Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Beauchampion21
Ah Muzen Cab
Level 33
God Stats
2W - 1L
1,372 SR
Queue Stats
3W - 3L
1,322 Elo+
Party 1
Chang'e
Chang'e
FreshMoney69
Chang'e
Level 103
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 6L
1,230 Elo+
Party 1
Odin
Odin
Otak-Uchiha
Odin
Level 65
God Stats
4W - 2L
1,613 SR
Queue Stats
16W - 14L
1,367 Elo+
Party 1
Team Averages
Level 67
1,498 SR
1,307 Elo+

VS

Team Averages
Level 52
1,519 SR
1,308 Elo+
Bakasura
Bakasura
Death Gun9824
Bakasura
Level 86
God Stats
0W - 1L
1,556 SR
Queue Stats
23W - 20L
1,335 Elo+
Solo
Chaac
Chaac
RCS Puffs
Chaac
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 12L
1,311 Elo+
Party 2
Aphrodite
Aphrodite
XXCalfHeroX
Aphrodite
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 13L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Beauchampion21
Ah Muzen Cab
18
2 / 1 / 10
12,678
667
19,112
16,798
7,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
FreshMoney69
Chang'e
18
6 / 7 / 7
13,098
689
23,848
20,258
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 0 / 8
14,089
742
15,944
11,942
13,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Death Gun9824
Bakasura
15
2 / 5 / 5
10,987
578
12,607
21,474
13,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
RCS Puffs
Chaac
18
5 / 4 / 3
12,352
650
17,531
28,939
29,784
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
XXCalfHeroX
Aphrodite
17
1 / 4 / 6
11,491
605
11,571
17,989
10,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
13
Kills
8
8
Deaths
13
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Beauchampion21
Ah Muzen Cab
2
1
10
7
L
Bakasura
Death Gun9824
Bakasura
2
5
5
0.9
W
Chang'e
FreshMoney69
Chang'e
6
7
7
1.36
W
5
0
8
9
L
Chaac
RCS Puffs
Chaac
5
4
3
1.63
L
Aphrodite
XXCalfHeroX
Aphrodite
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,904
Damage
41,709
48,998
Taken
68,402
29,026
Mitigated
53,796
20,356
Healing
27,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Beauchampion21
Ah Muzen Cab
19,112
11,666
0
7,973
16,798
7,622
1,278
2,848
13,500
0
67,317
L
Bakasura
Death Gun9824
Bakasura
12,607
9,036
0
3,857
21,474
13,041
0
6,745
14,729
0
35,953
W
Chang'e
FreshMoney69
Chang'e
23,848
932
4,223
6,476
20,258
8,006
550
4,394
15,464
60,990
0
W
15,944
687
0
1,684
11,942
13,398
447
4,524
7,103
113
40,641
L
Chaac
RCS Puffs
Chaac
17,531
1,788
0
4,760
28,939
29,784
26
12,135
16,804
0
58,055
L
Aphrodite
XXCalfHeroX
Aphrodite
11,571
744
8,312
10,433
17,989
10,971
0
6,523
11,466
51,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
34,830
231
Minions Killed
234
6
Camps Cleared
10
1,066,376
Distance Traveled
1,040,920
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,678
667
97
5
1
365,958
0
L
Bakasura
10,987
578
59
3
4
349,564
1
W
Chang'e
13,098
689
73
4
2
321,276
1
W
Odin
14,089
742
61
3
3
379,142
1
L
Chaac
12,352
650
88
5
3
354,444
0
L
Aphrodite
11,491
605
87
5
3
336,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role