Player Matchup

Achilles
Achilles
FalconChoke
Achilles
Level 122
God Stats
8W - 7L
1,646 SR
Queue Stats
265W - 233L
1,535 Elo+
Party 2
Chang'e
Chang'e
FireNinja1826
Chang'e
Level 128
God Stats
1W - 2L
1,280 SR
Queue Stats
24W - 21L
1,593 Elo+
Party 2
Atlas
Atlas
Hotheaditalian
Atlas
Level 17
God Stats
14W - 5L
1,639 SR
Queue Stats
19W - 15L
1,520 Elo+
Party 2
Ratatoskr
Ratatoskr
SIEGExECHO
Ratatoskr
Level 68
God Stats
15W - 15L
1,552 SR
Queue Stats
39W - 35L
1,526 Elo+
Party 2
Neith
Neith
Snakiestsatyr39
Neith
Level 105
God Stats
0W - 4L
1,196 SR
Queue Stats
61W - 52L
1,532 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,541 Elo+

VS

Team Averages
Level 90
1,601 SR
1,463 Elo+
Achilles
Achilles
Chaosmac52
Achilles
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
ILoseElos
Cthulhu
Level 48
God Stats
15W - 13L
1,403 SR
Queue Stats
58W - 88L
1,354 Elo+
Party 1
Izanami
Izanami
Knight Yumi
Izanami
Level 56
God Stats
15W - 10L
1,538 SR
Queue Stats
93W - 131L
1,383 Elo+
Party 1
Lancelot
Lancelot
Nenke
Lancelot
Level 153
God Stats
7W - 4L
1,926 SR
Queue Stats
273W - 268L
1,522 Elo+
Party 3
Hera
Hera
XxDreadBwoii35xX
Hera
Level 159
God Stats
45W - 37L
1,640 SR
Queue Stats
418W - 409L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FalconChoke
Achilles
16
3 / 5 / 1
9,524
476
5,993
21,275
10,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
16
0 / 5 / 1
9,368
468
4,825
14,733
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 2 / 2
9,088
454
9,071
18,626
19,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
SIEGExECHO
Ratatoskr
16
1 / 1 / 0
9,567
478
11,485
15,587
9,964
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 8 / 0
9,509
475
9,488
16,810
8,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chaosmac52
Achilles
18
1 / 0 / 2
10,993
550
9,051
14,457
13,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
ILoseElos
Cthulhu
15
2 / 3 / 9
9,927
496
12,238
15,379
14,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Knight Yumi
Izanami
17
8 / 2 / 2
10,766
538
16,902
16,069
7,028
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Nenke
Lancelot
16
4 / 2 / 2
10,247
512
11,394
14,661
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 4
11,820
591
12,363
8,731
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
8
Kills
20
21
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chaosmac52
Achilles
1
0
2
2
L
Achilles
FalconChoke
Achilles
3
5
1
0.7
L
Chang'e
0
5
1
0.1
L
1
2
2
1
W
Cthulhu
ILoseElos
Cthulhu
2
3
9
2.17
W
Izanami
Knight Yumi
Izanami
8
2
2
4.5
W
Lancelot
Nenke
Lancelot
4
2
2
2.5
L
Ratatoskr
SIEGExECHO
Ratatoskr
1
1
0
1
L
3
8
0
0.38
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,862
Damage
61,948
87,031
Taken
69,297
54,058
Mitigated
45,983
23,280
Healing
30,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chaosmac52
Achilles
9,051
3,001
0
8,906
14,457
13,943
154
418
14,039
97
82,943
L
Achilles
FalconChoke
Achilles
5,993
2,140
0
7,344
21,275
10,250
0
3,963
16,858
0
83,887
L
Chang'e
4,825
343
182
3,735
14,733
5,770
0
6,236
8,497
71,700
0
L
9,071
3,199
472
4,355
18,626
19,662
0
5,237
13,389
45,941
0
W
Cthulhu
ILoseElos
Cthulhu
12,238
1,079
990
4,181
15,379
14,114
179
2,884
12,495
34,676
0
W
Izanami
Knight Yumi
Izanami
16,902
13,692
0
7,847
16,069
7,028
1,391
6,187
9,882
0
114,172
W
Lancelot
Nenke
Lancelot
11,394
2,196
0
7,051
14,661
6,778
0
2,608
12,053
0
98,066
L
Ratatoskr
SIEGExECHO
Ratatoskr
11,485
3,551
0
2,767
15,587
9,964
0
2,669
12,918
0
68,433
L
9,488
3,477
0
4,425
16,810
8,412
546
6,577
10,233
0
74,747
W
12,363
3,222
0
1,320
8,731
4,120
223
1,799
6,932
101,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,056
Gold Earned
53,753
570
Minions Killed
692
0
Camps Cleared
0
1,892,952
Distance Traveled
1,930,890
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,993
550
164
8
0
310,466
2
L
Achilles
9,524
476
131
7
0
430,987
5
L
Chang'e
9,368
468
134
7
0
345,188
2
L
Atlas
9,088
454
49
2
0
384,718
0
W
Cthulhu
9,927
496
38
2
0
412,150
2
W
Izanami
10,766
538
177
9
0
349,719
3
W
Lancelot
10,247
512
131
7
0
471,041
3
L
Ratatoskr
9,567
478
122
6
0
403,006
0
L
Neith
9,509
475
134
7
0
329,053
2
W
Hera
11,820
591
182
9
0
387,514
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role