Player Matchup

Baron Samedi
Baron Samedi
Aoimanto
Baron Samedi
Level 105
God Stats
30W - 22L
1,626 SR
Queue Stats
126W - 108L
1,511 Elo+
Party 2
Chaac
Chaac
DarkReave
Chaac
Level 126
God Stats
16W - 4L
1,617 SR
Queue Stats
65W - 60L
1,533 Elo+
Solo
Neith
Neith
GodS_Moosey
Neith
Level 109
God Stats
5W - 4L
1,852 SR
Queue Stats
124W - 102L
1,526 Elo+
Party 2
Team Averages
Level 113
1,699 SR
1,523 Elo+

VS

Team Averages
Level 113
1,649 SR
1,473 Elo+
Nu Wa
Nu Wa
Desolation WoIf
Nu Wa
Level 122
God Stats
8W - 5L
1,738 SR
Queue Stats
52W - 65L
1,434 Elo+
Solo
King Arthur
King Arthur
JethorA
King Arthur
Level 107
God Stats
2W - 5L
1,708 SR
Queue Stats
420W - 395L
1,484 Elo+
Party 1
Yemoja
Yemoja
Orb17z
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
400W - 367L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aoimanto
Baron Samedi
12
4 / 1 / 4
7,750
775
8,190
5,911
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
DarkReave
Chaac
13
3 / 0 / 6
7,664
766
7,458
12,815
6,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 7
7,401
740
9,885
4,254
1,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,814
581
6,418
8,822
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
JethorA
King Arthur
9
1 / 4 / 0
6,334
633
6,822
13,248
9,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Orb17z
Yemoja
7
0 / 2 / 0
5,460
546
401
6,803
4,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aoimanto
Baron Samedi
4
1
4
6
W
Chaac
DarkReave
Chaac
3
0
6
6
L
0
3
0
0
W
2
0
7
5.5
L
King Arthur
JethorA
King Arthur
1
4
0
0.25
L
Yemoja
Orb17z
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,533
Damage
13,641
22,980
Taken
28,873
11,140
Mitigated
17,506
13,351
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aoimanto
Baron Samedi
8,190
338
1,637
2,300
5,911
3,034
120
1,659
4,132
29,751
0
W
Chaac
DarkReave
Chaac
7,458
3,275
0
8,243
12,815
6,228
426
3,690
8,926
0
34,291
L
6,418
3,571
0
1,790
8,822
3,136
0
1,693
7,129
21,102
0
W
9,885
4,628
0
1,171
4,254
1,878
1,647
1,753
2,241
0
31,340
L
King Arthur
JethorA
King Arthur
6,822
939
0
164
13,248
9,694
0
3,470
9,778
0
14,134
L
Yemoja
Orb17z
Yemoja
401
21
994
742
6,803
4,676
0
3,061
3,742
3,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,815
Gold Earned
17,608
164
Minions Killed
62
8
Camps Cleared
0
546,209
Distance Traveled
437,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,750
775
52
5
2
169,696
0
W
Chaac
7,664
766
56
6
5
210,954
0
L
Nu Wa
5,814
581
46
5
0
154,588
0
W
Neith
7,401
740
56
6
1
165,559
0
L
King Arthur
6,334
633
12
1
0
171,398
0
L
Yemoja
5,460
546
4
0
0
111,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role