Player Matchup

Atlas
Atlas
Galaxe64
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 2
Ah Puch
Ah Puch
Incelious1
Ah Puch
Level 64
God Stats
1W - 1L
1,542 SR
Queue Stats
4W - 5L
1,420 Elo+
Party 2
Nu Wa
Nu Wa
NakedSnake 74
Nu Wa
Level 51
God Stats
0W - 1L
1,585 SR
Queue Stats
1W - 5L
980 Elo+
Party 2
Team Averages
Level 61
1,542 SR
1,274 Elo+

VS

Team Averages
Level 105
1,547 SR
1,599 Elo+
Yu Huang
Yu Huang
Bobohoo
Yu Huang
Level 137
God Stats
14W - 9L
1,639 SR
Queue Stats
32W - 20L
1,738 Elo+
Party 1
Jing Wei
Jing Wei
NiiDoC
Jing Wei
Level 42
God Stats
1W - 1L
1,302 SR
Queue Stats
45W - 73L
1,379 Elo+
Solo
Ymir
Ymir
ReddyWap
Ymir
Level 135
God Stats
1W - 0L
1,699 SR
Queue Stats
36W - 27L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Galaxe64
Atlas
10
0 / 2 / 2
7,116
647
6,564
12,233
10,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
Incelious1
Ah Puch
11
2 / 6 / 0
7,330
666
7,312
8,970
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 3 / 2
6,475
589
3,491
7,517
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bobohoo
Yu Huang
13
2 / 1 / 9
8,219
747
12,330
6,415
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
NiiDoC
Jing Wei
12
1 / 1 / 9
7,728
703
3,634
8,031
3,614
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
14
8 / 0 / 3
9,594
872
10,230
8,846
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
11
11
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Bobohoo
Yu Huang
2
1
9
6.5
L
Atlas
Galaxe64
Atlas
0
2
2
0.5
L
Ah Puch
Incelious1
Ah Puch
2
6
0
0.33
L
0
3
2
0.33
W
Jing Wei
NiiDoC
Jing Wei
1
1
9
5.5
W
Ymir
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,367
Damage
26,194
28,720
Taken
23,292
17,094
Mitigated
17,457
2,799
Healing
3,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Bobohoo
Yu Huang
12,330
960
181
1,897
6,415
2,921
638
4,651
1,764
36,774
0
L
Atlas
Galaxe64
Atlas
6,564
1,676
0
2,103
12,233
10,222
62
8,263
3,970
14,398
0
L
Ah Puch
Incelious1
Ah Puch
7,312
146
0
446
8,970
3,703
0
7,819
1,151
29,717
0
L
3,491
575
0
250
7,517
3,169
205
6,768
749
9,301
0
W
Jing Wei
NiiDoC
Jing Wei
3,634
2,838
0
438
8,031
3,614
508
7,150
881
0
14,876
W
Ymir
10,230
1,484
0
1,287
8,846
10,922
0
5,947
2,899
31,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,921
Gold Earned
25,541
91
Minions Killed
144
2
Camps Cleared
8
539,331
Distance Traveled
621,084
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,219
747
55
5
1
214,331
2
L
Atlas
7,116
647
20
2
0
206,193
2
L
Ah Puch
7,330
666
57
5
1
167,098
5
L
Nu Wa
6,475
589
14
1
1
166,040
3
W
Jing Wei
7,728
703
36
3
2
206,604
1
W
Ymir
9,594
872
53
5
5
200,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role