Player Matchup

Nemesis
Nemesis
MrsPepperoniTip
Nemesis
Level 80
God Stats
1W - 3L
1,608 SR
Queue Stats
1,027W - 1,034L
1,525 Elo+
Solo
Olorun
Olorun
Notorious TMW
Olorun
Level 147
God Stats
0W - 5L
1,165 SR
Queue Stats
369W - 389L
1,504 Elo+
Solo
Rama
Rama
feniks_descendit
Rama
Level 159
God Stats
4W - 4L
1,391 SR
Queue Stats
232W - 251L
1,554 Elo+
Solo
Jormungandr
Jormungandr
klez2
Jormungandr
Level 144
God Stats
1W - 1L
1,469 SR
Queue Stats
134W - 122L
1,431 Elo+
Solo
Bellona
Bellona
prboygarcia13v2
Bellona
Level 38
God Stats
2W - 2L
1,727 SR
Queue Stats
165W - 121L
1,644 Elo+
Solo
Team Averages
Level 114
1,472 SR
1,532 Elo+

VS

Team Averages
Level 129
1,634 SR
1,550 Elo+
Sol
Sol
ChaazeY
Sol
Level 146
God Stats
2W - 0L
1,685 SR
Queue Stats
131W - 110L
1,610 Elo+
Party 1
Discordia
Discordia
DelhiScrub14
Discordia
Level 122
God Stats
3W - 1L
1,471 SR
Queue Stats
111W - 86L
1,588 Elo+
Party 1
Baron Samedi
Baron Samedi
Schmavin
Baron Samedi
Level 119
God Stats
3W - 2L
1,678 SR
Queue Stats
106W - 109L
1,539 Elo+
Solo
Geb
Geb
chewfer01
Geb
Level 131
God Stats
2W - 0L
1,618 SR
Queue Stats
122W - 109L
1,614 Elo+
Party 1
Tiamat
Tiamat
sadkirah
Tiamat
Level 126
God Stats
2W - 0L
1,718 SR
Queue Stats
6W - 11L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,728
675
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
3 / 4 / 4
6,863
980
7,044
7,547
4,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
3 / 4 / 2
6,504
929
5,632
7,759
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
klez2
Jormungandr
12
1 / 5 / 6
6,733
962
5,991
12,449
13,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 3 / 6
6,882
983
7,620
8,962
11,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
3 / 2 / 4
6,381
912
4,527
5,200
2,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
DelhiScrub14
Discordia
14
3 / 2 / 8
7,173
1,025
9,063
7,161
3,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Schmavin
Baron Samedi
13
3 / 1 / 8
7,207
1,030
8,008
6,098
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 2 / 9
7,579
1,083
4,870
13,146
12,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
sadkirah
Tiamat
11
1 / 4 / 7
6,472
925
4,195
6,899
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
10
Kills
16
16
Deaths
11
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
3
2
4
2.5
W
Discordia
DelhiScrub14
Discordia
3
2
8
3.5
L
0
0
0
0
L
3
4
4
1.25
W
Baron Samedi
Schmavin
Baron Samedi
3
1
8
7
W
6
2
9
5.25
L
3
4
2
1
L
Jormungandr
klez2
Jormungandr
1
5
6
0.8
L
3
3
6
2
W
Tiamat
sadkirah
Tiamat
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
30,663
36,717
Taken
38,504
33,432
Mitigated
25,708
8,352
Healing
13,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,527
2,269
440
1,330
5,200
2,143
902
1,426
3,666
9,032
0
W
Discordia
DelhiScrub14
Discordia
9,063
604
501
1,478
7,161
3,122
231
2,817
4,230
19,447
0
L
0
0
0
0
0
0
0
0
0
0
0
L
7,044
3,734
1,278
1,416
7,547
4,220
0
6,803
614
14,803
0
W
Baron Samedi
Schmavin
Baron Samedi
8,008
604
2,744
2,545
6,098
3,753
428
2,144
3,820
14,206
0
W
4,870
720
379
2,943
13,146
12,063
0
4,295
8,603
9,933
0
L
5,632
2,887
485
1,056
7,759
4,505
0
7,073
584
0
13,767
L
Jormungandr
klez2
Jormungandr
5,991
927
146
941
12,449
13,068
0
9,845
2,239
14,546
0
L
7,620
1,822
865
2,165
8,962
11,639
0
6,149
2,617
0
8,996
W
Tiamat
sadkirah
Tiamat
4,195
328
432
514
6,899
4,627
399
2,353
4,418
9,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,710
Gold Earned
34,812
68
Minions Killed
69
0
Camps Cleared
0
498,622
Distance Traveled
609,850
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,381
912
8
1
0
71,007
0
W
Discordia
7,173
1,025
28
4
0
137,118
0
L
Nemesis
4,728
675
0
0
0
0
0
L
Olorun
6,863
980
23
3
0
102,619
0
W
Baron Samedi
7,207
1,030
18
3
0
143,008
0
W
Geb
7,579
1,083
4
1
0
133,382
0
L
Rama
6,504
929
24
3
0
112,502
0
L
Jormungandr
6,733
962
17
2
0
134,618
1
L
Bellona
6,882
983
4
1
0
148,883
1
W
Tiamat
6,472
925
11
2
0
125,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role