Player Matchup

Hachiman
Hachiman
Foreever
Hachiman
Level 87
God Stats
2W - 1L
1,281 SR
Queue Stats
52W - 59L
1,498 Elo+
Solo
Vulcan
Vulcan
MeuPOPOnoseuPIPI
Vulcan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Torfd
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,226 SR
Queue Stats
17W - 27L
1,261 Elo+
Solo
Da Ji
Da Ji
blue1323
Da Ji
Level 146
God Stats
4W - 0L
1,500 SR
Queue Stats
145W - 133L
1,482 Elo+
Solo
Discordia
Discordia
noah97
Discordia
Level 126
God Stats
4W - 2L
1,591 SR
Queue Stats
65W - 57L
1,533 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,458 Elo+

VS

Team Averages
Level 106
1,560 SR
1,543 Elo+
Camazotz
Camazotz
Chucake
Camazotz
Level 111
God Stats
6W - 4L
1,595 SR
Queue Stats
237W - 198L
1,542 Elo+
Party 1
Nike
Nike
Feanur
Nike
Level 120
God Stats
5W - 3L
1,640 SR
Queue Stats
223W - 178L
1,543 Elo+
Party 1
Janus
Janus
Mefistus
Janus
Level 147
God Stats
7W - 6L
1,525 SR
Queue Stats
310W - 278L
1,509 Elo+
Party 1
Serqet
Serqet
Ruiivo01
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,587 Elo+
Solo
Yu Huang
Yu Huang
ederfranco
Yu Huang
Level 124
God Stats
9W - 6L
1,542 SR
Queue Stats
386W - 360L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foreever
Hachiman
20
9 / 5 / 17
12,993
812
17,590
15,319
7,126
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 5 / 20
13,115
820
20,575
15,420
7,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
Torfd
Ah Muzen Cab
20
2 / 2 / 27
12,078
755
17,283
17,743
8,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
blue1323
Da Ji
19
14 / 4 / 13
12,758
797
27,365
21,513
19,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
noah97
Discordia
20
9 / 5 / 13
13,095
818
17,751
14,079
6,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Chucake
Camazotz
16
4 / 7 / 5
10,691
668
9,743
39,743
49,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nike
Feanur
Nike
17
2 / 8 / 7
10,840
678
10,373
21,111
32,325
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
Mefistus
Janus
20
6 / 7 / 8
11,583
724
18,617
15,691
7,791
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Ruiivo01
Serqet
14
1 / 13 / 6
9,385
587
7,484
20,773
9,698
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
ederfranco
Yu Huang
20
8 / 7 / 8
12,428
777
23,639
16,849
9,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
55
42
Kills
21
21
Deaths
42
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Chucake
Camazotz
4
7
5
0.93
L
Nike
Feanur
Nike
2
8
7
0.69
W
Hachiman
Foreever
Hachiman
9
5
17
3.5
L
Janus
Mefistus
Janus
6
7
8
1.43
W
8
5
20
3.6
L
Serqet
Ruiivo01
Serqet
1
13
6
0.31
W
Ah Muzen Cab
Torfd
Ah Muzen Cab
2
2
27
7.75
W
Da Ji
blue1323
Da Ji
14
4
13
5.13
L
Yu Huang
ederfranco
Yu Huang
8
7
8
1.71
W
Discordia
noah97
Discordia
9
5
13
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,564
Damage
69,856
84,074
Taken
114,167
49,731
Mitigated
108,792
34,552
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Chucake
Camazotz
9,743
2,667
550
14,316
39,743
49,878
15
13,712
26,031
0
15,829
L
Nike
Feanur
Nike
10,373
502
1,257
2,419
21,111
32,325
127
8,148
12,963
129
26,669
W
Hachiman
Foreever
Hachiman
17,590
12,218
2,301
4,689
15,319
7,126
3,847
8,304
7,015
0
28,419
L
Janus
Mefistus
Janus
18,617
496
1,115
1,830
15,691
7,791
0
4,824
10,867
39,125
0
W
20,575
8,664
698
3,705
15,420
7,942
1,609
9,260
6,160
40,266
0
L
Serqet
Ruiivo01
Serqet
7,484
1,494
267
519
20,773
9,698
0
6,038
14,735
0
12,812
W
Ah Muzen Cab
Torfd
Ah Muzen Cab
17,283
7,006
1,097
7,195
17,743
8,060
2,354
9,787
7,478
0
45,121
W
Da Ji
blue1323
Da Ji
27,365
6,197
1,660
7,237
21,513
19,971
0
6,099
14,095
0
40,053
L
Yu Huang
ederfranco
Yu Huang
23,639
603
1,618
1,921
16,849
9,100
36
5,604
11,245
43,413
0
W
Discordia
noah97
Discordia
17,751
1,113
3,218
2,752
14,079
6,632
175
8,874
5,013
31,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,039
Gold Earned
54,927
170
Minions Killed
154
0
Camps Cleared
0
1,497,432
Distance Traveled
1,412,533
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,691
668
18
1
0
285,152
0
L
Nike
10,840
678
21
1
0
290,897
0
W
Hachiman
12,993
812
21
1
0
283,022
5
L
Janus
11,583
724
57
4
0
280,239
0
W
Vulcan
13,115
820
52
3
0
310,948
0
L
Serqet
9,385
587
16
1
0
257,538
0
W
Ah Muzen Cab
12,078
755
60
4
0
321,007
0
W
Da Ji
12,758
797
12
1
0
287,571
0
L
Yu Huang
12,428
777
42
3
0
298,707
1
W
Discordia
13,095
818
25
2
0
294,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role