Player Matchup

Athena
Athena
Silver III
Jairsus
Athena
Silver III
Level 160
God Stats
3W - 1L
1,513 SR
Queue Stats
18W - 14L
1,497 MMR
Party 1
Nox
Nox
Gold IV
Podrick Erik
Nox
Gold IV
Level 145
God Stats
6W - 3L
1,590 SR
Queue Stats
109W - 78L
1,666 MMR
Party 1
Medusa
Medusa
Silver I
xAPPxRuloYeah
Medusa
Silver I
Level 159
God Stats
2W - 1L
1,316 SR
Queue Stats
12W - 3L
1,720 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,473 SR
1,628 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 101
1,497 SR
1,602 MMR
Bastet
Bastet
Gold II
BlizzyTokin
Bastet
Gold II
Level 126
God Stats
34W - 23L
1,616 SR
Queue Stats
152W - 149L
1,612 MMR
Party 2
Sobek
Sobek
Silver I
Dv3co-
Sobek
Silver I
Level 56
God Stats
0W - 1L
1,309 SR
Queue Stats
9W - 10L
1,581 MMR
Solo
Sol
Sol
Gold II
swordmon
Sol
Gold II
Level 122
God Stats
69W - 60L
1,567 SR
Queue Stats
152W - 149L
1,612 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jairsus
Athena
13
1 / 0 / 8
9,024
752
4,292
14,276
13,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 0 / 7
9,123
760
6,960
6,259
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 4
9,545
795
14,806
7,260
3,374
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BacchusCerberusAh PuchGebPersephone

VS

Bans
ChaacAresAchillesKhepriMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
0 / 3 / 1
7,014
585
6,960
9,550
3,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Dv3co-
Sobek
10
0 / 5 / 1
6,921
577
2,791
12,331
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 0
7,654
638
10,621
9,952
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
11
Kills
1
1
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bastet
0
3
1
0.17
L
Sobek
Dv3co-
Sobek
0
5
1
0.1
W
Athena
Jairsus
Athena
1
0
8
5
W
4
0
7
7.5
L
1
3
0
0.33
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,058
Damage
20,372
27,795
Taken
31,833
20,293
Mitigated
19,569
6,170
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,960
1,807
0
388
9,550
3,460
0
4,400
5,150
0
11,652
L
Sobek
Dv3co-
Sobek
2,791
234
0
1,599
12,331
12,440
0
3,744
8,587
12,270
0
W
Athena
Jairsus
Athena
4,292
1,221
0
2,744
14,276
13,901
228
5,997
8,097
15,010
0
W
6,960
594
0
2,079
6,259
3,018
943
2,373
3,828
34,964
0
L
10,621
3,954
0
3,236
9,952
3,669
0
3,283
6,669
35,761
3,475
W
14,806
5,393
0
1,347
7,260
3,374
1,343
3,954
3,201
0
50,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,692
Gold Earned
21,589
162
Minions Killed
99
9
Camps Cleared
1
711,189
Distance Traveled
645,845
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,014
585
12
1
0
236,619
2
L
Sobek
6,921
577
18
2
1
182,084
2
W
Athena
9,024
752
18
2
2
241,200
4
W
Nox
9,123
760
57
5
3
242,550
2
L
Sol
7,654
638
69
6
0
227,142
4
W
Medusa
9,545
795
87
7
4
227,439
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role