Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Demon4458
Amaterasu
Level 135
God Stats
8W - 1L
1,733 SR
Queue Stats
524W - 230L
1,750 Elo+
Party 2
Chernobog
Chernobog
FlyToSafety
Chernobog
Level 154
God Stats
18W - 6L
1,517 SR
Queue Stats
1,229W - 597L
1,812 Elo+
Party 3
Skadi
Skadi
IGotY
Skadi
Level 160
God Stats
27W - 12L
1,721 SR
Queue Stats
1,748W - 885L
1,762 Elo+
Party 3
Vamana
Vamana
TrashyTreasures
Vamana
Level 119
God Stats
1W - 0L
1,735 SR
Queue Stats
104W - 28L
1,786 Elo+
Party 2
Team Averages
Level 146
1,641 SR
1,722 Elo+

VS

Team Averages
Level 157
1,622 SR
1,584 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Azaly
Sol
Level 160
God Stats
12W - 7L
1,840 SR
Queue Stats
636W - 686L
1,602 Elo+
Solo
Chiron
Chiron
MØTHER
Chiron
Level 160
God Stats
0W - 1L
1,522 SR
Queue Stats
23W - 22L
1,570 Elo+
Party 1
Hachiman
Hachiman
Stonedog1
Hachiman
Level 160
God Stats
0W - 2L
1,750 SR
Queue Stats
164W - 118L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 3 / 7
8,805
677
15,892
13,160
5,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Demon4458
Amaterasu
18
2 / 1 / 9
10,564
813
11,584
26,862
29,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
FlyToSafety
Chernobog
18
6 / 1 / 5
10,368
798
16,315
13,539
8,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
IGotY
Skadi
14
0 / 2 / 9
8,719
671
9,023
11,295
5,341
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 8
10,628
818
14,927
24,710
28,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
0 / 3 / 7
8,787
676
10,939
18,974
21,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
16
0 / 2 / 7
8,572
659
13,836
16,335
15,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
Azaly
Sol
14
2 / 3 / 3
8,411
647
16,095
14,234
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
MØTHER
Chiron
15
3 / 2 / 2
8,979
691
12,592
11,354
6,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
Stonedog1
Hachiman
14
3 / 3 / 2
8,500
654
20,012
11,902
6,842
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
13
Kills
8
10
Deaths
13
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
3
7
1.5
L
Jormungandr
 
Jormungandr
0
3
7
1.17
L
Sun Wukong
 
Sun Wukong
0
2
7
1.75
L
Sol
Azaly
Sol
2
3
3
1.17
W
Amaterasu
Demon4458
Amaterasu
2
1
9
6.5
W
Chernobog
FlyToSafety
Chernobog
6
1
5
8.5
W
Skadi
IGotY
Skadi
0
2
9
2.25
L
Chiron
MØTHER
Chiron
3
2
2
2
L
Hachiman
Stonedog1
Hachiman
3
3
2
1.33
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,741
Damage
73,474
89,566
Taken
72,799
77,116
Mitigated
57,559
41,778
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
15,892
1,273
2,471
2,863
13,160
5,682
2,009
2,347
10,813
31,342
0
L
Jormungandr
 
Jormungandr
10,939
2,544
1,195
3,522
18,974
21,970
0
4,178
14,796
20,718
0
L
Sun Wukong
 
Sun Wukong
13,836
2,136
1,699
4,645
16,335
15,517
0
4,402
11,933
0
27,750
L
Sol
Azaly
Sol
16,095
5,912
0
3,974
14,234
7,027
240
2,481
11,753
28,777
0
W
Amaterasu
Demon4458
Amaterasu
11,584
3,662
5,419
13,165
26,862
29,086
649
10,186
16,676
0
26,174
W
Chernobog
FlyToSafety
Chernobog
16,315
8,016
990
3,557
13,539
8,335
1,581
3,874
9,665
0
34,669
W
Skadi
IGotY
Skadi
9,023
2,974
0
851
11,295
5,341
2,378
3,491
7,804
0
20,266
L
Chiron
MØTHER
Chiron
12,592
4,552
3,858
2,944
11,354
6,203
243
2,217
9,040
0
26,482
L
Hachiman
Stonedog1
Hachiman
20,012
9,837
0
1,635
11,902
6,842
0
2,614
9,288
0
26,562
W
14,927
7,140
3,433
9,029
24,710
28,672
659
7,136
17,574
0
31,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,084
Gold Earned
43,249
148
Minions Killed
137
0
Camps Cleared
0
1,285,838
Distance Traveled
1,192,362
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,805
677
30
2
0
249,087
3
L
Jormungandr
8,787
676
15
1
0
247,748
2
L
Sun Wukong
8,572
659
30
2
0
258,892
0
L
Sol
8,411
647
40
3
0
222,435
0
W
Amaterasu
10,564
813
16
1
0
273,086
5
W
Chernobog
10,368
798
39
3
0
276,667
0
W
Skadi
8,719
671
25
2
0
258,250
0
L
Chiron
8,979
691
42
3
0
241,195
1
L
Hachiman
8,500
654
10
1
0
222,092
0
W
Vamana
10,628
818
38
3
0
228,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role