Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Hansomesquid121
King Arthur
Level 71
God Stats
26W - 45L
1,487 SR
Queue Stats
264W - 237L
1,562 Elo+
Solo
Vamana
Vamana
Lelanthoss
Vamana
Level 74
God Stats
6W - 2L
1,763 SR
Queue Stats
69W - 67L
1,527 Elo+
Party 2
Anubis
Anubis
Rancorre
Anubis
Level 106
God Stats
16W - 11L
1,787 SR
Queue Stats
69W - 67L
1,527 Elo+
Party 2
Medusa
Medusa
XsolarisX
Medusa
Level 117
God Stats
1W - 0L
1,334 SR
Queue Stats
105W - 119L
1,471 Elo+
Party 3
Team Averages
Level 99
1,574 SR
1,517 Elo+

VS

Team Averages
Level 86
1,431 SR
1,413 Elo+
Bacchus
Bacchus
Bdzvonik98
Bacchus
Level 59
God Stats
16W - 20L
1,338 SR
Queue Stats
106W - 198L
1,290 Elo+
Party 1
Zeus
Zeus
P0PsSKAD00SH
Zeus
Level 78
God Stats
17W - 20L
1,540 SR
Queue Stats
38W - 60L
1,433 Elo+
Party 1
Mulan
Mulan
Ricardo04032008
Mulan
Level 86
God Stats
3W - 4L
1,536 SR
Queue Stats
80W - 75L
1,582 Elo+
Solo
Xbalanque
Xbalanque
Zealous09
Xbalanque
Level 86
God Stats
9W - 10L
1,371 SR
Queue Stats
101W - 149L
1,439 Elo+
Party 1
Ravana
Ravana
archanemaster
Ravana
Level 119
God Stats
9W - 17L
1,368 SR
Queue Stats
141W - 220L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 1 / 8
8,941
745
4,537
14,755
18,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
Hansomesquid121
King Arthur
17
5 / 0 / 4
9,710
809
13,367
12,502
14,567
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
Lelanthoss
Vamana
16
4 / 0 / 3
8,970
748
5,180
10,513
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Rancorre
Anubis
16
4 / 1 / 5
8,979
748
12,276
8,898
6,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
XsolarisX
Medusa
15
0 / 1 / 9
8,297
691
13,174
7,890
3,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bdzvonik98
Bacchus
14
2 / 2 / 1
7,857
655
6,137
14,541
15,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 3 / 1
7,966
664
9,254
7,135
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
7,719
643
6,168
14,009
12,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Zealous09
Xbalanque
14
0 / 2 / 2
7,759
647
7,699
10,030
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 5 / 3
7,385
615
6,657
12,050
12,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
15
Kills
3
3
Deaths
15
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
1
8
6
L
Bacchus
Bdzvonik98
Bacchus
2
2
1
1.25
W
King Arthur
Hansomesquid121
King Arthur
5
0
4
7
W
Vamana
Lelanthoss
Vamana
4
0
3
5.5
L
1
3
1
0.5
W
Anubis
Rancorre
Anubis
4
1
5
6.5
L
0
3
1
0.17
W
Medusa
XsolarisX
Medusa
0
1
9
4.5
L
Xbalanque
Zealous09
Xbalanque
0
2
2
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,534
Damage
35,915
54,558
Taken
57,765
50,156
Mitigated
47,288
17,811
Healing
11,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,537
327
0
4,116
14,755
18,522
356
3,724
10,703
11,069
0
L
Bacchus
Bdzvonik98
Bacchus
6,137
337
0
2,032
14,541
15,463
0
3,700
10,841
14,554
0
W
King Arthur
Hansomesquid121
King Arthur
13,367
2,387
108
3,279
12,502
14,567
237
2,098
9,978
0
41,885
W
Vamana
Lelanthoss
Vamana
5,180
2,367
0
4,115
10,513
6,723
1,929
3,418
6,892
0
32,701
L
9,254
1,119
0
530
7,135
2,514
0
3,779
3,356
30,093
0
W
Anubis
Rancorre
Anubis
12,276
1,303
0
4,256
8,898
6,413
316
1,913
6,745
37,207
0
L
6,168
778
0
4,885
14,009
12,679
0
2,788
11,221
0
30,490
W
Medusa
XsolarisX
Medusa
13,174
6,762
0
1,937
7,890
3,931
2,111
3,401
4,285
0
34,010
L
Xbalanque
Zealous09
Xbalanque
7,699
4,806
0
1,691
10,030
4,369
0
3,812
6,218
0
27,949
L
6,657
1,381
0
2,474
12,050
12,263
0
2,734
9,316
0
14,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,897
Gold Earned
38,686
246
Minions Killed
192
0
Camps Cleared
0
1,252,676
Distance Traveled
1,105,948
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,941
745
13
1
0
236,582
0
L
Bacchus
7,857
655
21
2
0
277,237
4
W
King Arthur
9,710
809
68
6
0
278,776
5
W
Vamana
8,970
748
52
4
0
261,673
0
L
Zeus
7,966
664
54
5
0
174,004
1
W
Anubis
8,979
748
60
5
0
230,700
2
L
Mulan
7,719
643
48
4
0
196,480
4
W
Medusa
8,297
691
53
4
0
244,945
4
L
Xbalanque
7,759
647
49
4
0
222,682
0
L
Ravana
7,385
615
20
2
0
235,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role