Player Matchup

Da Ji
Da Ji
Lilfarts
Da Ji
Level 43
God Stats
0W - 2L
1,317 SR
Queue Stats
245W - 276L
1,236 Elo+
Solo
Bakasura
Bakasura
MetaYoshiVT
Bakasura
Level 96
God Stats
25W - 14L
1,603 SR
Queue Stats
115W - 146L
1,315 Elo+
Party 1
Amaterasu
Amaterasu
Mozotroc
Amaterasu
Level 109
God Stats
3W - 12L
1,202 SR
Queue Stats
227W - 235L
1,373 Elo+
Solo
Fafnir
Fafnir
Puffingtion
Fafnir
Level 60
God Stats
17W - 14L
1,497 SR
Queue Stats
107W - 140L
1,286 Elo+
Party 1
Skadi
Skadi
sangeputin
Skadi
Level 121
God Stats
2W - 2L
1,571 SR
Queue Stats
129W - 125L
1,343 Elo+
Solo
Team Averages
Level 86
1,438 SR
1,311 Elo+

VS

Team Averages
Level 52
1,458 SR
1,283 Elo+
Jormungandr
Jormungandr
Perja27
Jormungandr
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
205W - 239L
1,288 Elo+
Party 2
Chang'e
Chang'e
SOWUxJoven
Chang'e
Level 67
God Stats
2W - 2L
1,271 SR
Queue Stats
49W - 52L
1,320 Elo+
Party 2
Odin
Odin
TrevorChavis
Odin
Level 44
God Stats
4W - 4L
1,500 SR
Queue Stats
45W - 52L
1,299 Elo+
Solo
Chernobog
Chernobog
Zero6066
Chernobog
Level 58
God Stats
6W - 6L
1,574 SR
Queue Stats
134W - 165L
1,277 Elo+
Solo
Ratatoskr
Ratatoskr
ZuPipoFC55
Ratatoskr
Level 44
God Stats
4W - 6L
1,445 SR
Queue Stats
115W - 151L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Lilfarts
Da Ji
10
1 / 9 / 0
7,325
366
1,761
14,449
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
MetaYoshiVT
Bakasura
15
5 / 4 / 1
10,078
504
14,622
18,432
8,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Mozotroc
Amaterasu
15
1 / 3 / 2
9,624
481
9,463
17,553
14,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
11
1 / 2 / 3
8,623
431
2,540
14,429
10,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
15
0 / 2 / 3
9,018
451
14,398
12,224
5,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Perja27
Jormungandr
15
3 / 0 / 7
10,298
515
5,854
18,165
13,975
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
SOWUxJoven
Chang'e
17
8 / 2 / 5
11,393
570
15,956
17,099
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 2 / 0
8,127
406
3,535
9,084
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Zero6066
Chernobog
14
0 / 3 / 2
8,535
427
13,430
15,171
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
ZuPipoFC55
Ratatoskr
16
7 / 1 / 3
10,389
519
9,420
13,678
5,882
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
8
Kills
19
20
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Lilfarts
Da Ji
1
9
0
0.11
L
Bakasura
MetaYoshiVT
Bakasura
5
4
1
1.38
L
Amaterasu
Mozotroc
Amaterasu
1
3
2
0.67
W
Jormungandr
Perja27
Jormungandr
3
0
7
6.5
L
Fafnir
1
2
3
1.25
W
Chang'e
SOWUxJoven
Chang'e
8
2
5
5.25
W
1
2
0
0.5
W
Chernobog
Zero6066
Chernobog
0
3
2
0.33
W
Ratatoskr
ZuPipoFC55
Ratatoskr
7
1
3
8.5
L
Skadi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,784
Damage
48,195
77,087
Taken
73,197
44,774
Mitigated
42,661
17,330
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Lilfarts
Da Ji
1,761
675
0
2,640
14,449
5,139
0
3,319
11,098
0
28,779
L
Bakasura
MetaYoshiVT
Bakasura
14,622
7,702
230
2,182
18,432
8,502
692
5,648
12,751
0
73,951
L
Amaterasu
Mozotroc
Amaterasu
9,463
4,976
0
8,373
17,553
14,551
400
2,336
14,732
0
64,949
W
Jormungandr
Perja27
Jormungandr
5,854
1,886
3,725
4,152
18,165
13,975
150
1,222
15,753
46,716
0
L
Fafnir
2,540
932
0
2,827
14,429
10,928
0
5,656
8,773
21,596
0
W
Chang'e
SOWUxJoven
Chang'e
15,956
2,165
3,808
6,989
17,099
6,947
4,811
432
15,916
94,856
0
W
3,535
1,446
0
748
9,084
8,228
0
0
9,084
0
31,931
W
Chernobog
Zero6066
Chernobog
13,430
6,687
0
2,722
15,171
7,629
1,428
811
13,800
0
90,332
W
Ratatoskr
ZuPipoFC55
Ratatoskr
9,420
3,028
0
5,315
13,678
5,882
316
75
13,033
0
73,639
L
Skadi
14,398
4,844
100
978
12,224
5,654
0
5,171
7,053
0
76,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,668
Gold Earned
48,742
463
Minions Killed
481
0
Camps Cleared
0
1,707,181
Distance Traveled
1,741,883
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,325
366
45
2
0
287,320
0
L
Bakasura
10,078
504
138
7
0
401,290
2
L
Amaterasu
9,624
481
116
6
0
383,048
2
W
Jormungandr
10,298
515
62
3
0
380,702
2
L
Fafnir
8,623
431
29
1
0
312,617
1
W
Chang'e
11,393
570
152
8
0
337,270
1
W
Odin
8,127
406
53
3
0
321,807
0
W
Chernobog
8,535
427
109
5
0
354,955
6
W
Ratatoskr
10,389
519
105
5
0
347,149
0
L
Skadi
9,018
451
135
7
0
322,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role