Player Matchup

Medusa
Medusa
Cerberus7332
Medusa
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
66W - 70L
1,303 Elo+
Solo
Merlin
Merlin
Eighthes
Merlin
Level 88
God Stats
1W - 1L
1,763 SR
Queue Stats
65W - 100L
1,324 Elo+
Solo
Da Ji
Da Ji
WetFrenchFries84
Da Ji
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 112L
1,409 Elo+
Solo
Jormungandr
Jormungandr
Zac of Arnor
Jormungandr
Level 65
God Stats
45W - 31L
1,746 SR
Queue Stats
327W - 377L
1,374 Elo+
Solo
Vamana
Vamana
nigthmare235
Vamana
Level 68
God Stats
1W - 1L
1,278 SR
Queue Stats
8W - 11L
1,312 Elo+
Solo
Team Averages
Level 92
1,557 SR
1,344 Elo+

VS

Team Averages
Level 79
1,461 SR
1,327 Elo+
Ullr
Ullr
B3rry on xbl
Ullr
Level 68
God Stats
2W - 7L
1,260 SR
Queue Stats
109W - 111L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
Jago98_
Amaterasu
Level 46
God Stats
16W - 10L
1,741 SR
Queue Stats
318W - 378L
1,375 Elo+
Solo
Vamana
Vamana
Miraak33
Vamana
Level 98
God Stats
1W - 1L
1,252 SR
Queue Stats
143W - 139L
1,373 Elo+
Party 1
Ra
Ra
Mr_Orange118
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,229 Elo+
Party 2
Sylvanus
Sylvanus
XKDestroyerKX
Sylvanus
Level 118
God Stats
10W - 6L
1,551 SR
Queue Stats
26W - 17L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 0 / 0
3,139
628
1,320
2,207
501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Eighthes
Merlin
6
0 / 0 / 1
3,670
734
602
1,024
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 1 / 0
3,435
687
530
3,628
1,005
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Zac of Arnor
Jormungandr
5
0 / 0 / 0
3,222
644
526
3,821
2,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
5
0 / 0 / 0
3,336
667
1,878
1,919
807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
2,878
576
1,534
2,465
548
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Jago98_
Amaterasu
5
0 / 0 / 0
3,215
643
740
3,335
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vamana
Miraak33
Vamana
1
0 / 0 / 0
915
183
0
0
0
1
0 / 0 / 0
2,415
483
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
XKDestroyerKX
Sylvanus
5
0 / 1 / 1
3,124
625
1,311
2,438
1,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
0
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Medusa
0
0
0
0
W
Merlin
Eighthes
Merlin
0
0
1
0.5
L
Amaterasu
Jago98_
Amaterasu
0
0
0
0
L
Vamana
Miraak33
Vamana
0
0
0
0
L
0
0
0
0
W
1
1
0
1
L
Sylvanus
XKDestroyerKX
Sylvanus
0
1
1
0.5
W
Jormungandr
Zac of Arnor
Jormungandr
0
0
0
0
W
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,856
Damage
3,585
12,599
Taken
8,238
4,797
Mitigated
2,908
5,118
Healing
3,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,534
595
0
475
2,465
548
0
345
2,120
0
12,094
W
Medusa
1,320
375
127
1,316
2,207
501
78
249
1,958
0
13,603
W
Merlin
Eighthes
Merlin
602
0
0
328
1,024
284
0
176
848
15,796
0
L
Amaterasu
Jago98_
Amaterasu
740
461
0
1,760
3,335
1,287
91
0
3,335
0
11,959
L
Vamana
Miraak33
Vamana
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
530
112
0
1,690
3,628
1,005
0
104
3,524
0
12,813
L
Sylvanus
XKDestroyerKX
Sylvanus
1,311
1,081
257
822
2,438
1,073
0
731
1,655
10,616
0
W
Jormungandr
Zac of Arnor
Jormungandr
526
347
101
1,423
3,821
2,200
0
782
3,039
11,727
0
W
Vamana
1,878
527
0
133
1,919
807
33
0
1,919
0
13,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,802
Gold Earned
12,547
140
Minions Killed
58
0
Camps Cleared
0
441,210
Distance Traveled
269,715
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
2,878
576
19
4
0
74,642
1
W
Medusa
3,139
628
25
5
0
68,713
0
W
Merlin
3,670
734
34
7
0
83,918
2
L
Amaterasu
3,215
643
23
5
0
96,107
0
L
Vamana
915
183
0
0
0
0
0
L
Ra
2,415
483
0
0
0
72
0
W
Da Ji
3,435
687
29
6
0
107,625
1
L
Sylvanus
3,124
625
16
3
0
98,894
0
W
Jormungandr
3,222
644
25
5
0
68,106
2
W
Vamana
3,336
667
27
5
0
112,848
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role