Player Matchup

Ra
Ra
BigDawgDill
Ra
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 39L
1,560 Elo+
Party 1
Atlas
Atlas
BooshLatte
Atlas
Level 48
God Stats
11W - 10L
1,500 SR
Queue Stats
23W - 26L
1,560 Elo+
Party 1
Bellona
Bellona
Garage Pabst
Bellona
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,560 Elo+
Party 1
Thanatos
Thanatos
McDuckk
Thanatos
Level 158
God Stats
11W - 4L
1,313 SR
Queue Stats
83W - 57L
1,515 Elo+
Party 1
Neith
Neith
Tucan Jamal
Neith
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Team Averages
Level 118
1,463 SR
1,539 Elo+

VS

Team Averages
Level 67
1,332 SR
1,226 Elo+
Sol
Sol
HaRRy_BawLzOnYa
Sol
Level 140
God Stats
10W - 13L
1,537 SR
Queue Stats
294W - 342L
1,437 Elo+
Solo
Ullr
Ullr
JabUpSmash
Ullr
Level 108
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Khepri
Khepri
SkorriShutup
Khepri
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Thanatos
Thanatos
TwelveinchT
Thanatos
Level 6
God Stats
0W - 2L
1,077 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2
Tiamat
Tiamat
YaBoyChosen
Tiamat
Level 25
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 2L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
10,208
729
11,584
9,655
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
16
1 / 0 / 10
10,370
741
6,387
13,877
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Garage Pabst
Bellona
17
2 / 4 / 13
10,184
727
15,711
16,830
16,087
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
McDuckk
Thanatos
20
16 / 1 / 5
12,312
879
23,281
17,730
9,961
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 11
10,028
716
12,067
11,213
4,980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 2
9,805
700
10,039
15,850
6,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 2
9,719
694
12,922
19,580
9,201
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
15
0 / 2 / 4
9,183
656
5,052
13,586
17,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
TwelveinchT
Thanatos
15
5 / 9 / 2
9,303
665
11,865
16,405
9,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
16
1 / 6 / 2
8,845
632
8,072
14,105
7,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
25
Kills
8
8
Deaths
25
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
W
Atlas
1
0
10
6
W
Bellona
Garage Pabst
Bellona
2
4
13
2.13
L
0
3
2
0.33
L
2
5
2
0.6
W
Thanatos
McDuckk
Thanatos
16
1
5
18.5
L
Khepri
0
2
4
1
W
2
1
11
7.5
L
Thanatos
TwelveinchT
Thanatos
5
9
2
0.67
L
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,030
Damage
47,950
69,305
Taken
79,526
50,883
Mitigated
50,171
26,542
Healing
15,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,584
1,360
5,487
3,175
9,655
4,606
227
3,565
6,090
35,377
0
W
Atlas
6,387
2,155
0
3,011
13,877
15,249
38
5,373
8,504
21,783
0
W
Bellona
Garage Pabst
Bellona
15,711
1,524
0
272
16,830
16,087
167
5,271
11,559
0
30,354
L
10,039
3,314
0
6,378
15,850
6,497
84
1,598
14,252
55,791
0
L
12,922
5,408
0
705
19,580
9,201
152
3,891
15,689
0
38,304
W
Thanatos
McDuckk
Thanatos
23,281
6,753
0
12,818
17,730
9,961
0
5,691
12,039
0
59,625
L
Khepri
5,052
246
0
1,435
13,586
17,371
0
4,195
9,391
13,218
0
W
12,067
3,579
0
1,779
11,213
4,980
4,376
3,263
7,950
0
31,458
L
Thanatos
TwelveinchT
Thanatos
11,865
1,809
0
5,249
16,405
9,339
0
4,620
11,785
0
17,614
L
Tiamat
8,072
1,309
0
1,494
14,105
7,763
0
3,667
10,438
23,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
46,855
236
Minions Killed
219
0
Camps Cleared
0
1,484,412
Distance Traveled
1,293,835
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,208
729
70
5
0
298,476
1
W
Atlas
10,370
741
30
2
0
277,027
1
W
Bellona
10,184
727
34
2
0
310,609
3
L
Sol
9,805
700
100
7
0
226,473
3
L
Ullr
9,719
694
53
4
0
278,769
2
W
Thanatos
12,312
879
61
4
0
323,165
2
L
Khepri
9,183
656
12
1
0
286,901
1
W
Neith
10,028
716
41
3
0
275,135
1
L
Thanatos
9,303
665
10
1
0
253,462
3
L
Tiamat
8,845
632
44
3
0
248,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role