Player Matchup

Yemoja
Yemoja
BitingThunder15
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 4
Cliodhna
Cliodhna
FATBOYTELLEINGM
Cliodhna
Level 29
God Stats
3W - 2L
1,727 SR
Queue Stats
95W - 90L
1,629 Elo+
Party 4
Jing Wei
Jing Wei
Mada 2x
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,459 Elo+
Party 2
Hades
Hades
Ryanice12
Hades
Level 26
God Stats
7W - 10L
1,237 SR
Queue Stats
36W - 47L
1,361 Elo+
Party 2
Bellona
Bellona
ThePoolSharks
Bellona
Level 67
God Stats
8W - 4L
1,893 SR
Queue Stats
424W - 410L
1,414 Elo+
Party 2
Team Averages
Level 37
1,571 SR
1,426 Elo+

VS

Team Averages
Level 61
1,499 SR
1,348 Elo+
Neith
Neith
AlphaXJag11
Neith
Level 55
God Stats
2W - 0L
1,653 SR
Queue Stats
71W - 102L
1,352 Elo+
Party 1
Khepri
Khepri
BeIu-C-
Khepri
Level 111
God Stats
48W - 45L
1,498 SR
Queue Stats
153W - 183L
1,375 Elo+
Party 3
Da Ji
Da Ji
LukitosPoli
Da Ji
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,349 Elo+
Party 3
Shiva
Shiva
Vwazis
Shiva
Level 28
God Stats
4W - 3L
1,375 SR
Queue Stats
25W - 33L
1,307 Elo+
Party 1
Ah Puch
Ah Puch
sanson-mg
Ah Puch
Level 106
God Stats
69W - 61L
1,468 SR
Queue Stats
286W - 348L
1,356 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
7,820
412
5,122
18,139
16,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
13
2 / 3 / 2
8,350
439
8,056
20,341
7,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
Mada 2x
Jing Wei
12
1 / 8 / 0
7,291
384
4,289
19,069
5,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Ryanice12
Hades
14
0 / 6 / 0
8,052
424
4,012
15,415
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
14
1 / 2 / 1
8,431
444
8,893
17,922
15,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 4
10,286
541
25,023
15,147
8,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
BeIu-C-
Khepri
12
1 / 1 / 11
8,796
463
4,679
9,140
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 1 / 7
9,506
500
8,679
16,620
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
Vwazis
Shiva
15
2 / 1 / 5
9,461
498
13,412
16,515
11,904
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ah Puch
sanson-mg
Ah Puch
17
9 / 0 / 4
11,029
580
16,127
5,496
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
24
24
Deaths
5
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
10
2
4
6
W
Khepri
BeIu-C-
Khepri
1
1
11
6.5
L
1
5
0
0.2
L
Cliodhna
2
3
2
1
W
2
1
7
5.5
L
Jing Wei
Mada 2x
Jing Wei
1
8
0
0.13
L
Hades
Ryanice12
Hades
0
6
0
0
L
Bellona
1
2
1
0.75
W
Shiva
Vwazis
Shiva
2
1
5
4.5
W
Ah Puch
sanson-mg
Ah Puch
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,372
Damage
67,920
90,886
Taken
62,918
53,556
Mitigated
42,753
25,124
Healing
25,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,023
11,860
0
4,703
15,147
8,096
3,287
4,304
10,843
0
81,012
W
Khepri
BeIu-C-
Khepri
4,679
184
1,066
2,463
9,140
11,977
78
809
8,331
19,542
0
L
5,122
1,602
2,622
2,366
18,139
16,408
240
3,558
14,581
25,125
0
L
Cliodhna
8,056
1,062
0
8,300
20,341
7,756
0
5,544
14,797
0
63,107
W
8,679
1,719
0
6,486
16,620
7,887
0
1,385
15,235
0
74,805
L
Jing Wei
Mada 2x
Jing Wei
4,289
3,027
0
3,855
19,069
5,934
480
4,081
14,988
0
42,775
L
Hades
Ryanice12
Hades
4,012
371
173
1,907
15,415
7,851
234
4,450
10,965
63,409
0
L
Bellona
8,893
2,093
343
5,558
17,922
15,607
0
3,173
14,749
0
59,194
W
Shiva
Vwazis
Shiva
13,412
2,188
73
7,630
16,515
11,904
864
2,345
14,170
0
76,770
W
Ah Puch
sanson-mg
Ah Puch
16,127
208
0
3,403
5,496
2,889
787
291
5,205
85,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
49,078
442
Minions Killed
521
0
Camps Cleared
0
1,684,494
Distance Traveled
1,846,006
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,286
541
115
6
0
326,050
0
W
Khepri
8,796
463
22
1
0
386,376
5
L
Yemoja
7,820
412
40
2
0
269,664
1
L
Cliodhna
8,350
439
104
5
0
395,549
1
W
Da Ji
9,506
500
105
6
0
362,866
2
L
Jing Wei
7,291
384
77
4
0
341,482
0
L
Hades
8,052
424
126
7
0
312,035
0
L
Bellona
8,431
444
95
5
0
365,764
0
W
Shiva
9,461
498
125
7
0
381,754
0
W
Ah Puch
11,029
580
154
8
0
388,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role