Player Matchup

Izanami
Izanami
Platinum III
AW1LSON31
Izanami
Platinum III
Level 139
God Stats
3W - 6L
1,113 SR
Queue Stats
321W - 319L
1,853 MMR
Solo
Terra
Terra
Platinum V
Coplon
Terra
Platinum V
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 38L
1,729 MMR
Party 2
Sol
Sol
Platinum III
Huechainz69
Sol
Platinum III
Level 125
God Stats
2W - 2L
1,820 SR
Queue Stats
107W - 105L
1,819 MMR
Party 2
Osiris
Osiris
Platinum I
PoppaSmurf6479
Osiris
Platinum I
Level 59
God Stats
21W - 12L
1,692 SR
Queue Stats
92W - 84L
1,892 MMR
Party 1
Chaac
Chaac
Gold I
theweak1ink
Chaac
Gold I
Level 87
God Stats
61W - 45L
1,672 SR
Queue Stats
91W - 86L
1,677 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,559 SR
1,794 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,581 SR
1,801 MMR
Atlas
Atlas
Gold I
AcasualBeef
Atlas
Gold I
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 47L
1,876 MMR
Party 3
King Arthur
King Arthur
Platinum III
Bonsly11
King Arthur
Platinum III
Level 160
God Stats
4W - 5L
1,537 SR
Queue Stats
150W - 134L
1,753 MMR
Solo
Apollo
Apollo
Gold II
MisterPower16
Apollo
Gold II
Level 110
God Stats
3W - 5L
1,715 SR
Queue Stats
60W - 50L
1,829 MMR
Party 3
Merlin
Merlin
Diamond V
TavoCARP_gustavo
Merlin
Diamond V
Level 157
God Stats
27W - 17L
1,716 SR
Queue Stats
72W - 72L
1,754 MMR
Solo
Bastet
Bastet
Platinum IV
pwndbyjaven1
Bastet
Platinum IV
Level 142
God Stats
5W - 7L
1,436 SR
Queue Stats
130W - 133L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AW1LSON31
Izanami
20
6 / 6 / 9
15,463
619
27,087
20,417
9,682
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Coplon
Terra
19
1 / 3 / 16
13,050
522
9,716
23,214
33,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
5 / 2 / 11
13,766
551
22,786
21,207
10,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 1 / 5
16,370
655
18,904
20,610
17,544
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 1 / 13
13,407
536
20,021
38,976
41,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaUllrArachneMercury

VS

Bans
KaliJing WeiAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
11,610
464
10,069
29,787
36,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
Bonsly11
King Arthur
17
0 / 5 / 2
11,376
455
23,366
28,758
33,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 4 / 3
12,303
492
20,131
24,012
10,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 7 / 5
11,143
446
14,114
18,103
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
19
2 / 6 / 3
11,960
478
13,151
27,790
10,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
28
Kills
12
13
Deaths
28
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
AW1LSON31
Izanami
6
6
9
1.75
L
4
6
2
0.83
L
King Arthur
Bonsly11
King Arthur
0
5
2
0.2
W
Terra
Coplon
Terra
1
3
16
3
W
5
2
11
5.25
L
5
4
3
1.63
W
15
1
5
17.5
L
1
7
5
0.5
L
Bastet
2
6
3
0.58
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,514
Damage
80,831
124,424
Taken
128,450
112,503
Mitigated
99,466
59,897
Healing
31,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AW1LSON31
Izanami
27,087
20,188
0
4,500
20,417
9,682
3,356
4,173
16,244
0
161,325
L
10,069
3,953
479
3,698
29,787
36,720
0
11,276
18,511
38,236
0
L
King Arthur
Bonsly11
King Arthur
23,366
3,896
0
3,552
28,758
33,635
120
6,288
22,470
0
102,313
W
Terra
Coplon
Terra
9,716
1,595
3,524
9,104
23,214
33,052
299
7,781
15,433
35,090
0
W
22,786
12,091
0
10,565
21,207
10,414
5,785
9,078
12,129
137,094
0
L
20,131
15,694
0
8,497
24,012
10,668
443
4,162
19,850
0
125,613
W
18,904
7,616
0
8,389
20,610
17,544
3,054
2,577
18,033
0
182,879
L
14,114
525
0
769
18,103
8,272
0
6,207
11,896
99,073
0
L
Bastet
13,151
3,384
0
14,829
27,790
10,171
0
4,885
22,905
0
110,417
W
20,021
2,272
0
23,815
38,976
41,811
1,826
3,989
34,987
0
100,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,056
Gold Earned
58,392
804
Minions Killed
713
0
Camps Cleared
0
2,405,069
Distance Traveled
2,227,840
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,463
619
206
8
0
431,467
4
L
Atlas
11,610
464
50
2
0
446,482
1
L
King Arthur
11,376
455
173
7
0
452,821
4
W
Terra
13,050
522
35
1
0
510,580
8
W
Sol
13,766
551
196
8
0
464,081
0
L
Apollo
12,303
492
175
7
0
445,007
1
W
Osiris
16,370
655
213
9
0
553,102
1
L
Merlin
11,143
446
169
7
0
381,962
2
L
Bastet
11,960
478
146
6
0
501,568
8
W
Chaac
13,407
536
154
6
0
445,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role