Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
LUISSCHIFFER4
Heimdallr
Level 124
God Stats
19W - 23L
1,446 SR
Queue Stats
484W - 505L
1,539 Elo+
Solo
Poseidon
Poseidon
MarbyMarby
Poseidon
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 17L
1,854 Elo+
Solo
Merlin
Merlin
RoguePinoy28
Merlin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,550 Elo+
Solo
Athena
Athena
kirikazugod
Athena
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,593 Elo+
Solo
Team Averages
Level 103
1,489 SR
1,607 Elo+

VS

Team Averages
Level 123
1,509 SR
1,505 Elo+
Aphrodite
Aphrodite
CrossMyHeart
Aphrodite
Level 160
God Stats
47W - 30L
1,634 SR
Queue Stats
998W - 820L
1,683 Elo+
Solo
Lancelot
Lancelot
DivineSinReaper
Lancelot
Level 106
God Stats
5W - 6L
1,391 SR
Queue Stats
41W - 35L
1,533 Elo+
Party 1
Skadi
Skadi
JonnatanRR
Skadi
Level 147
God Stats
4W - 6L
1,521 SR
Queue Stats
475W - 478L
1,531 Elo+
Solo
Bellona
Bellona
iMightBeADragon
Bellona
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 51L
1,535 Elo+
Party 1
Scylla
Scylla
tH Vapor
Scylla
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
7 / 3 / 12
11,819
1,182
15,243
17,597
10,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
LUISSCHIFFER4
Heimdallr
17
2 / 2 / 16
10,945
1,095
14,279
9,090
4,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
MarbyMarby
Poseidon
17
10 / 1 / 8
11,919
1,192
18,847
8,534
3,755
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
17
1 / 2 / 20
10,109
1,011
18,793
9,117
4,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
3 / 3 / 16
10,397
1,040
10,665
16,672
20,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

238

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrossMyHeart
Aphrodite
16
3 / 1 / 6
10,306
1,031
14,830
14,013
8,346
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lancelot
15
0 / 6 / 3
8,796
880
7,827
15,884
6,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
15
1 / 7 / 6
9,931
993
14,968
18,528
7,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
4 / 6 / 5
11,095
1,110
12,679
21,749
18,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
tH Vapor
Scylla
15
3 / 3 / 5
10,066
1,007
6,669
12,156
6,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
23
Kills
11
11
Deaths
23
72
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
7
3
12
4.33
L
Aphrodite
CrossMyHeart
Aphrodite
3
1
6
6
L
Lancelot
0
6
3
0.25
L
Skadi
1
7
6
0.57
W
Heimdallr
LUISSCHIFFER4
Heimdallr
2
2
16
5
W
Poseidon
MarbyMarby
Poseidon
10
1
8
14
W
Merlin
1
2
20
5.5
L
4
6
5
1.08
W
Athena
3
3
16
3.67
L
Scylla
tH Vapor
Scylla
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,827
Damage
56,973
61,010
Taken
82,330
43,899
Mitigated
47,614
5,119
Healing
21,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
15,243
5,765
0
2,793
17,597
10,131
0
6,162
11,234
0
35,285
L
Aphrodite
CrossMyHeart
Aphrodite
14,830
1,423
7,848
7,423
14,013
8,346
0
9,144
4,869
27,760
0
L
Lancelot
7,827
1,714
44
712
15,884
6,702
0
7,360
8,520
0
14,209
L
Skadi
14,968
6,854
0
753
18,528
7,837
0
11,827
6,701
0
42,800
W
Heimdallr
LUISSCHIFFER4
Heimdallr
14,279
5,363
0
1,552
9,090
4,529
0
3,531
5,455
0
48,501
W
Poseidon
MarbyMarby
Poseidon
18,847
2,980
0
0
8,534
3,755
0
2,223
6,199
42,634
0
W
Merlin
18,793
931
0
774
9,117
4,584
0
3,771
5,225
26,380
0
L
12,679
2,861
347
3,343
21,749
18,074
0
12,829
8,920
0
30,580
W
Athena
10,665
3,568
0
0
16,672
20,900
0
5,812
10,619
14,346
0
L
Scylla
tH Vapor
Scylla
6,669
866
0
757
12,156
6,655
0
7,145
5,011
17,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,189
Gold Earned
50,194
208
Minions Killed
182
11
Camps Cleared
4
1,025,621
Distance Traveled
993,283
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,819
1,182
50
5
4
246,575
1
L
Aphrodite
10,306
1,031
32
3
1
199,723
0
L
Lancelot
8,796
880
15
2
0
216,763
0
L
Skadi
9,931
993
68
7
0
176,904
0
W
Heimdallr
10,945
1,095
72
7
6
193,644
3
W
Poseidon
11,919
1,192
65
7
0
184,307
0
W
Merlin
10,109
1,011
13
1
1
180,186
0
L
Bellona
11,095
1,110
46
5
2
240,224
0
W
Athena
10,397
1,040
8
1
0
220,909
3
L
Scylla
10,066
1,007
21
2
1
159,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role