Player Matchup

Hera
Hera
Aranoa
Hera
Level 127
God Stats
3W - 2L
1,606 SR
Queue Stats
141W - 148L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
KaTr0s
Cthulhu
Level 32
God Stats
3W - 6L
1,436 SR
Queue Stats
9W - 14L
1,434 Elo+
Solo
Chiron
Chiron
LtFlud
Chiron
Level 66
God Stats
6W - 6L
1,499 SR
Queue Stats
109W - 127L
1,530 Elo+
Party 1
Team Averages
Level 75
1,513 SR
1,508 Elo+

VS

Team Averages
Level 66
1,607 SR
1,534 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Gorydeath
Fenrir
Level 85
God Stats
1W - 0L
1,891 SR
Queue Stats
45W - 41L
1,552 Elo+
Solo
Discordia
Discordia
solzionbet
Discordia
Level 49
God Stats
4W - 0L
1,429 SR
Queue Stats
22W - 22L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Aranoa
Hera
15
3 / 4 / 2
10,412
651
11,442
15,355
6,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
KaTr0s
Cthulhu
14
0 / 6 / 5
9,773
611
8,913
31,517
41,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
LtFlud
Chiron
14
2 / 6 / 3
9,663
604
10,347
19,169
8,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
10 / 0 / 6
12,074
755
29,783
19,641
9,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Gorydeath
Fenrir
15
2 / 3 / 9
10,355
647
9,364
15,304
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
solzionbet
Discordia
17
4 / 2 / 8
11,702
731
21,504
10,189
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
5
Kills
16
16
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
0
6
13
L
Hera
Aranoa
Hera
3
4
2
1
W
Fenrir
Gorydeath
Fenrir
2
3
9
2.17
L
Cthulhu
KaTr0s
Cthulhu
0
6
5
0.42
L
Chiron
LtFlud
Chiron
2
6
3
0.58
W
Discordia
solzionbet
Discordia
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
60,651
66,041
Taken
45,134
57,091
Mitigated
30,636
8,299
Healing
20,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
29,783
17,750
0
12,350
19,641
9,574
2,809
9,902
9,739
0
85,464
L
Hera
Aranoa
Hera
11,442
2,673
0
1,067
15,355
6,731
0
6,112
9,018
42,415
0
W
Fenrir
Gorydeath
Fenrir
9,364
1,879
0
4,490
15,304
16,805
33
6,022
9,112
0
28,941
L
Cthulhu
KaTr0s
Cthulhu
8,913
1,338
38
3,456
31,517
41,434
0
8,109
23,061
20,713
0
L
Chiron
LtFlud
Chiron
10,347
4,437
1,195
2,543
19,169
8,926
0
7,438
11,554
0
35,875
W
Discordia
solzionbet
Discordia
21,504
955
111
3,239
10,189
4,257
533
4,935
5,254
57,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
34,131
138
Minions Killed
204
4
Camps Cleared
11
827,694
Distance Traveled
922,563
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,074
755
88
6
5
309,469
2
L
Hera
10,412
651
49
3
3
294,426
5
W
Fenrir
10,355
647
34
2
2
313,598
2
L
Cthulhu
9,773
611
25
2
0
262,139
2
L
Chiron
9,663
604
64
4
1
271,129
3
W
Discordia
11,702
731
82
5
4
299,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role