Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CavemanJustice1
Cerberus
Level 157
God Stats
6W - 12L
1,503 SR
Queue Stats
893W - 991L
1,503 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GamingGunthor
Ah Muzen Cab
Level 62
God Stats
46W - 32L
1,607 SR
Queue Stats
116W - 122L
1,453 Elo+
Solo
Lancelot
Lancelot
Joss2213
Lancelot
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
319W - 306L
1,495 Elo+
Solo
Mulan
Mulan
KawaiiaiYui
Mulan
Level 69
God Stats
14W - 11L
1,538 SR
Queue Stats
345W - 331L
1,544 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,499 Elo+

VS

Team Averages
Level 123
1,516 SR
1,522 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AtomicSamurai6
Cerberus
Level 57
God Stats
4W - 2L
1,519 SR
Queue Stats
139W - 133L
1,506 Elo+
Solo
Mulan
Mulan
Evo8gohard
Mulan
Level 132
God Stats
49W - 35L
1,467 SR
Queue Stats
324W - 332L
1,518 Elo+
Solo
Nox
Nox
Jake_Pluto
Nox
Level 118
God Stats
14W - 11L
1,517 SR
Queue Stats
100W - 108L
1,553 Elo+
Party 1
Charybdis
Charybdis
MarkyMark221985
Charybdis
Level 155
God Stats
18W - 19L
1,579 SR
Queue Stats
86W - 81L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 0 / 1
6,869
1,145
6,089
1,119
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
0 / 4 / 3
6,748
1,125
3,467
9,274
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
GamingGunthor
Ah Muzen Cab
12
1 / 0 / 2
6,866
1,144
12,346
4,795
1,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
Joss2213
Lancelot
11
1 / 2 / 1
6,408
1,068
1,104
2,556
965
12
0 / 3 / 2
6,459
1,077
3,836
7,290
7,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

318

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 0 / 5
7,303
1,217
4,390
4,071
1,512
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
12
2 / 1 / 7
7,043
1,174
4,638
7,793
8,240
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
12
3 / 1 / 6
7,418
1,236
6,198
9,452
7,587
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
2 / 0 / 7
7,181
1,197
3,198
2,223
1,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MarkyMark221985
Charybdis
12
0 / 1 / 7
6,563
1,094
3,905
6,282
2,620
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
3
Kills
9
9
Deaths
3
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
1
1.5
W
Nu Wa
 
Nu Wa
2
0
5
4.5
W
Cerberus
2
1
7
5.5
L
Cerberus
0
4
3
0.38
W
Mulan
3
1
6
6
L
Ah Muzen Cab
GamingGunthor
Ah Muzen Cab
1
0
2
2
W
2
0
7
5.5
L
Lancelot
Joss2213
Lancelot
1
2
1
0.75
L
0
3
2
0.33
W
Charybdis
MarkyMark221985
Charybdis
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
22,329
25,034
Taken
29,821
17,063
Mitigated
20,992
2,946
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,089
103
0
0
1,119
431
0
509
610
26,743
0
W
Nu Wa
 
Nu Wa
4,390
1,332
0
0
4,071
1,512
0
1,194
2,842
29,769
0
W
Cerberus
4,638
279
0
799
7,793
8,240
0
2,932
4,757
11,941
0
L
Cerberus
3,467
167
662
1,166
9,274
6,670
0
4,268
4,866
15,356
0
W
Mulan
6,198
1,495
0
821
9,452
7,587
0
3,200
6,097
0
11,940
L
Ah Muzen Cab
GamingGunthor
Ah Muzen Cab
12,346
3,111
0
676
4,795
1,783
0
2,494
2,301
0
28,944
W
3,198
443
0
234
2,223
1,033
0
652
1,542
12,410
0
L
Lancelot
Joss2213
Lancelot
1,104
181
0
0
2,556
965
0
854
1,702
0
4,459
L
3,836
435
0
442
7,290
7,214
0
3,787
3,329
0
8,788
W
Charybdis
MarkyMark221985
Charybdis
3,905
2,236
0
200
6,282
2,620
0
1,578
4,668
0
10,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
35,508
149
Minions Killed
161
3
Camps Cleared
7
494,921
Distance Traveled
596,604
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,869
1,145
54
9
0
106,747
3
W
Nu Wa
7,303
1,217
56
9
3
116,150
1
W
Cerberus
7,043
1,174
22
4
0
113,499
2
L
Cerberus
6,748
1,125
28
5
0
106,019
2
W
Mulan
7,418
1,236
17
3
1
118,281
1
L
Ah Muzen Cab
6,866
1,144
39
7
1
131,564
0
W
Nox
7,181
1,197
35
6
1
124,892
1
L
Lancelot
6,408
1,068
11
2
1
46,165
1
L
Mulan
6,459
1,077
17
3
1
104,426
0
W
Charybdis
6,563
1,094
31
5
2
123,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role