chorcho
Tsukuyomi
16,613
4,556
0
4,992
22,276
10,978
18
8,622
13,328
0
45,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
33,473
139
Minions Killed
195
6
Camps Cleared
8
850,466
Distance Traveled
782,061
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,412
651
18
1
0
239,343
1
L
Amaterasu
8,816
551
18
1
0
312,921
1
L
Raijin
9,901
619
67
4
3
259,989
1
W
Sol
12,118
757
120
8
6
273,535
3
W
Chaac
10,943
684
57
4
2
269,183
2
L
Tsukuyomi
10,715
670
54
3
3
277,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role