Player Matchup

Skadi
Skadi
Afoolsgame
Skadi
Level 160
God Stats
2W - 0L
1,833 SR
Queue Stats
142W - 68L
1,693 Elo+
Party 1
Scylla
Scylla
MediumFiber
Scylla
Level 155
God Stats
19W - 10L
1,861 SR
Queue Stats
369W - 150L
1,700 Elo+
Party 1
Set
Set
jburns69
Set
Level 149
God Stats
14W - 4L
1,713 SR
Queue Stats
316W - 223L
1,670 Elo+
Party 1
Team Averages
Level 155
1,802 SR
1,688 Elo+

VS

Team Averages
Level 115
1,436 SR
1,483 Elo+
Horus
Horus
BaSsTheDarK_HD
Horus
Level 160
God Stats
5W - 5L
1,534 SR
Queue Stats
660W - 495L
1,654 Elo+
Solo
Medusa
Medusa
jojotelli9
Medusa
Level 65
God Stats
7W - 6L
1,491 SR
Queue Stats
14W - 22L
1,386 Elo+
Party 2
He Bo
He Bo
manu23mc11
He Bo
Level 121
God Stats
0W - 1L
1,284 SR
Queue Stats
15W - 23L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
3 / 2 / 2
8,654
666
5,642
9,864
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
2 / 0 / 3
9,002
692
11,494
5,663
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 5
8,603
662
8,040
8,857
7,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,519
578
6,806
9,891
8,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
jojotelli9
Medusa
13
0 / 1 / 1
8,201
631
5,755
9,840
4,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
12
1 / 5 / 0
7,849
604
6,223
9,776
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
6
Kills
1
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
2
2
2
L
0
0
1
0.5
W
Scylla
2
0
3
3.5
W
1
0
5
3.5
L
Medusa
jojotelli9
Medusa
0
1
1
0.5
L
He Bo
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,176
Damage
18,784
24,384
Taken
29,507
14,200
Mitigated
17,350
8,257
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,642
1,539
0
2,355
9,864
4,162
429
2,584
7,280
0
33,764
L
6,806
3,101
1,492
3,038
9,891
8,441
0
3,810
5,682
0
16,461
W
Scylla
11,494
638
0
2,757
5,663
2,181
351
1,268
4,395
30,290
0
W
8,040
2,182
0
3,145
8,857
7,857
560
2,788
6,069
0
31,476
L
Medusa
jojotelli9
Medusa
5,755
1,950
0
1,886
9,840
4,727
0
3,989
5,356
0
41,584
L
He Bo
6,223
62
0
430
9,776
4,182
0
3,213
6,086
21,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
23,569
150
Minions Killed
154
8
Camps Cleared
4
748,514
Distance Traveled
722,729
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,654
666
65
5
3
220,079
4
L
Horus
7,519
578
17
1
1
262,449
3
W
Scylla
9,002
692
49
4
3
264,335
1
W
Set
8,603
662
36
3
2
264,100
1
L
Medusa
8,201
631
93
7
1
246,736
2
L
He Bo
7,849
604
44
3
2
213,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role