Player Matchup

Scylla
Scylla
RETROFIRE97
Scylla
Level 88
God Stats
1W - 3L
1,474 SR
Queue Stats
32W - 41L
1,407 Elo+
Solo
Cerberus
Cerberus
Tekpipe
Cerberus
Level 15
God Stats
7W - 3L
1,896 SR
Queue Stats
103W - 35L
1,807 Elo+
Party 1
Charybdis
Charybdis
aptfunk
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,626 Elo+
Party 1
Team Averages
Level 64
1,623 SR
1,613 Elo+

VS

Team Averages
Level 104
1,501 SR
1,419 Elo+
Yu Huang
Yu Huang
AlphaHybrid10
Yu Huang
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,228 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Antonion777
Tsukuyomi
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,512 Elo+
Party 2
Shiva
Shiva
HellzMostWantedd
Shiva
Level 120
God Stats
6W - 4L
1,503 SR
Queue Stats
102W - 107L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 10 / 11
19,751
658
22,393
37,890
14,929
Cerberus
Tekpipe
Cerberus
20
9 / 6 / 11
20,908
697
33,279
49,575
71,771
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
aptfunk
Charybdis
20
8 / 9 / 8
20,535
685
31,064
34,424
15,661
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AlphaHybrid10
Yu Huang
20
7 / 8 / 10
21,666
722
35,607
30,343
13,513
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
Antonion777
Tsukuyomi
20
12 / 6 / 11
23,537
785
46,073
38,100
34,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 9 / 9
20,773
692
28,752
47,874
54,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
55
23
Kills
25
25
Deaths
23
30
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AlphaHybrid10
Yu Huang
7
8
10
1.5
W
Tsukuyomi
Antonion777
Tsukuyomi
12
6
11
2.92
W
6
9
9
1.17
L
Scylla
6
10
11
1.15
L
Cerberus
Tekpipe
Cerberus
9
6
11
2.42
L
Charybdis
aptfunk
Charybdis
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,736
Damage
110,432
121,889
Taken
116,317
102,361
Mitigated
101,967
15,813
Healing
10,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AlphaHybrid10
Yu Huang
35,607
3,870
0
522
30,343
13,513
754
21,761
8,462
110,999
0
W
Tsukuyomi
Antonion777
Tsukuyomi
46,073
13,210
0
6,213
38,100
34,384
1,882
16,234
21,686
0
124,662
W
28,752
4,661
491
3,575
47,874
54,070
378
18,597
29,277
0
81,439
L
Scylla
22,393
2,850
0
5,965
37,890
14,929
915
11,668
25,896
97,751
0
L
Cerberus
Tekpipe
Cerberus
33,279
1,082
0
6,424
49,575
71,771
380
16,267
32,704
88,041
0
L
Charybdis
aptfunk
Charybdis
31,064
17,113
0
3,424
34,424
15,661
1,559
7,045
26,953
0
97,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,194
Gold Earned
65,976
351
Minions Killed
289
16
Camps Cleared
8
1,452,808
Distance Traveled
1,593,800
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
21,666
722
130
4
1
470,043
1
W
Tsukuyomi
23,537
785
101
3
4
580,600
7
W
Shiva
20,773
692
58
2
3
543,157
1
L
Scylla
19,751
658
115
4
7
445,339
2
L
Cerberus
20,908
697
121
4
4
549,478
3
L
Charybdis
20,535
685
115
4
5
457,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role